我将答案中的代码复制到How do I apply a perspective transform to a UIView?以获得以下图像。但请注意,将水平分开的锯齿状线条。是否可以通过对这些锯齿状线条进行反锯齿来进行这种透视变换?
修改 我在本帖子的评论中尝试过DarkDust提供的解决方案。似乎没有工作。这是我的代码:
levelView = [[UIControl alloc] initWithFrame:CGRectMake(100, 60, 160, 230)];
[self addSubview:levelView];
levelView.transform = CGAffineTransformScale(self.transform, .8, .8);
CALayer *layer = levelView.layer;
//DarkDust's 2nd comment
layer.borderWidth = 1;
layer.borderColor = [[UIColor clearColor] CGColor];
CATransform3D rotationAndPerspectiveTransform = CATransform3DIdentity;
rotationAndPerspectiveTransform.m34 = 1.0 / 1000;
rotationAndPerspectiveTransform = CATransform3DRotate(rotationAndPerspectiveTransform, 45.0f * M_PI / 180.0f, 0.0f, 1.0f, 0.0f);
layer.transform = rotationAndPerspectiveTransform;
for (NSString *ID in [NSArray arrayWithObjects:@"Level 1", @"Level 2", @"Level 3", @"Level 4", @"Level 5", nil]) {
//Note the offset of 5 from the superview in both X and Y directions. This addresses DarkDusk's first comment
UIControl *ctrl = [[UIControl alloc] initWithFrame:CGRectMake(5, y + 5, levelView.frame.size.width, 220/5)];
[levelView addSubview:ctrl];
[ctrl addTarget:self action:@selector(languageSelected:) forControlEvents:UIControlEventTouchDown];
[self styleEnabled:ctrl];
UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(13, 0, ctrl.frame.size.width - 13, ctrl.frame.size.height)];
[ctrl addSubview:label];
label.text = ID;
label.font = [UIFont systemFontOfSize:20];
label.textColor = [UIColor colorWithRed:1 green:1 blue:1 alpha:.8];
label.backgroundColor = [UIColor clearColor];
y += ctrl.frame.size.height;
}
您在图片中看到的关卡按钮都是UIControl
的所有实例,它们是UIControl *levelView
的直接子视图。 levelView
正在转变。
DarkDusk的另外两条评论专指UIImages,我没有使用。如果它们仍然适用并且有人可以解释如何实施它们,我肯定会给它们一个机会。
答案 0 :(得分:4)
iOS 7为allowsEdgeAntialiasing
带来了新属性CALayer
,您可以看到here。设置为YES
时,图层将使用消除锯齿边缘进行变换。
/* When true this layer is allowed to antialias its edges, as requested
* by the value of the edgeAntialiasingMask property.
*
* The default value is read from the boolean UIViewEdgeAntialiasing
* property in the main bundle's Info.plist. If no value is found in
* the Info.plist the default value is NO. */
@property BOOL allowsEdgeAntialiasing;