我想问一下,
我有一个名为MainWindow
的窗口,另一个名为ImportForm
的窗口。
在MainWindow
我致电
private void generate_Window(int num_chart)
{
Window ownedWindow = new ImportForm(num_chart);
ownedWindow.Owner = this;
ownedWindow.Show();
}
在子窗口中,我做了一些东西,然后我产生了一些变量。像var1,var2,var3。
我想在子窗口靠近时将var1
,var2
,var3
返回MainWindow
并调用一个函数,让我们说import_chart(var1, var2, var3)
.. < / p>
任何帮助都会得到充分肯定。 感谢
答案 0 :(得分:6)
这似乎是一个尴尬的设计选择。无论如何,这是你如何做到的:
MainWindow.cs:
private void generate_Window(int num_chart)
{
Window ownedWindow = new ImportForm(num_chart, import_chart);
ownedWindow.Owner = this;
ownedWindow.Show();
}
private void import_chart(int n, string s, bool b)
{
//Do something
}
ImportForm.cs:
private Action<int, string, bool> callback;
public ImportForm(int num_chart, Action<int, string, bool> action)
{
InitializeComponent();
Closed += ImportForm_Closed;
callback = action;
}
private void ImportForm_Closed(object sender, EventArgs e)
{
callback(0, "Test", false);
}
只需将Action更改为您需要的参数类型(并调整ImportForm_Closed(...)以使用它们。)
如果有什么不清楚,请告诉我。
答案 1 :(得分:0)
如何将事件添加到ImportForm“ImportFinished”,并将值作为eventargs传入。此事件在ImportForm的Close或Closing事件中触发,并在MainWindow中处理。 您还可以将ImportForm显示为模态对话框,并在ShowDialog方法返回时读取值。
答案 2 :(得分:0)
执行此操作的一种简单方法是制作在父级范围内可见的var1
,var2
和var3
个实例变量(例如,使它们成为public
),然后在MainWindow
中,附加到Closed
事件,并从(ImportForm)sender
读取变量。
答案 3 :(得分:0)
我有一个来自我自己的代码的例子。这是通用的,足够明显,我可以在这里分享。
我已经按照这些方针做了一些事情。
/// <summary>
/// Show an InputBox similar to the pre-.NET InputBox functionality. Returns the original value when Cancel was pressed.
/// </summary>
/// <param name="OriginalValue">Pre-populated value in the input box</param>
/// <param name="PromptText">Prompt text displayed on the form</param>
/// <param name="Caption">Window caption</param>
/// <returns>InputBoxResult structure containing both the DialogResult and the input text. Warning: The input text will always be returned regardless of the DialogResult, so don't use it if the DialogResult is Cancel.</returns>
public static InputBoxResult Show(string OriginalValue = "", string PromptText = "", string Caption = "") {
InputBox form = new InputBox {
Text = Caption,
lblPrompt = {Text = PromptText},
txtInput = {Text = OriginalValue}
};
InputBoxResult res = new InputBoxResult();
res.Result = form.ShowDialog();
res.Input = form.txtInput.Text;
return res;
}
我创建了一个名为InputBoxResult的类:
/// <summary>
/// Represents the results from an InputBox.Show call, including the DialogResult
/// and the input data. Note that the input data is always populated with the
/// user-entered data regardless of the DialogResult - this is inconsistent with
/// the old InputBox behavior and may change in the future.
/// </summary>
public struct InputBoxResult {
/// <summary>
/// Describes the way the dialog was resolved (OK / Cancel)
/// </summary>
public DialogResult Result { get; set; }
/// <summary>
/// User-entered text
/// </summary>
public string Input { get; set; }
/// <summary>
/// Translate this result into a string for easy debugging
/// </summary>
/// <returns></returns>
public override string ToString() {
return "Result: " + Result.ToString() +
"\r\nInput: " + Input.ToString();
}
}