我正在使用QuickGraph版本3.6,我找到了函数SetRootVertex,但没有找到SetTagretVertex。我需要这个,因为我在巨大的图表中搜索短路径,这会加快程序的速度。
有问题的条款是DijkstraShortestPathAlgorithm和AStarShortestPathAlgorithm。
答案 0 :(得分:4)
如果不使用事件,我认为没有办法解决这个问题。
您可以将必要的代码包装在一个扩展方法中,使事情变得清晰,例如:
public static class Extensions
{
class AStarWrapper<TVertex, TEdge>
where TEdge : IEdge<TVertex>
{
private TVertex target;
private AStarShortestPathAlgorithm<TVertex, TEdge> innerAlgorithm;
public AStarWrapper(AStarShortestPathAlgorithm<TVertex, TEdge> innerAlgo, TVertex root, TVertex target)
{
innerAlgorithm = innerAlgo;
this.innerAlgorithm.SetRootVertex(root);
this.target = target;
this.innerAlgorithm.FinishVertex += new VertexAction<TVertex>(innerAlgorithm_FinishVertex);
}
void innerAlgorithm_FinishVertex(TVertex vertex)
{
if (object.Equals(vertex, target))
this.innerAlgorithm.Abort();
}
public double Compute()
{
this.innerAlgorithm.Compute();
return this.innerAlgorithm.Distances[target];
}
}
public static double ComputeDistanceBetween<TVertex, TEdge>(this AStarShortestPathAlgorithm<TVertex, TEdge> algo, TVertex start, TVertex end)
where TEdge : IEdge<TVertex>
{
var wrap = new AStarWrapper<TVertex, TEdge>(algo, start, end);
return wrap.Compute();
}
}
<强>用法:强>
var g = new BidirectionalGraph<int, IEdge<int>>();
g.AddVerticesAndEdge(new Edge<int>(1, 2));
g.AddVerticesAndEdge(new Edge<int>(2, 3));
g.AddVerticesAndEdge(new Edge<int>(3, 4));
g.AddVerticesAndEdge(new Edge<int>(2, 4));
var astar =new AStarShortestPathAlgorithm<int,IEdge<int>>(g, x => 1.0, x => 0.0);
var dist = astar.ComputeDistanceBetween(2, 4);