我正在构建一个应用程序,用户可以像开槽机一样旋转UIPickerView。我现在面临的问题是,在运行时,我的pickerView中的图像开始随机消失。然后再次旋转,其中一些又回来了。
这是我用来制作图像数组的代码(在我的项目中,每个数组中有17个图像,但为了节省一点空间我缩小了它):
- (void)viewDidLoad{
[super viewDidLoad];
[drinkPickerView_ selectRow:1000 inComponent:0 animated:NO];
[drinkPickerView_ selectRow:1000 inComponent:1 animated:NO];
[drinkPickerView_ selectRow:1000 inComponent:2 animated:NO];
if (managedObjectContext_ == nil)
{
managedObjectContext_ = [(AppDelegate *)[[UIApplication sharedApplication] delegate] managedObjectContext];
}
drinkPickerView_.delegate = self;
drinkPickerView_.dataSource = self;
UIImage *fris1 = [UIImage imageNamed:@"fris01.PNG"];
UIImage *fris2 = [UIImage imageNamed:@"fris02.PNG"];
UIImage *fris3 = [UIImage imageNamed:@"fris03.PNG"];
UIImage *fris4 = [UIImage imageNamed:@"fris04.PNG"];
UIImage *fris5 = [UIImage imageNamed:@"fris05.PNG"];
UIImageView *frisView1 = [[UIImageView alloc]initWithImage:fris1];
UIImageView *frisView2 = [[UIImageView alloc]initWithImage:fris2];
UIImageView *frisView3 = [[UIImageView alloc]initWithImage:fris3];
UIImageView *frisView4 = [[UIImageView alloc]initWithImage:fris4];
UIImageView *frisView5 = [[UIImageView alloc]initWithImage:fris5];
UIImage *alcoholisch1 = [UIImage imageNamed:@"alcohol01.PNG"];
UIImage *alcoholisch2 = [UIImage imageNamed:@"alcohol02.PNG"];
UIImage *alcoholisch3 = [UIImage imageNamed:@"alcohol03.PNG"];
UIImage *alcoholisch4 = [UIImage imageNamed:@"alcohol04.PNG"];
UIImage *alcoholisch5 = [UIImage imageNamed:@"alcohol05.PNG"];
UIImageView *alcoholischView1 = [[UIImageView alloc]initWithImage:alcoholisch1];
UIImageView *alcoholischView2 = [[UIImageView alloc]initWithImage:alcoholisch2];
UIImageView *alcoholischView3 = [[UIImageView alloc]initWithImage:alcoholisch3];
UIImageView *alcoholischView4 = [[UIImageView alloc]initWithImage:alcoholisch4];
UIImageView *alcoholischView5 = [[UIImageView alloc]initWithImage:alcoholisch5];
UIImage *freaky1 = [UIImage imageNamed:@"freaky01.PNG"];
UIImage *freaky2 = [UIImage imageNamed:@"freaky02.PNG"];
UIImage *freaky3 = [UIImage imageNamed:@"freaky03.PNG"];
UIImage *freaky4 = [UIImage imageNamed:@"freaky04.PNG"];
UIImage *freaky5 = [UIImage imageNamed:@"freaky05.PNG"];
UIImageView *freakyView1 = [[UIImageView alloc]initWithImage:freaky1];
UIImageView *freakyView2 = [[UIImageView alloc]initWithImage:freaky2];
UIImageView *freakyView3 = [[UIImageView alloc]initWithImage:freaky3];
UIImageView *freakyView4 = [[UIImageView alloc]initWithImage:freaky4];
UIImageView *freakyView5 = [[UIImageView alloc]initWithImage:freaky5];
NSArray *frisImageArray = [[NSArray alloc]initWithObjects:frisView1,frisView2,frisView3,frisView4,frisView5, nil];
NSArray *alcoholischImageArray = [[NSArray alloc]initWithObjects:alcoholischView1,alcoholischView2,alcoholischView3,alcoholischView4,alcoholischView5, nil];
NSArray *freakyImageArray = [[NSArray alloc]initWithObjects:freakyView1,freakyView2,freakyView3,freakyView4,freakyView5, nil];
NSString *frisFieldName = [[NSString alloc]initWithFormat:@"frisDrankenPlaatjesArray"];
[self setValue:frisImageArray forKey:frisFieldName];
NSString *alcoholischFieldName = [[NSString alloc]initWithFormat:@"alcoholischeDrankenPlaatjesArray"];
[self setValue:alcoholischImageArray forKey:alcoholischFieldName];
NSString *freakyFieldName = [[NSString alloc]initWithFormat:@"freakyDrankenPlaatjesArray"];
[self setValue:freakyImageArray forKey:freakyFieldName];
}
这是我在pickerView中加载图片的代码:
-(UIView *)pickerView:(UIPickerView *)pickerView viewForRow:(NSInteger)row
forComponent:(NSInteger)component reusingView:(UIView *)view{
if (component==0) {
NSString *arrayName = [[NSString alloc]initWithFormat:@"alcoholischeDrankenPlaatjesArray"];
NSArray *array = [self valueForKey:arrayName];
return [array objectAtIndex:(row%5)];
}
else if(component==1){
NSString *arrayName = [[NSString alloc]initWithFormat:@"frisDrankenPlaatjesArray"];
NSArray *array = [self valueForKey:arrayName];
return [array objectAtIndex:(row%5)];
}
else if (component==2){
NSString *arrayName = [[NSString alloc]initWithFormat:@"freakyDrankenPlaatjesArray"];
NSArray *array = [self valueForKey:arrayName];
return [array objectAtIndex:(row%5)];
}
else{
return nil;
}
}
这是使pickerView旋转的代码:
-(IBAction)rotate:(id)sender{
int numInRow =1;
int lastVal = -1;
for (int i=0;i<3; i++) {
int newValue = arc4random()%1000;
if (newValue==lastVal)
numInRow++;
else
numInRow =1;
lastVal=newValue;
[drinkPickerView_ selectRow:newValue inComponent:i animated:YES];
[drinkPickerView_ reloadComponent:i];
}
}
我希望这是足够的信息,我希望有人可以帮助我。
答案 0 :(得分:2)
我有类似的问题。我尝试保留对象,数组,图像,但没有修复它。事实证明,如果我在-pickerView viewForRow:方法中再次填充数组(ala如何在viewDidLoad方法中初始化它们),那么它工作得很好。使用每个方法调用重新填充相同的数组似乎效率低下,但它似乎可以解决问题。
答案 1 :(得分:0)
我认为问题在于您初始化UIImages的位置:
UIImage *fris1 = [UIImage imageNamed:@"fris01.PNG"];
&lt; - 这是自动释放!
您需要将UIImages设置为属性,以便保留它们。 像这样:
@property (nonatomic,retain) UIImage *fris1;
并在你的.m中合成它们。并将图像应用为:
self.fris1 = [UIImage imageNamed:@"fris01.PNG"];
这样,UIImage在整个应用程序生命周期中都会保留。
答案 2 :(得分:0)
这是来自UIPickerView.h。
/ * 这些方法返回一个普通的UIString或一个视图(例如UILabel)来显示该组件的行。对于视图版本,我们缓存任何隐藏的,因此未使用的视图,并将它们传回以供重用。如果您返回另一个对象,旧的将被释放。视图将以行rect为中心 * /
因此,当您的pickerview尝试显示之前显示的uiimageview时,它将释放前一个。这就是为什么你应该为每个组件创建不同的uiimageview。