我正在尝试编写一个小的C#.net - 在单击特定按钮时从文件夹中随机播放声音的应用程序。
所以我花了一些时间找到正确的方法来实现这一点。在我脑海中“只是播放声音”似乎并不复杂,但有很多方法可以做到这一点。
请在我现在要说的每件事情中纠正我:
好的,这就是方法,也许我错过了一个,但总的来说......我还不相信它。
我想开始,停止,暂停自定义.wav .mp3声音不仅仅是在彼此之后但有时甚至在同一时间,在它们运行期间改变音量并且可能有一些静音功能停止所有声音。听起来很简单,但是不是吗?
提前感谢任何提示,
哈利
答案 0 :(得分:1)
在加载指定声音文件的情况下启动新的Windows Media播放器进程的要求是否更有意义? 您可以使用System.Diagnostics.Process类
完成此操作Process.Start("wmplayer.exe", "C:\\myPath\\mySound.mp3");
答案 1 :(得分:1)
您可以在WPF中使用媒体播放器控件,它非常易于使用并可根据您的需求进行自定义。
如果您只是使用Windows窗体,您可以使用Windows媒体播放器ActiveX控件并稍微自定义它以拥有自己的播放/暂停/前进/后退等UI。
与上述两种选择相比,DirectX对于一个人来说有点困难。
答案 2 :(得分:1)
我扩展了一个我在这里找到的课程:Playing MP3s using MCI http://www.codeproject.com 并且可以轻松使用多种声音,这些声音可以控制。
它几乎是不言自明的,但也许有人会在使用这段代码时发现这个帖子保留一段时间,或者可能有一些重要的事情要改进它:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
using System.IO;
namespace someNameHere
{
public class MP3Player
{
private string Pcommand, FName,alias;
private bool Opened, Playing, Paused, Loop,
MutedAll, MutedLeft, MutedRight;
private int rVolume, lVolume, aVolume,
tVolume, bVolume, VolBalance;
private ulong Lng;
private long Err;
private static int counter = 0;
public static List<MP3Player> currentlyActive = new List<MP3Player>();
public static List<MP3Player> lastFiveActive = new List<MP3Player>();
[DllImport("winmm.dll")]
private static extern long mciSendString(string strCommand,
StringBuilder strReturn, int iReturnLength,
IntPtr hwndCallback);
public MP3Player()
{
Opened = false;
Pcommand = "";
FName = "";
Playing = false;
Paused = false;
Loop = false;
MutedAll = MutedLeft = MutedRight = false;
rVolume = lVolume = aVolume =
tVolume = bVolume = 1000;
Lng = 0;
VolBalance = 0;
Err = 0;
counter++;
alias = "alias" + counter.ToString();
currentlyActive = cleanUpActive();
currentlyActive.Add(this);
}
~MP3Player()
{
currentlyActive.Remove(this);
}
private List<MP3Player> cleanUpActive()
{
List<MP3Player> cachedList = new List<MP3Player>(currentlyActive);
cachedList = (from c in cachedList where c.AudioLength == c.CurrentPosition select c).ToList();
foreach (MP3Player eachSound in cachedList)
{
eachSound.Stop();
eachSound.Close();
}
return (from c in currentlyActive where c.AudioLength != c.CurrentPosition select c).ToList();
}
public static void playRandomFromFolder(string relpath, bool checkIfInLast)
{
try
{
string currentdir = Environment.CurrentDirectory;
string[] Files = Directory.GetFiles(currentdir + relpath);
Random randNum = new Random();
List<string> list_paths = (from c in lastFiveActive select c.FileName).ToList();
string randomFile = "";
int i = 0;
while (true)
{
int zufall = randNum.Next(0, Files.Length);
if (!list_paths.Contains(Files[zufall]) || i > 10)
{
randomFile = Files[zufall];
break;
}
}
MP3Player playIt = new MP3Player();
playIt.Open(randomFile);
playIt.Play();
}
catch (Exception err)
{
// MessageBox.Show(err.Message);
}
}
#region AllActiveFunctions
public static void stopAllActive()
{
List<MP3Player> cachedList = new List<MP3Player>(currentlyActive);
foreach (MP3Player eachSound in cachedList)
{
eachSound.Stop();
}
}
public static void pauseAllActive()
{
foreach (MP3Player eachSound in currentlyActive)
{
eachSound.Pause();
}
}
public static void playAllActive()
{
List<MP3Player> cachedList = new List<MP3Player>(currentlyActive);
foreach (MP3Player eachSound in cachedList)
{
eachSound.Play();
}
}
public static void setVolumeAllActive(int i)
{
List<MP3Player> cachedList = new List<MP3Player>(currentlyActive);
foreach (MP3Player eachSound in cachedList)
{
eachSound.VolumeAll = i;
}
}
public static void setVolumeLeft(int i)
{
List<MP3Player> cachedList = new List<MP3Player>(currentlyActive);
foreach (MP3Player eachSound in cachedList)
{
eachSound.VolumeLeft = i;
}
}
public static void setVolumeRight(int i)
{
List<MP3Player> cachedList = new List<MP3Player>(currentlyActive);
foreach (MP3Player eachSound in cachedList)
{
eachSound.VolumeRight = i;
}
}
public static void setVolumeTreble(int i)
{
List<MP3Player> cachedList = new List<MP3Player>(currentlyActive);
foreach (MP3Player eachSound in cachedList)
{
eachSound.VolumeTreble = i;
}
}
public static void setVolumeBass(int i)
{
List<MP3Player> cachedList = new List<MP3Player>(currentlyActive);
foreach (MP3Player eachSound in cachedList)
{
eachSound.VolumeBass = i;
}
}
public static void setBalance(int i)
{
List<MP3Player> cachedList = new List<MP3Player>(currentlyActive);
foreach (MP3Player eachSound in cachedList)
{
eachSound.Balance = i;
}
}
public static void stopLast()
{
List<MP3Player> cachedList = new List<MP3Player>(currentlyActive);
cachedList.Last().Stop();
}
#endregion
#region Volume
public bool MuteAll
{
get
{
return MutedAll;
}
set
{
MutedAll = value;
if (MutedAll)
{
Pcommand = "setaudio " + alias + " off";
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
}
else
{
Pcommand = "setaudio " + alias + " on";
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
}
}
}
public bool MuteLeft
{
get
{
return MutedLeft;
}
set
{
MutedLeft = value;
if (MutedLeft)
{
Pcommand = "setaudio " + alias + " left off";
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
}
else
{
Pcommand = "setaudio " + alias + " left on";
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
}
}
}
public bool MuteRight
{
get
{
return MutedRight;
}
set
{
MutedRight = value;
if (MutedRight)
{
Pcommand = "setaudio " + alias + " right off";
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
}
else
{
Pcommand = "setaudio " + alias + " right on";
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
}
}
}
public int VolumeAll
{
get
{
return aVolume;
}
set
{
if (Opened && (value >= 0 && value <= 1000))
{
aVolume = value;
Pcommand = String.Format("setaudio " + alias + "" +
" volume to {0}", aVolume);
if ((Err = mciSendString(Pcommand, null, 0,
IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
}
}
}
public int VolumeLeft
{
get
{
return lVolume;
}
set
{
if (Opened && (value >= 0 && value <= 1000))
{
lVolume = value;
Pcommand = String.Format("setaudio " + alias + "" +
" left volume to {0}", lVolume);
if ((Err = mciSendString(Pcommand, null, 0,
IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
}
}
}
public int VolumeRight
{
get
{
return rVolume;
}
set
{
if (Opened && (value >= 0 && value <= 1000))
{
rVolume = value;
Pcommand = String.Format("setaudio" +
" " + alias + " right volume to {0}", rVolume);
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
}
}
}
public int VolumeTreble
{
get
{
return tVolume;
}
set
{
if (Opened && (value >= 0 && value <= 1000))
{
tVolume = value;
Pcommand = String.Format("setaudio " + alias + "" +
" treble to {0}", tVolume);
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
}
}
}
public int VolumeBass
{
get
{
return bVolume;
}
set
{
if (Opened && (value >= 0 && value <= 1000))
{
bVolume = value;
Pcommand = String.Format("setaudio " + alias + " bass to {0}",
bVolume);
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
}
}
}
public int Balance
{
get
{
return VolBalance;
}
set
{
if (Opened && (value >= -1000 && value <= 1000))
{
VolBalance = value;
if (value < 0)
{
Pcommand = "setaudio " + alias + " left volume to 1000";
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
Pcommand = String.Format("setaudio " + alias + " right" +
" volume to {0}", 1000 + value);
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
}
else
{
Pcommand = "setaudio " + alias + " right volume to 1000";
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
Pcommand = String.Format("setaudio " + alias + "" +
" left volume to {0}", 1000 - value);
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
}
}
}
}
#endregion
#region Main Functions
public string FileName
{
get
{
return FName;
}
}
public bool Looping
{
get
{
return Loop;
}
set
{
Loop = value;
}
}
public void Seek(ulong Millisecs)
{
if (Opened && Millisecs <= Lng)
{
if (Playing)
{
if (Paused)
{
Pcommand = String.Format("seek " + alias + " to {0}", Millisecs);
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
}
else
{
Pcommand = String.Format("seek " + alias + " to {0}", Millisecs);
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
Pcommand = "play " + alias + "";
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
}
}
}
}
private void CalculateLength()
{
StringBuilder str = new StringBuilder(128);
mciSendString("status " + alias + " length", str, 128, IntPtr.Zero);
Lng = Convert.ToUInt64(str.ToString());
}
public ulong AudioLength
{
get
{
if (Opened) return Lng;
else return 0;
}
}
public void Close()
{
if (Opened)
{
Pcommand = "close " + alias + "";
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
Opened = false;
Playing = false;
Paused = false;
OnCloseFile(new CloseFileEventArgs());
}
}
public void Open(string sFileName)
{
if (!Opened)
{
Pcommand = "open \"" + sFileName +
"\" type mpegvideo alias " + alias + "";
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
FName = sFileName;
Opened = true;
Playing = false;
Paused = false;
Pcommand = "set " + alias + " time format milliseconds";
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
Pcommand = "set " + alias + " seek exactly on";
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
CalculateLength();
OnOpenFile(new OpenFileEventArgs(sFileName));
}
else
{
this.Close();
this.Open(sFileName);
}
}
private void stackLastFive(MP3Player latest)
{
if (lastFiveActive.Count() > 5)
{
lastFiveActive.Reverse();
lastFiveActive = lastFiveActive.Take(4).ToList();
}
lastFiveActive.Add(latest);
}
public void Play()
{
if (Opened)
{
if (!Playing)
{
Playing = true;
Pcommand = "play " + alias + "";
if (Loop) Pcommand += " REPEAT";
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
OnPlayFile(new PlayFileEventArgs());
}
else
{
if (!Paused)
{
Pcommand = "seek " + alias + " to start";
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
Pcommand = "play " + alias + "";
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
OnPlayFile(new PlayFileEventArgs());
}
else
{
Paused = false;
Pcommand = "play " + alias + "";
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
OnPlayFile(new PlayFileEventArgs());
}
}
stackLastFive(this);
}
}
public void Pause()
{
if (Opened)
{
if (!Paused)
{
Paused = true;
Pcommand = "pause " + alias + "";
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
OnPauseFile(new PauseFileEventArgs());
}
else
{
Paused = false;
Pcommand = "play " + alias + "";
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
OnPlayFile(new PlayFileEventArgs());
}
}
}
public void Stop()
{
if (Opened && Playing)
{
Playing = false;
Paused = false;
Pcommand = "seek " + alias + " to start";
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
Pcommand = "stop " + alias + "";
if ((Err = mciSendString(Pcommand, null, 0, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
currentlyActive.Remove(this);
OnStopFile(new StopFileEventArgs());
}
}
public ulong CurrentPosition
{
get
{
if (Opened && Playing)
{
StringBuilder s = new StringBuilder(128);
Pcommand = "status " + alias + " position";
if ((Err = mciSendString(Pcommand, s, 128, IntPtr.Zero)) != 0)
OnError(new ErrorEventArgs(Err));
return Convert.ToUInt64(s.ToString());
}
else return 0;
}
}
#endregion
#region Event Handling
public delegate void OpenFileEventHandler(Object sender,
OpenFileEventArgs oea);
public delegate void PlayFileEventHandler(Object sender,
PlayFileEventArgs pea);
public delegate void PauseFileEventHandler(Object sender,
PauseFileEventArgs paea);
public delegate void StopFileEventHandler(Object sender,
StopFileEventArgs sea);
public delegate void CloseFileEventHandler(Object sender,
CloseFileEventArgs cea);
public delegate void ErrorEventHandler(Object sender,
ErrorEventArgs eea);
public event OpenFileEventHandler OpenFile;
public event PlayFileEventHandler PlayFile;
public event PauseFileEventHandler PauseFile;
public event StopFileEventHandler StopFile;
public event CloseFileEventHandler CloseFile;
public event ErrorEventHandler Error;
protected virtual void OnOpenFile(OpenFileEventArgs oea)
{
if (OpenFile != null) OpenFile(this, oea);
}
protected virtual void OnPlayFile(PlayFileEventArgs pea)
{
if (PlayFile != null) PlayFile(this, pea);
}
protected virtual void OnPauseFile(PauseFileEventArgs paea)
{
if (PauseFile != null) PauseFile(this, paea);
}
protected virtual void OnStopFile(StopFileEventArgs sea)
{
if (StopFile != null) StopFile(this, sea);
}
protected virtual void OnCloseFile(CloseFileEventArgs cea)
{
if (CloseFile != null) CloseFile(this, cea);
if (currentlyActive.Contains(this))
{
currentlyActive.Remove(this);
}
}
protected virtual void OnError(ErrorEventArgs eea)
{
if (Error != null) Error(this, eea);
}
}
public class OpenFileEventArgs : EventArgs
{
public OpenFileEventArgs(string filename)
{
this.FileName = filename;
}
public readonly string FileName;
}
public class PlayFileEventArgs : EventArgs
{
public PlayFileEventArgs()
{
}
}
public class PauseFileEventArgs : EventArgs
{
public PauseFileEventArgs()
{
}
}
public class StopFileEventArgs : EventArgs
{
public StopFileEventArgs()
{
}
}
public class CloseFileEventArgs : EventArgs
{
public CloseFileEventArgs()
{
}
}
public class ErrorEventArgs : EventArgs
{
public ErrorEventArgs(long Err)
{
this.ErrNum = Err;
}
public readonly long ErrNum;
}
#endregion
}
答案 3 :(得分:0)
我会说MediaPlayer
类是最强大的,也是最简单的类。我做了一些音频/视频播放,你几乎可以做任何事情。由于您需要播放多个文件SoundPlayer
是显而易见的选择,因此您可以将两者混合使用。
但是,您可以拥有多个MediaPlayer实例并播放不同的声音。
您似乎已经完成了这项研究,并且能够最好地回答您的问题。