我想使用Java 7和NIO 2编写异步服务器。
但我应该如何使用AsynchronousServerSocketChannel
?
E.g。如果我开始:
final AsynchronousServerSocketChannel server =
AsynchronousServerSocketChannel.open().bind(
new InetSocketAddress(port));
然后当我执行server.accept()
时,程序终止,因为该调用是异步。如果我将该代码置于无限循环中,则抛出AcceptPendingException
。
有关如何使用AsynchronousServerSocketChannel
编写简单异步服务器的任何建议?
这是我的完整示例(类似于JavaDoc中的示例):
import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.channels.AsynchronousServerSocketChannel;
import java.nio.channels.AsynchronousSocketChannel;
import java.nio.channels.CompletionHandler;
public class AsyncServer {
public static void main(String[] args) {
int port = 8060;
try {
final AsynchronousServerSocketChannel server =
AsynchronousServerSocketChannel.open().bind(
new InetSocketAddress(port));
System.out.println("Server listening on " + port);
server.accept("Client connection",
new CompletionHandler<AsynchronousSocketChannel, Object>() {
public void completed(AsynchronousSocketChannel ch, Object att) {
System.out.println("Accepted a connection");
// accept the next connection
server.accept("Client connection", this);
// handle this connection
//TODO handle(ch);
}
public void failed(Throwable exc, Object att) {
System.out.println("Failed to accept connection");
}
});
} catch (IOException e) {
e.printStackTrace();
}
}
}
答案 0 :(得分:12)
你在正确的轨道上,从已完成的回调中调用accept()以接受更多应该正常工作的连接。
一种简单(但丑陋)的方法来阻止线程终止只是循环直到线程被中断。
// yes, sleep() is evil, but sometimes I don't care
while (true) {
Thread.sleep(1000);
}
更简洁的方法是使用AsynchronousChannelGroup
。例如:
AsynchronousChannelGroup group = AsynchronousChannelGroup.withThreadPool(Executors
.newSingleThreadExecutor());
AsynchronousServerSocketChannel server = AsynchronousServerSocketChannel.open(group).bind(
new InetSocketAddress(port));
// (insert server.accept() logic here)
// wait until group.shutdown()/shutdownNow(), or the thread is interrupted:
group.awaitTermination(Long.MAX_VALUE, TimeUnit.SECONDS);
您可以调整线程的处理方式,有关详细信息,请参阅AsynchronousChannelGroup API docs。
答案 1 :(得分:4)
如果您在同一个线程中还有其他事情要做,那么使用异步接受非常有用。在你的情况下,你没有做其他事情所以我会使用
while(true) {
AsynchronousSocketChannel socket = server.accept().get();
System.out.println("Accepted " + socket);
socket.close();
}
答案 2 :(得分:1)
另一种方法是让主方法在返回之前等待信号。然后,如果你有某种外部关机命令,你只需通知信号,主线程关闭。
private static final Object shutdownSignal = new Object();
public static void main(String[] args) {
...
synchronized (shutdownSignal) {
try {
shutdownSignal.wait();
}
catch (InterruptedException e) {
// handle it!
}
}
}
答案 3 :(得分:0)
使用倒计时锁存器,如下例
final AsynchronousServerSocketChannel serverChannel = AsynchronousServerSocketChannel.open();
InetSocketAddress address = new InetSocketAddress(port);
serverChannel.bind(address);
final CountDownLatch latch = new CountDownLatch(1);
serverChannel.accept(null, new CompletionHandler<AsynchronousSocketChannel, Object>() {
@Override
public void completed(final AsynchronousSocketChannel channel, Object attachment) {
serverChannel.accept(null, this);
}
});
try {
latch.await();
} catch (InterruptedException e) {
e.printStackTrace();
Thread.currentThread().interrupt();
}