我想获取UIView,转换为图像,然后将该图像存储在视频文件(.mp4)中。 我使用下一部分代码来抓取图像并将其放入像素缓冲区:
BOOL appended;
if(input.readyForMoreMediaData==YES){
//grab the view and convert it into image
CGSize imgsize=self.imageSource.frame.size;
UIGraphicsBeginImageContext(imgsize);
[self.imageSource.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage* grabbedImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
CVReturn cvErr = kCVReturnSuccess;
CGImageRef image = (CGImageRef) [grabbedImage CGImage];
NSDictionary *options = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithBool:YES], kCVPixelBufferCGImageCompatibilityKey,
[NSNumber numberWithBool:YES], kCVPixelBufferCGBitmapContextCompatibilityKey,
nil];
CVPixelBufferRef pxbuffer = NULL;
CVReturn status = CVPixelBufferCreate(kCFAllocatorDefault, imgsize.width,
imgsize.height, kCVPixelFormatType_32ARGB, (__bridge CFDictionaryRef) options,
&pxbuffer);
NSParameterAssert(status == kCVReturnSuccess && pxbuffer != NULL);
CVPixelBufferLockBaseAddress(pxbuffer, 0);
void *pxdata = CVPixelBufferGetBaseAddress(pxbuffer);
NSParameterAssert(pxdata != NULL);
CGColorSpaceRef rgbColorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef context = CGBitmapContextCreate(pxdata, imgsize.width,
imgsize.height, 8, 4*imgsize.width, rgbColorSpace,
kCGImageAlphaNoneSkipFirst);
NSParameterAssert(context);
CGContextConcatCTM(context, CGAffineTransformMakeRotation(0));
CGContextDrawImage(context, CGRectMake(0, 0, CGImageGetWidth(image),
CGImageGetHeight(image)), image);
CGColorSpaceRelease(rgbColorSpace);
CGContextRelease(context);
CVPixelBufferUnlockBaseAddress(pxbuffer, 0);
appended = [pxlBufAdaptor appendPixelBuffer:pxbuffer withPresentationTime:presentationTime];
CVBufferRelease(pxbuffer );
}
问题是生成的视频包含损坏的图像 - 所有像素都是偏移的。看起来内存中填充了带有一些偏移量的字节,并且该偏移会破坏显示。
如何解决这个问题? 我想有任何胶水或方向。 提前谢谢。
答案 0 :(得分:3)
这看起来很可疑:
CGContextRef context = CGBitmapContextCreate(pxdata, imgsize.width,
imgsize.height, 8, 4*imgsize.width, rgbColorSpace,
kCGImageAlphaNoneSkipFirst);
您正在根据图像宽度计算bytesPerRow
参数,而不是询问pxbuffer
每行的字节数。试试这个:
CGContextRef context = CGBitmapContextCreate(pxdata, imgsize.width,
imgsize.height, 8, CVPixelBufferGetBytesPerRow(pxbuffer),
rgbColorSpace, kCGImageAlphaNoneSkipFirst);
此外,使用UIGraphicsGetCurrentContext
创建位图图形上下文,将图层渲染到上下文中,从上下文中获取图像,破坏上下文,创建像素缓冲区,使用创建位图图形上下文似乎效率低下像素缓冲区,并将图层的图像绘制到新的上下文中。为什么不用CGContextDrawImage
替换[self.imageSource.layer renderInContext:context]
来电?