我绘制一个用户触摸图像视图的圆圈。它绘制圆圈很好,但它不是用户触摸的地方。它总是在左边很多。这是代码:
获得触摸:
image.setOnTouchListener(new OnTouchListener() {
public boolean onTouch(View arg0, MotionEvent arg1) {
System.out.println("Touch recieved at "+arg1.getX() + " " + arg1.getY());
touchX = (arg1.getX());
touchY = (arg1.getY());
System.out.println("Touch recieved at "+touchX + " " + touchY);
image.setImageBitmap(createImage());
return true;
}
});
并在图像上绘图:
public Bitmap createImage(){
Bitmap image = bmp.copy(Bitmap.Config.RGB_565, true);
Canvas canvas = new Canvas(image);
Paint paint = new Paint();
paint.setStyle(Paint.Style.STROKE);
paint.setColor(Color.GREEN);
canvas.drawCircle(touchX, touchY, radius, paint);
System.out.println("Drew a circle at "+touchX+" " + touchY+" with a radius of "+radius+".");
return image;
}
有什么想法吗?
答案 0 :(得分:1)
尝试绘制
touchX=touchX- image.getWidth() / 2;
touchY=touchY- image.getHeight() / 2;
这会将图像的中心绘制到您触摸的位置
答案 1 :(得分:1)
您必须在布局中添加触摸侦听器而不是图像。将setOnTouchListener添加到布局中。无需触摸侦听器。
答案 2 :(得分:0)
查看Hello circle示例