有很多这样的问题,但大多数人都在询问如何将GestureDetector设置为View。我已经这样做了,现在我想知道,android没有提供任何让图像投入的东西。 我遇到的问题是我不知道如何处理该方法中提供的velocityX / Y. 我的最后一次尝试看起来像这样:
public class TouchableImage extends SizeableImage
implements GestureDetector.OnGestureListener,
GestureDetector.OnDoubleTapListener,
OnTouchListener{
protected GestureDetector mDetector;
protected Matrix mCurrentMatrix;
public TouchableImage(Context context) {
super(context);
init();
}
public TouchableImage(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
protected void init() {
mCurrentMatrix = new Matrix();
mDetector = new GestureDetector(getContext(), this);
mDetector.setOnDoubleTapListener(this);
if (hasImage()){
onNewImage();
}
}
private void onNewImage() {
setOnTouchListener(this);
setScaleType(ScaleType.MATRIX);
setImageMatrix(mCurrentMatrix);
}
@Override
public void setImageDrawable(Drawable d){
super.setImageDrawable(d);
onNewImage();
}
@Override
public void setImageBitmap(Bitmap bm) {
super.setImageBitmap(bm);
onNewImage();
}
public boolean hasImage(){
return getDrawable() != null;
}
/*GestureDetector.OnGestureListener */
@Override
public boolean onDown(MotionEvent e) {
// do nothing on one finger down
return true;
}
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
float velocityY) {
LogCat.d("ZoomableImage_FLING", "x:" + velocityX + " y:" + velocityY);
float distanceX = velocityX / 1000;
float distanceY = velocityY/ 1000;
long end = System.currentTimeMillis() + (long)(Math.abs(velocityX)> Math .abs(velocityY) ? Math.abs(velocityX) / 8: Math.abs(velocityY)/8);
long now = System.currentTimeMillis();
while (now < end){
FlingRunnable fr = new FlingRunnable(e1, e2, distanceX, distanceY);
postDelayed(fr, 10);
distanceX -= distanceX / 100;
distanceY -= distanceY / 100;
now = System.currentTimeMillis();
}
return true;
}
@Override
public void onLongPress(MotionEvent e) {
// do nothing onLongPress
}
@Override
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX,
float distanceY) {
LogCat.d("ZoomableImage_SCROLL", "x:" + distanceX + " y:" + distanceY);
mCurrentMatrix.postTranslate(distanceX * -1, distanceY *-1);
setImageMatrix(mCurrentMatrix);
return true;
}
@Override
public void onShowPress(MotionEvent e) {
// do nothing onShowPress
}
@Override
public boolean onSingleTapUp(MotionEvent e) {
// do nothing onSingleTapUp
return true;
}
/*GestureDetector.OnDoubleTapListener*/
@Override
public boolean onDoubleTap(MotionEvent e) {
// TODO Auto-generated method stub
return false;
}
@Override
public boolean onDoubleTapEvent(MotionEvent e) {
// TODO Auto-generated method stub
return false;
}
@Override
public boolean onSingleTapConfirmed(MotionEvent e) {
// TODO Auto-generated method stub
return false;
}
/* Images onTouchListener */
@Override
public boolean onTouch(View v, MotionEvent event) {
/* simply dispatch the motion Events to our GestureDetector */
return mDetector.onTouchEvent(event);
}
/* sizeable Image*/
@Override
public Matrix getCurrentMatrix() {
return mCurrentMatrix;
}
@Override
public void setImageBounds(PointF point) {
}
public class FlingRunnable implements Runnable{
public MotionEvent e1;
public MotionEvent e2;
public float distanceX;
public float distanceY;
public FlingRunnable(MotionEvent e1, MotionEvent e2, float distanceX, floa t distanceY){
this.e1 = e1;
this.e2 = e2;
this.distanceX = distanceX;
this.distanceY = distanceY;
}
@Override
public void run() {
onScroll(e1, e2, distanceX, distanceY);
}
}
}
我遇到的一个问题是为distanceX/Y
和end
找到合理的值。
我遇到的另一个问题是即使我有一些值,fling()
似乎“同时出现”,因此所有onScroll()
次调用都会同时添加和应用。
注意:我的构建目标是2.1(Eclair)所以我不能使用2.2(Froyo)中发明的更好的探测器
答案 0 :(得分:0)
看看这段代码,
public class gesture extends Activity implements OnGestureListener
{
private GestureDetector gestureScanner;
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
gestureScanner = new GestureDetector(this);
Toast.makeText(gesture.this, "Perform Some gestures on screen", Toast.LENGTH_LONG).show();
setContentView(R.layout.main);
}
@Override
public boolean onTouchEvent(MotionEvent me)
{
return gestureScanner.onTouchEvent(me);
}
@Override
public boolean onDown(MotionEvent e)
{
Toast.makeText(gesture.this, "Motion Event Performed", Toast.LENGTH_LONG).show();
return true;
}
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY)
{
Toast.makeText(gesture.this, "Fling Event performed", Toast.LENGTH_LONG).show();
return true;
}
@Override
public void onLongPress(MotionEvent e)
{
Toast.makeText(gesture.this, "Long-Press event performed", Toast.LENGTH_LONG).show();
}
@Override
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY)
{
Toast.makeText(gesture.this, "Scroll event performed", Toast.LENGTH_LONG).show();
return true;
}
@Override
public void onShowPress(MotionEvent e)
{
Toast.makeText(gesture.this, "Show-Press event performed", Toast.LENGTH_LONG).show();
}
@Override
public boolean onSingleTapUp(MotionEvent e)
{
Toast.makeText(gesture.this, "Single-Tap event performed", Toast.LENGTH_LONG).show();
return true;
}
}
Documentation of GestureListener和Tutorials project
根据您的问题,这是最佳解决方案,请看这个答案:
Fling gesture detection on grid layout和How to make horizontal scrolling view in android
另一个Fling教程: how to implement both ontouch and also onfling in a same listview?