Blackberry中的低级图形

时间:2012-02-01 10:25:42

标签: blackberry graphics canvas bitmapfield

大家好,我是blackebrry的新手。我想使用低级图形绘制位图字段。在这个位图字段上,我需要采取三个动作 -

  1. 选择位图字段,
  2. 在屏幕上向任何方向拖动它
  3. 终于在屏幕上的任何一点释放它。
  4. 我该怎么办? 如果'Canvas'可以成为一个解决方案......任何人都可以帮我提供一些示例代码,了解如何使用'Canvas'。

    还有其他方法可以制作可拖动的位图字段。??

    请帮忙

1 个答案:

答案 0 :(得分:0)

首先,您可以创建一个位图并从中获取图形对象以对其进行自定义绘图。

Bitmap myBitmap = new Bitmap(widht, height);
Graphics graphics = Graphics.create(myBitmap);

// now you can draw anything on graphics supported by API

[被修改]

我添加了一个代码片段,用于在屏幕上拖动图像。如果它适用于您,您可以查看此代码。

class MyScreen extends MainScreen {
    private final Bitmap myBm;
    private int wBm;
    private int hBm;
    private int xBm;
    private int yBm;
    private boolean dragStarted;

    public MyScreen() {
        myBm = Bitmap.getBitmapResource("img/myBitmap.png");
        if (myBm != null) {
            wBm = myBm.getWidth();
            hBm = myBm.getHeight();
        }
    }

    protected void paint(Graphics graphics) {
        // need to adjust z-index of the items added on screen.
        super.paint(graphics);
        if (myBm != null) {
            graphics.drawBitmap(xBm, yBm, wBm, hBm, myBm, 0, 0);
        }
    }

    protected boolean touchEvent(TouchEvent event) {
        int x = event.getX(1);
        int y = event.getY(1);
        int eventCode = event.getEvent();

        if (dragStarted == false & (eventCode == TouchEvent.DOWN)) {
            if (isDragActivated(x, y)) {
                // need to adjust offset.
                dragStarted = true;
                updateBitmapLocation(x, y);
            }
        }

        if (eventCode == TouchEvent.MOVE && dragStarted) {
            updateBitmapLocation(x, y);
        }

        if (eventCode == TouchEvent.UP && dragStarted) {
            dragStarted = false;
            updateBitmapLocation(x, y);
        }

        // need to decide what to return
        return true;
    }

    private void updateBitmapLocation(int xTouch, int yTouch) {
        if (xTouch != xBm && yTouch != yBm) {
            xBm = xTouch;
            yBm = yTouch;
            invalidate();
        }
    }

    private boolean isDragActivated(int x, int y) {
        return (x >= xBm && x <= xBm + wBm && y >= yBm && y <= yBm + hBm);
    }
}