如何确保服务器区分从同一台计算机上的两个不同shell运行的两个不同的TCP客户端?

时间:2012-01-07 09:12:07

标签: c sockets networking network-programming pthreads

如果我从两个不同的shell运行客户端程序,服务器应该如何确定他当前与谁交谈?

平台:Linux,GCC

客户端代码:此客户端将主机名作为参数。

#define SERVERPORT 3490
#define MAXDATASIZE 1000 

int main (int argc, char *argv[])
{
    int             clientSocketFD;
    int                 numOfBytesReceived;
    char                    receivedData[MAXDATASIZE];
    struct hostent                  *objHostent;
    struct sockaddr_in              serverAddress;

    if (argc != 2) 
    {
        fprintf (stderr,"usage: key in client hostname.\n");
        exit (1);
    }

    if ((objHostent = gethostbyname (argv[1])) == NULL)
    {
        herror ("error: incorrect host name specified.");
        exit (1);
    }

    if ((clientSocketFD = socket (PF_INET, SOCK_STREAM, 0)) == -1) 
    {
        perror ("error: socket system call failed.");
        exit (1);
    }

    serverAddress.sin_family = AF_INET;
    serverAddress.sin_port    = htons (SERVERPORT);
    serverAddress.sin_addr   = *((struct in_addr *)objHostent->h_addr);
    memset (serverAddress.sin_zero, '\0', sizeof serverAddress.sin_zero);

    if (connect (clientSocketFD, (struct sockaddr *)&serverAddress, sizeof serverAddress) == -1)
    {
        perror ("connect() error");
        exit (1);
    }

    while (1)
    {
        if ((numOfBytesReceived = recv (clientSocketFD, receivedData, MAXDATASIZE-1, 0)) == -1)
        {
            perror ("\nrecv() error");
        }

        receivedData [numOfBytesReceived] = '\0';

        if (send (clientSocketFD, "Get Lost", 15, 0) == -1)
        {
            perror ("send() error");
        }
    }
    close (clientSocketFD);
    return 0;
}

服务器代码:

#define SERVERPORT 3490
#define BACKLOG 10

struct threadArguments
{
    int    threadId;
    int    listeningSocketDescriptor;
    char *message;
};

struct threadArguments threadDataArray [5];

void* genericThreadFunction (void* threadData)
{
    struct threadArguments *temp;
    temp         = (struct threadArguments *) threadData;

    printf ("Hello World! It's me, thread #%ld!\n", (long) temp->threadId);

    while (1)
    {
        if (send (temp->listeningSocketDescriptor, temp->message, 14, 0) == -1)
            perror ("\nsend() error\n");

        char receivedData [14];
        int    numOfBytesReceived;
        if ((numOfBytesReceived = recv (temp->listeningSocketDescriptor, receivedData, 14-1, 0)) == -1)
        {
            perror ("\nrecv() error\n");
        }
        else
        {
            receivedData [numOfBytesReceived] = '\0';
            printf ("\nReceived: %s\n", receivedData);
        }
    }
}

int main (void)
{
    int                 serverSocketFD;
    int                 newServersocketFD;
    struct sockaddr_in          serverAddress;

    struct sockaddr_in          clientAddress;
    socklen_t           sin_size;

    if ((serverSocketFD = socket (AF_INET, SOCK_STREAM, 0)) == -1)
    {
        perror ("socket");
        exit (1);
    }
    int yes=1;
    if (setsockopt (serverSocketFD, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == -1)
    {
        perror ("setsockopt");
        exit (1);
    }

    serverAddress.sin_family     = AF_INET;                 // host byte order
    serverAddress.sin_port       = htons (SERVERPORT);      // short, network byte order
    serverAddress.sin_addr.s_addr = INADDR_ANY;             // automatically fill with my IP
    memset (serverAddress.sin_zero, '\0', sizeof serverAddress.sin_zero);

    if (bind (serverSocketFD, (struct sockaddr *)&serverAddress, sizeof serverAddress) == -1)
    {
        perror ("bind");
        exit (1);
    }

    if (listen (serverSocketFD, BACKLOG) == -1)
    {
        perror ("listen"); 
        exit (1);
    }

    pthread_t threads [5];
    int     returnValueOfPthreadCreate;
    long    threadId = -1;

    while (1) 
    {
        sin_size = sizeof clientAddress;
        if ((newServersocketFD = accept (serverSocketFD, (struct sockaddr *)&clientAddress, &sin_size)) == -1) 
        {
                perror ("accept");
                continue;
        }
        printf ("accept(): got connection from %s\n", inet_ntoa (clientAddress.sin_addr));

        threadId++;

        threadDataArray [threadId].threadId                  = threadId;
        threadDataArray [threadId].listeningSocketDescriptor = newServersocketFD;
        threadDataArray [threadId].message                   = "Excuse Me, please!";

        returnValueOfPthreadCreate = pthread_create (&threads [threadId], NULL, genericThreadFunction, (void*) &threadDataArray[threadId]);

        if (returnValueOfPthreadCreate)
        {
            printf ("ERROR; return code from pthread_create() is %d\n", returnValueOfPthreadCreate);
        }
    }

    pthread_exit (NULL);
    return 0;
}

编辑1。

Peername返回0:

if ((newServersocketFD                                                 = accept (serverSocketFD, (struct sockaddr *)&clientAddress, &sin_size)) == -1) 
        {
                perror ("accept");
                continue;
        }
        printf ("accept(): got connection from %s\n", inet_ntoa (clientAddress.sin_addr));
        printf ("\npeername: %d", getpeername (newServersocketFD, (struct sockaddr *)&clientAddress, &sin_size));

2 个答案:

答案 0 :(得分:6)

客户端的ip-address和( source - )端口(如下所述获取)执行唯一标识客户端(-connection)

如果您使用地址系列IF_INET来创建listen()套接字,您可以从类型{的变量中提取客户端的ip-address和(客户端的特定于连接)(source-)端口{1}}每次struct sockaddr_in成功返回时,使用其成员accept()sin_addr将参考文件传递给sin_port

根据您所使用的平台,您需要更改此类成员的字节顺序(有关如何执行此操作,请参阅accept()的手册页)。要将成员ntoh()直接转换为字符数组,您已经在使用方法(sin_addr)来处理字节顺序。

在成功inet_ntoa()返回的文件描述符上使用getpeername()(在服务器进程的上下文中,也唯一标识客户端的连接)应该对accept()的调用返回与对等体的IP地址和端口相同的值。

答案 1 :(得分:2)

每个客户端都有一个单独的已接受套接字(代码中为newServersocketFD) 如果您在每个上使用getpeername(),您会发现他们使用不同的源端口。