尝试从Silverlight工具包图形创建可写位图时遇到问题。
使用textBlock时,一切都很好,但在尝试使用Chart后,生成的位图为空:(。
var data = new List<Point>(100);
for (int i = 0; i < 100; i++)
{
data.Add(new Point(i, Math.Sin(i * Math.PI / 50)));
}
Chart chart_ = new Chart()
{
Name = "Chart",
Width = 512,
Height = 512
};
LineSeries line = new LineSeries()
{
Name = "Line",
Title = "test",
IndependentValuePath = "X",
DependentValuePath = "Y",
ItemsSource = data
};
chart_.Series.Add(line);
此代码创建了带有正弦曲线的图表。然后我试图从它创建位图。
LayoutRoot.Children.Add(chart_); // I tried to add chart_ to visual tree, It doesn't help
//creates bitmap
ScaleTransform t = new ScaleTransform() { ScaleX = 1.0, ScaleY = 1.0 };
//bitmap = new WriteableBitmap(chart_, t); Tried it also with this way
bitmap = new WriteableBitmap(512, 512);
bitmap.Render(chart_, t);
texture = new Texture2D(GraphicsDeviceManager.Current.GraphicsDevice, bitmap.PixelWidth, bitmap.PixelHeight, false, SurfaceFormat.Color);
bitmap.CopyTo(texture);
所有这些代码都会创建Empty Bitmap.But当我使用TextBlock或一些像Ellipse这样的基元时,一切正常。我确定,代码生成图表很好,因为在Silverlight控件中生成图表很好。
修改 我尝试以这种方式创建位图,但它没有帮助。
chart_.InvalidateMeasure();
bitmap = new WriteableBitmap(512, 512);
bitmap.Render(chart_, null);
bitmap.Invalidate();
编辑2: 我不希望图形在可视树中。我只需要生成它的图像,而不是在我的应用程序的XNA部分中使用它。
答案 0 :(得分:0)
只是进行了一些小改动,但我怀疑在使用NuGet添加Charting包之后,手动添加对System.Windows.Controls的引用有很大的改变。
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Windows.Controls.DataVisualization.Charting;
using System.Windows.Media.Imaging;
namespace SilverlightApplication1
{
public partial class MainPage : UserControl
{
Chart chart_;
public MainPage()
{
InitializeComponent();
var data = new List<Point>(100);
for (int i = 0; i < 100; i++)
{
data.Add(new Point(i, Math.Sin(i * Math.PI / 50)));
}
chart_ = new Chart()
{
Name = "Chart",
Width = 512,
Height = 512
};
LineSeries line = new LineSeries()
{
Name = "Line",
Title = "test",
IndependentValuePath = "X",
DependentValuePath = "Y",
ItemsSource = data
};
chart_.Series.Add(line);
LayoutRoot.Children.Add(chart_); // I tried to add chart_ to visual tree, It doesn't help
}
private void LayoutRoot_Loaded(object sender, RoutedEventArgs e)
{
//creates bitmap
WriteableBitmap bitmap;
ScaleTransform t = new ScaleTransform() { ScaleX = 1.0, ScaleY = 1.0 };
//bitmap = new WriteableBitmap(chart_, t); Tried it also with this way
bitmap = new WriteableBitmap(512, 512);
bitmap.Render(chart_, t);
//texture = new Texture2D(GraphicsDeviceManager.Current.GraphicsDevice, bitmap.PixelWidth, bitmap.PixelHeight, false, SurfaceFormat.Color);
//bitmap.CopyTo(texture);
image1.Source = bitmap;
}
}
}
和
<UserControl x:Class="SilverlightApplication1.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
d:DesignHeight="300" d:DesignWidth="400"
xmlns:toolkit="http://schemas.microsoft.com/winfx/2006/xaml/presentation/toolkit">
<Grid x:Name="LayoutRoot" Background="White" Loaded="LayoutRoot_Loaded">
<Image Height="150" HorizontalAlignment="Left" Margin="97,109,0,0" Name="image1" Stretch="Fill" VerticalAlignment="Top" Width="200" />
</Grid>
</UserControl>
那应该让你去......
不要忘记删除所有尝试过的解决方法 - 我不认为其中任何一个是必要的。我没有在你的例子中使用的唯一代码与纹理有关 - 我不知道该怎么做,这不是你反正的问题......
大卫
答案 1 :(得分:0)
我相信当你创建WriteableBitmap对象时&amp;调用Render方法,Chart尚未渲染。您可以通过将这些代码行移动到其他事件(如Button_Click等)来检查这一点。查看下面的代码,因为它创建了WriteableBitmap,然后将其作为源传递给图像控件....
XAML代码.....
<UserControl x:Class="TryBitmap.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
d:DesignHeight="300" d:DesignWidth="400"
xmlns:toolkit="http://schemas.microsoft.com/winfx/2006/xaml/presentation/toolkit">
<Grid x:Name="LayoutRoot" Background="White">
<Grid.RowDefinitions>
<RowDefinition Height="35"/>
<RowDefinition/>
</Grid.RowDefinitions>
<Button Grid.Row="0" Height="25" Width="100" Content="Capture" Click="Button_Click"/>
<Grid x:Name="grdGraphs" Grid.Row="1">
<Grid.ColumnDefinitions>
<ColumnDefinition/>
<ColumnDefinition/>
</Grid.ColumnDefinitions>
<Image x:Name="img" Grid.Column="1" HorizontalAlignment="Center" VerticalAlignment="Center"/>
</Grid>
</Grid>
代码背后......
public partial class MainPage : UserControl
{
private Chart chart_;
public MainPage()
{
InitializeComponent();
Loaded += new RoutedEventHandler(MainPage_Loaded);
}
void MainPage_Loaded(object sender, RoutedEventArgs e)
{
var data = new List<Point>(100);
for (int i = 0; i < 100; i++)
{
data.Add(new Point(i, Math.Sin(i * Math.PI / 50)));
}
chart_ = new Chart()
{
Name = "Chart",
Width = 512,
Height = 512
};
LineSeries line = new LineSeries()
{
Name = "Line",
Title = "test",
IndependentValuePath = "X",
DependentValuePath = "Y",
ItemsSource = data
};
chart_.Series.Add(line);
chart_.SetValue(Grid.ColumnProperty, 0);
grdGraphs.Children.Add(chart_);
}
private void Button_Click(object sender, RoutedEventArgs e)
{
var bitmap = new WriteableBitmap((int)(chart_.RenderSize.Width), (int)(chart_.RenderSize.Height));
bitmap.Render(chart_, new MatrixTransform());
bitmap.Invalidate();
img.Source = bitmap;
}
}
答案 2 :(得分:0)
我担心这只会是半个答案。我可以解决你当前的问题,但我担心你最终会得到另一个我无法解决的问题。
在调用Dispatcher.BeginInvoke
后创建位图应确保您的位图不是完全空白,即:
// do stuff with chart_ ...
Dispatcher.BeginInvoke(() =>
{
bitmap = new WriteableBitmap(512, 512);
bitmap.Render(chart_, null);
bitmap.Invalidate();
// At this point, the bitmap shouldn't be blank.
});
然而,这种结果可能不太令人满意。我运行了你的代码,我发现图表图像中缺少LineSeries,尽管图表的其余部分就在那里。即使我将Duration
中ControlTemplate
的各种动画的所有LineSeries
设置为0并在图表上另外设置了以下属性,这仍然是正确的:
chart_.AnimationSequence = AnimationSequence.Simultaneous;
chart_.TransitionDuration = new TimeSpan(0);
我尝试在对Dispatcher.BeginInvoke()
的进一步调用中包装WriteableBitmap操作,并且在执行此操作后,数据点开始显得更清晰。但是,我无法相信这样的方法是解决问题的正确方法。