我需要添加缓存功能,并找到一个名为MemoryCache的新闪亮类。但是,我发现MemoryCache有点瘫痪(我需要区域功能)。除了其他东西,我需要添加像ClearAll(区域)这样的东西。作者努力保持这个类没有区域支持,代码如下:
if (regionName != null)
{
throw new NotSupportedException(R.RegionName_not_supported);
}
几乎每种方法都有。 我没有看到一种简单的方法来覆盖这种行为。我能想到的添加区域支持的唯一方法是添加一个新类作为MemoryCache的包装,而不是作为一个继承自MemoryCache的类。然后在这个新类中创建一个Dictionary并让每个方法“缓冲”区域调用。听起来很讨厌和错误,但最终......
您知道向MemoryCache添加区域的更好方法吗?
答案 0 :(得分:10)
我知道你问这个问题已经很久了,所以这不是你的答案,而是未来读者的补充。
我还惊讶地发现MemoryCache的标准实现不支持区域。它很容易立即提供。因此,我决定将MemoryCache包装在我自己的简单类中,以提供我经常需要的功能。
我将我的代码放在这里,为有其他需要的人节省时间!
/// <summary>
/// =================================================================================================================
/// This is a static encapsulation of the Framework provided MemoryCache to make it easier to use.
/// - Keys can be of any type, not just strings.
/// - A typed Get method is provided for the common case where type of retrieved item actually is known.
/// - Exists method is provided.
/// - Except for the Set method with custom policy, some specific Set methods are also provided for convenience.
/// - One SetAbsolute method with remove callback is provided as an example.
/// The Set method can also be used for custom remove/update monitoring.
/// - Domain (or "region") functionality missing in default MemoryCache is provided.
/// This is very useful when adding items with identical keys but belonging to different domains.
/// Example: "Customer" with Id=1, and "Product" with Id=1
/// =================================================================================================================
/// </summary>
public static class MyCache
{
private const string KeySeparator = "_";
private const string DefaultDomain = "DefaultDomain";
private static MemoryCache Cache
{
get { return MemoryCache.Default; }
}
// -----------------------------------------------------------------------------------------------------------------------------
// The default instance of the MemoryCache is used.
// Memory usage can be configured in standard config file.
// -----------------------------------------------------------------------------------------------------------------------------
// cacheMemoryLimitMegabytes: The amount of maximum memory size to be used. Specified in megabytes.
// The default is zero, which indicates that the MemoryCache instance manages its own memory
// based on the amount of memory that is installed on the computer.
// physicalMemoryPercentage: The percentage of physical memory that the cache can use. It is specified as an integer value from 1 to 100.
// The default is zero, which indicates that the MemoryCache instance manages its own memory
// based on the amount of memory that is installed on the computer.
// pollingInterval: The time interval after which the cache implementation compares the current memory load with the
// absolute and percentage-based memory limits that are set for the cache instance.
// The default is two minutes.
// -----------------------------------------------------------------------------------------------------------------------------
// <configuration>
// <system.runtime.caching>
// <memoryCache>
// <namedCaches>
// <add name="default" cacheMemoryLimitMegabytes="0" physicalMemoryPercentage="0" pollingInterval="00:02:00" />
// </namedCaches>
// </memoryCache>
// </system.runtime.caching>
// </configuration>
// -----------------------------------------------------------------------------------------------------------------------------
/// <summary>
/// Store an object and let it stay in cache until manually removed.
/// </summary>
public static void SetPermanent(string key, object data, string domain = null)
{
CacheItemPolicy policy = new CacheItemPolicy { };
Set(key, data, policy, domain);
}
/// <summary>
/// Store an object and let it stay in cache x minutes from write.
/// </summary>
public static void SetAbsolute(string key, object data, double minutes, string domain = null)
{
CacheItemPolicy policy = new CacheItemPolicy { AbsoluteExpiration = DateTime.Now + TimeSpan.FromMinutes(minutes) };
Set(key, data, policy, domain);
}
/// <summary>
/// Store an object and let it stay in cache x minutes from write.
/// callback is a method to be triggered when item is removed
/// </summary>
public static void SetAbsolute(string key, object data, double minutes, CacheEntryRemovedCallback callback, string domain = null)
{
CacheItemPolicy policy = new CacheItemPolicy { AbsoluteExpiration = DateTime.Now + TimeSpan.FromMinutes(minutes), RemovedCallback = callback };
Set(key, data, policy, domain);
}
/// <summary>
/// Store an object and let it stay in cache x minutes from last write or read.
/// </summary>
public static void SetSliding(object key, object data, double minutes, string domain = null)
{
CacheItemPolicy policy = new CacheItemPolicy { SlidingExpiration = TimeSpan.FromMinutes(minutes) };
Set(key, data, policy, domain);
}
/// <summary>
/// Store an item and let it stay in cache according to specified policy.
/// </summary>
/// <param name="key">Key within specified domain</param>
/// <param name="data">Object to store</param>
/// <param name="policy">CacheItemPolicy</param>
/// <param name="domain">NULL will fallback to default domain</param>
public static void Set(object key, object data, CacheItemPolicy policy, string domain = null)
{
Cache.Add(CombinedKey(key, domain), data, policy);
}
/// <summary>
/// Get typed item from cache.
/// </summary>
/// <param name="key">Key within specified domain</param>
/// <param name="domain">NULL will fallback to default domain</param>
public static T Get<T>(object key, string domain = null)
{
return (T)Get(key, domain);
}
/// <summary>
/// Get item from cache.
/// </summary>
/// <param name="key">Key within specified domain</param>
/// <param name="domain">NULL will fallback to default domain</param>
public static object Get(object key, string domain = null)
{
return Cache.Get(CombinedKey(key, domain));
}
/// <summary>
/// Check if item exists in cache.
/// </summary>
/// <param name="key">Key within specified domain</param>
/// <param name="domain">NULL will fallback to default domain</param>
public static bool Exists(object key, string domain = null)
{
return Cache[CombinedKey(key, domain)] != null;
}
/// <summary>
/// Remove item from cache.
/// </summary>
/// <param name="key">Key within specified domain</param>
/// <param name="domain">NULL will fallback to default domain</param>
public static void Remove(object key, string domain = null)
{
Cache.Remove(CombinedKey(key, domain));
}
#region Support Methods
/// <summary>
/// Parse domain from combinedKey.
/// This method is exposed publicly because it can be useful in callback methods.
/// The key property of the callback argument will in our case be the combinedKey.
/// To be interpreted, it needs to be split into domain and key with these parse methods.
/// </summary>
public static string ParseDomain(string combinedKey)
{
return combinedKey.Substring(0, combinedKey.IndexOf(KeySeparator));
}
/// <summary>
/// Parse key from combinedKey.
/// This method is exposed publicly because it can be useful in callback methods.
/// The key property of the callback argument will in our case be the combinedKey.
/// To be interpreted, it needs to be split into domain and key with these parse methods.
/// </summary>
public static string ParseKey(string combinedKey)
{
return combinedKey.Substring(combinedKey.IndexOf(KeySeparator) + KeySeparator.Length);
}
/// <summary>
/// Create a combined key from given values.
/// The combined key is used when storing and retrieving from the inner MemoryCache instance.
/// Example: Product_76
/// </summary>
/// <param name="key">Key within specified domain</param>
/// <param name="domain">NULL will fallback to default domain</param>
private static string CombinedKey(object key, string domain)
{
return string.Format("{0}{1}{2}", string.IsNullOrEmpty(domain) ? DefaultDomain : domain, KeySeparator, key);
}
#endregion
}
答案 1 :(得分:5)
您可以创建多个MemoryCache实例,每个实例对应一个数据分区。
http://msdn.microsoft.com/en-us/library/system.runtime.caching.memorycache.aspx:
您可以创建MemoryCache类的多个实例,以便在同一个应用程序和同一个AppDomain实例中使用
答案 2 :(得分:0)
另一种方法是在MemoryCache周围实现一个包装器,它通过组合键和区域名来实现区域,例如。
public interface ICache
{
...
object Get(string key, string regionName = null);
...
}
public class MyCache : ICache
{
private readonly MemoryCache cache
public MyCache(MemoryCache cache)
{
this.cache = cache.
}
...
public object Get(string key, string regionName = null)
{
var regionKey = RegionKey(key, regionName);
return cache.Get(regionKey);
}
private string RegionKey(string key, string regionName)
{
// NB Implements region as a suffix, for prefix, swap order in the format
return string.IsNullOrEmpty(regionName) ? key : string.Format("{0}{1}{2}", key, "::", regionName);
}
...
}
它并不完美,但适用于大多数用例。
我已经实现了这个,它可以作为NuGet包使用:Meerkat.Caching
答案 3 :(得分:0)
我最近才遇到这个问题。我知道这是一个古老的问题,但这也许对某些人有用。这是我对Thomas F. Abraham
的解决方案的迭代namespace CLRTest
{
using System;
using System.Collections.Concurrent;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Runtime.Caching;
class Program
{
static void Main(string[] args)
{
CacheTester.TestCache();
}
}
public class SignaledChangeEventArgs : EventArgs
{
public string Name { get; private set; }
public SignaledChangeEventArgs(string name = null) { this.Name = name; }
}
/// <summary>
/// Cache change monitor that allows an app to fire a change notification
/// to all associated cache items.
/// </summary>
public class SignaledChangeMonitor : ChangeMonitor
{
// Shared across all SignaledChangeMonitors in the AppDomain
private static ConcurrentDictionary<string, EventHandler<SignaledChangeEventArgs>> ListenerLookup =
new ConcurrentDictionary<string, EventHandler<SignaledChangeEventArgs>>();
private string _name;
private string _key;
private string _uniqueId = Guid.NewGuid().ToString("N", CultureInfo.InvariantCulture);
public override string UniqueId
{
get { return _uniqueId; }
}
public SignaledChangeMonitor(string key, string name)
{
_key = key;
_name = name;
// Register instance with the shared event
ListenerLookup[_uniqueId] = OnSignalRaised;
base.InitializationComplete();
}
public static void Signal(string name = null)
{
// Raise shared event to notify all subscribers
foreach (var subscriber in ListenerLookup.ToList())
{
subscriber.Value?.Invoke(null, new SignaledChangeEventArgs(name));
}
}
protected override void Dispose(bool disposing)
{
// Set delegate to null so it can't be accidentally called in Signal() while being disposed
ListenerLookup[_uniqueId] = null;
EventHandler<SignaledChangeEventArgs> outValue = null;
ListenerLookup.TryRemove(_uniqueId, out outValue);
}
private void OnSignalRaised(object sender, SignaledChangeEventArgs e)
{
if (string.IsNullOrWhiteSpace(e.Name) || string.Compare(e.Name, _name, true) == 0)
{
// Cache objects are obligated to remove entry upon change notification.
base.OnChanged(null);
}
}
}
public static class CacheTester
{
private static Stopwatch _timer = new Stopwatch();
public static void TestCache()
{
MemoryCache cache = MemoryCache.Default;
int size = (int)1e6;
Start();
for (int idx = 0; idx < size; idx++)
{
cache.Add(idx.ToString(), "Value" + idx.ToString(), GetPolicy(idx, cache));
}
long prevCnt = cache.GetCount();
Stop($"Added {prevCnt} items");
Start();
SignaledChangeMonitor.Signal("NamedData");
Stop($"Removed {prevCnt - cache.GetCount()} entries");
prevCnt = cache.GetCount();
Start();
SignaledChangeMonitor.Signal();
Stop($"Removed {prevCnt - cache.GetCount()} entries");
}
private static CacheItemPolicy GetPolicy(int idx, MemoryCache cache)
{
string name = (idx % 10 == 0) ? "NamedData" : null;
CacheItemPolicy cip = new CacheItemPolicy();
cip.AbsoluteExpiration = System.DateTimeOffset.UtcNow.AddHours(1);
var monitor = new SignaledChangeMonitor(idx.ToString(), name);
cip.ChangeMonitors.Add(monitor);
return cip;
}
private static void Start()
{
_timer.Start();
}
private static void Stop(string msg = null)
{
_timer.Stop();
Console.WriteLine($"{msg} | {_timer.Elapsed.TotalSeconds} sec");
_timer.Reset();
}
}
}
他的解决方案涉及使用事件来跟踪ChangeMonitors。但是,当条目数超过10k时,dispose方法的工作速度很慢。我的猜测是,这段代码SignaledChangeMonitor.Signaled -= OnSignalRaised
通过进行线性搜索从调用列表中删除了一个委托。因此,当您删除很多条目时,它会变慢。我决定使用ConcurrentDictionary代替事件。希望配置变得更快。我进行了一些基本的性能测试,结果如下:
Added 10000 items | 0.027697 sec
Removed 1000 entries | 0.0040669 sec
Removed 9000 entries | 0.0105687 sec
Added 100000 items | 0.5065736 sec
Removed 10000 entries | 0.0338991 sec
Removed 90000 entries | 0.1418357 sec
Added 1000000 items | 6.5994546 sec
Removed 100000 entries | 0.4176233 sec
Removed 900000 entries | 1.2514225 sec
我不确定我的代码是否没有一些严重的缺陷。我想知道是否是这种情况。