是否有类似于System.Console的.NET类可嵌入到WinForms应用程序中?

时间:2012-01-18 22:07:03

标签: c# .net winforms console

我需要一个类似于System.Console的类,看起来像常规控制台应用程序,但可以嵌入到System.Windows.Form中。我不想embed cmd.exe or any other console application。我也不想使用Console APIAllocConsole等)。我认为通过覆盖System.Windows.Forms.UserControl等来编写基于OnPaint的组件会相对简单。子类化System.Windows.Forms.RichTextBox也是一种选择。我只是想知道这种控制是否已经存在。

2 个答案:

答案 0 :(得分:3)

您可以尝试:http://www.rebex.net

否则我在这里找到了Jeffery Knight这段优秀的代码(编辑:不确定这是orthadox使用winform作为控制台应用程序,使用风险自负):http://www.rootsilver.com/2007/08/how-to-create-a-consolewindow

using System;
using System.Collections.Generic;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.Diagnostics;
using Microsoft.Win32;

namespace WindowsApplication
{
    static class Program
    {
        /*
    DEMO CODE ONLY: In general, this approach calls for re-thinking 
    your architecture!
    There are 4 possible ways this can run:
    1) User starts application from existing cmd window, and runs in GUI mode
    2) User double clicks to start application, and runs in GUI mode
    3) User starts applicaiton from existing cmd window, and runs in command mode
    4) User double clicks to start application, and runs in command mode.

    To run in console mode, start a cmd shell and enter:
        c:\path\to\Debug\dir\WindowsApplication.exe console
        To run in gui mode,  EITHER just double click the exe, OR start it from the cmd prompt with:
        c:\path\to\Debug\dir\WindowsApplication.exe (or pass the "gui" argument).
        To start in command mode from a double click, change the default below to "console".
    In practice, I'm not even sure how the console vs gui mode distinction would be made from a
    double click...
        string mode = args.Length > 0 ? args[0] : "console"; //default to console
    */

        [DllImport("kernel32.dll", SetLastError = true)]
        static extern bool AllocConsole();

        [DllImport("kernel32.dll", SetLastError = true)]
        static extern bool FreeConsole();

        [DllImport("kernel32", SetLastError = true)]
        static extern bool AttachConsole(int dwProcessId);

        [DllImport("user32.dll")]
        static extern IntPtr GetForegroundWindow();

        [DllImport("user32.dll", SetLastError = true)]
        static extern uint GetWindowThreadProcessId(IntPtr hWnd, out int lpdwProcessId);

        [STAThread]
        static void Main(string[] args)
        {
            //TODO: better handling of command args, (handle help (--help /?) etc.)
            string mode = args.Length > 0 ? args[0] : "gui"; //default to gui

            if (mode == "gui")
            {
                MessageBox.Show("Welcome to GUI mode");

                Application.EnableVisualStyles();

                Application.SetCompatibleTextRenderingDefault(false);

                Application.Run(new Form1());
            }
            else if (mode == "console")
            {

                //Get a pointer to the forground window.  The idea here is that
                //IF the user is starting our application from an existing console
                //shell, that shell will be the uppermost window.  We'll get it
                //and attach to it
                IntPtr ptr = GetForegroundWindow();

                int  u;

                GetWindowThreadProcessId(ptr, out u);

                Process process = Process.GetProcessById(u);

                if (process.ProcessName == "cmd" )    //Is the uppermost window a cmd process?
                {
                    AttachConsole(process.Id);

                    //we have a console to attach to ..
                    Console.WriteLine("hello. It looks like you started me from an existing console.");
                }
                else
                {
                    //no console AND we're in console mode ... create a new console.

                    AllocConsole();

                    Console.WriteLine(@"hello. It looks like you double clicked me to start
                   AND you want console mode.  Here's a new console.");
                    Console.WriteLine("press any key to continue ...");
                    Console.ReadLine();       
                }

                FreeConsole();
            }
        }
    }
}

答案 1 :(得分:1)

作为示例,您可以查看Mono CSharpRepl示例 - http://www.mono-project.com/CsharpRepl。它们具有您需要的交互式shell,代码是开源的。

我认为你不能直接在WinForms中使用它,因为它是建立在Mono GTK绑定之上的,但像InteractiveBase这样的类可能有助于探索。而且你必须在Mono C#编译器项目中寻找合适的位。