嗨,大家,我每次写一个Google地图应用程序来显示当前的位置。我已经使用了下面的代码。
公共类MapViewCompassDemo扩展了MapActivity {
private static final String TAG = "MapViewCompassDemo";
private SensorManager mSensorManager;
private RotateView mRotateView;
private MapView mMapView;
private MyLocationOverlay mMyLocationOverlay;
private class RotateView extends ViewGroup implements SensorListener {
private static final float SQ2 = 1.414213562373095f;
private final SmoothCanvas mCanvas = new SmoothCanvas();
private float mHeading = 0;
public RotateView(Context context) {
super(context);
}
public void onSensorChanged(int sensor, float[] values) {
//Log.d(TAG, "x: " + values[0] + "y: " + values[1] + "z: " + values[2]);
synchronized (this) {
mHeading = values[0];
invalidate();
}
}
@Override
protected void dispatchDraw(Canvas canvas) {
canvas.save(Canvas.MATRIX_SAVE_FLAG);
canvas.rotate(-mHeading, getWidth() * 0.5f, getHeight() * 0.5f);
mCanvas.delegate = canvas;
super.dispatchDraw(mCanvas);
canvas.restore();
}
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
final int width = getWidth();
final int height = getHeight();
final int count = getChildCount();
for (int i = 0; i < count; i++) {
final View view = getChildAt(i);
final int childWidth = view.getMeasuredWidth();
final int childHeight = view.getMeasuredHeight();
final int childLeft = (width - childWidth) / 2;
final int childTop = (height - childHeight) / 2;
view.layout(childLeft, childTop, childLeft + childWidth, childTop + childHeight);
}
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int w = getDefaultSize(getSuggestedMinimumWidth(), widthMeasureSpec);
int h = getDefaultSize(getSuggestedMinimumHeight(), heightMeasureSpec);
int sizeSpec;
if (w > h) {
sizeSpec = MeasureSpec.makeMeasureSpec((int) (w * SQ2), MeasureSpec.EXACTLY);
} else {
sizeSpec = MeasureSpec.makeMeasureSpec((int) (h * SQ2), MeasureSpec.EXACTLY);
}
final int count = getChildCount();
for (int i = 0; i < count; i++) {
getChildAt(i).measure(sizeSpec, sizeSpec);
}
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
}
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
// TODO: rotate events too
return super.dispatchTouchEvent(ev);
}
public void onAccuracyChanged(int sensor, int accuracy) {
// TODO Auto-generated method stub
}
}
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mSensorManager = (SensorManager) getSystemService(SENSOR_SERVICE);
mRotateView = new RotateView(this);
mMapView = new MapView(this, "MapViewCompassDemo_DummyAPIKey");
mRotateView.addView(mMapView);
setContentView(mRotateView);
mMyLocationOverlay = new MyLocationOverlay(this, mMapView);
mMyLocationOverlay.runOnFirstFix(new Runnable() { public void run() {
mMapView.getController().animateTo(mMyLocationOverlay.getMyLocation());
}});
mMapView.getOverlays().add(mMyLocationOverlay);
mMapView.getController().setZoom(18);
mMapView.setClickable(true);
mMapView.setEnabled(true);
}
@Override
protected void onResume() {
super.onResume();
mSensorManager.registerListener(mRotateView,
SensorManager.SENSOR_ORIENTATION,
SensorManager.SENSOR_DELAY_UI);
mMyLocationOverlay.enableMyLocation();
}
@Override
protected void onStop() {
mSensorManager.unregisterListener(mRotateView);
mMyLocationOverlay.disableMyLocation();
super.onStop();
}
@Override
protected boolean isRouteDisplayed() {
return false;
}
static final class SmoothCanvas extends Canvas {
Canvas delegate;
private final Paint mSmooth = new Paint(Paint.FILTER_BITMAP_FLAG);
public void setBitmap(Bitmap bitmap) {
delegate.setBitmap(bitmap);
}
public void setViewport(int width, int height) {
delegate.setViewport(width, height);
}
public boolean isOpaque() {
return delegate.isOpaque();
}
public int getWidth() {
return delegate.getWidth();
}
public int getHeight() {
return delegate.getHeight();
}
public int save() {
return delegate.save();
}
public int save(int saveFlags) {
return delegate.save(saveFlags);
}
public int saveLayer(RectF bounds, Paint paint, int saveFlags) {
return delegate.saveLayer(bounds, paint, saveFlags);
}
public int saveLayer(float left, float top, float right, float
bottom, Paint paint,
int saveFlags) {
return delegate.saveLayer(left, top, right, bottom, paint,
saveFlags);
}
public int saveLayerAlpha(RectF bounds, int alpha, int saveFlags) {
return delegate.saveLayerAlpha(bounds, alpha, saveFlags);
}
public int saveLayerAlpha(float left, float top, float right,
float bottom, int alpha,
int saveFlags) {
return delegate.saveLayerAlpha(left, top, right, bottom,
alpha, saveFlags);
}
public void restore() {
delegate.restore();
}
public int getSaveCount() {
return delegate.getSaveCount();
}
public void restoreToCount(int saveCount) {
delegate.restoreToCount(saveCount);
}
public void translate(float dx, float dy) {
delegate.translate(dx, dy);
}
public void scale(float sx, float sy) {
delegate.scale(sx, sy);
}
public void rotate(float degrees) {
delegate.rotate(degrees);
}
public void skew(float sx, float sy) {
delegate.skew(sx, sy);
}
public void concat(Matrix matrix) {
delegate.concat(matrix);
}
public void setMatrix(Matrix matrix) {
delegate.setMatrix(matrix);
}
public void getMatrix(Matrix ctm) {
delegate.getMatrix(ctm);
}
public boolean clipRect(RectF rect, Region.Op op) {
return delegate.clipRect(rect, op);
}
public boolean clipRect(Rect rect, Region.Op op) {
return delegate.clipRect(rect, op);
}
public boolean clipRect(RectF rect) {
return delegate.clipRect(rect);
}
public boolean clipRect(Rect rect) {
return delegate.clipRect(rect);
}
public boolean clipRect(float left, float top, float right,
float bottom, Region.Op op) {
return delegate.clipRect(left, top, right, bottom, op);
}
public boolean clipRect(float left, float top, float right,
float bottom) {
return delegate.clipRect(left, top, right, bottom);
}
public boolean clipRect(int left, int top, int right, int bottom) {
return delegate.clipRect(left, top, right, bottom);
}
public boolean clipPath(Path path, Region.Op op) {
return delegate.clipPath(path, op);
}
public boolean clipPath(Path path) {
return delegate.clipPath(path);
}
public boolean clipRegion(Region region, Region.Op op) {
return delegate.clipRegion(region, op);
}
public boolean clipRegion(Region region) {
return delegate.clipRegion(region);
}
public DrawFilter getDrawFilter() {
return delegate.getDrawFilter();
}
public void setDrawFilter(DrawFilter filter) {
delegate.setDrawFilter(filter);
}
public GL getGL() {
return delegate.getGL();
}
public boolean quickReject(RectF rect, EdgeType type) {
return delegate.quickReject(rect, type);
}
public boolean quickReject(Path path, EdgeType type) {
return delegate.quickReject(path, type);
}
public boolean quickReject(float left, float top, float right,
float bottom,
EdgeType type) {
return delegate.quickReject(left, top, right, bottom, type);
}
public boolean getClipBounds(Rect bounds) {
return delegate.getClipBounds(bounds);
}
public void drawRGB(int r, int g, int b) {
delegate.drawRGB(r, g, b);
}
public void drawARGB(int a, int r, int g, int b) {
delegate.drawARGB(a, r, g, b);
}
public void drawColor(int color) {
delegate.drawColor(color);
}
public void drawColor(int color, PorterDuff.Mode mode) {
delegate.drawColor(color, mode);
}
public void drawPaint(Paint paint) {
delegate.drawPaint(paint);
}
public void drawPoints(float[] pts, int offset, int count,
Paint paint) {
delegate.drawPoints(pts, offset, count, paint);
}
public void drawPoints(float[] pts, Paint paint) {
delegate.drawPoints(pts, paint);
}
public void drawPoint(float x, float y, Paint paint) {
delegate.drawPoint(x, y, paint);
}
public void drawLine(float startX, float startY, float stopX,
float stopY, Paint paint) {
delegate.drawLine(startX, startY, stopX, stopY, paint);
}
public void drawLines(float[] pts, int offset, int count, Paint paint) {
delegate.drawLines(pts, offset, count, paint);
}
public void drawLines(float[] pts, Paint paint) {
delegate.drawLines(pts, paint);
}
public void drawRect(RectF rect, Paint paint) {
delegate.drawRect(rect, paint);
}
public void drawRect(Rect r, Paint paint) {
delegate.drawRect(r, paint);
}
public void drawRect(float left, float top, float right, float
bottom, Paint paint) {
delegate.drawRect(left, top, right, bottom, paint);
}
public void drawOval(RectF oval, Paint paint) {
delegate.drawOval(oval, paint);
}
public void drawCircle(float cx, float cy, float radius, Paint paint) {
delegate.drawCircle(cx, cy, radius, paint);
}
public void drawArc(RectF oval, float startAngle, float
sweepAngle, boolean useCenter,
Paint paint) {
delegate.drawArc(oval, startAngle, sweepAngle, useCenter, paint);
}
public void drawRoundRect(RectF rect, float rx, float ry, Paint paint) {
delegate.drawRoundRect(rect, rx, ry, paint);
}
public void drawPath(Path path, Paint paint) {
delegate.drawPath(path, paint);
}
public void drawBitmap(Bitmap bitmap, float left, float top,
Paint paint) {
if (paint == null) {
paint = mSmooth;
} else {
paint.setFilterBitmap(true);
}
delegate.drawBitmap(bitmap, left, top, paint);
}
public void drawBitmap(Bitmap bitmap, Rect src, RectF dst,
Paint paint) {
if (paint == null) {
paint = mSmooth;
} else {
paint.setFilterBitmap(true);
}
delegate.drawBitmap(bitmap, src, dst, paint);
}
public void drawBitmap(Bitmap bitmap, Rect src, Rect dst, Paint paint) {
if (paint == null) {
paint = mSmooth;
} else {
paint.setFilterBitmap(true);
}
delegate.drawBitmap(bitmap, src, dst, paint);
}
public void drawBitmap(int[] colors, int offset, int stride,
int x, int y, int width,
int height, boolean hasAlpha, Paint paint) {
if (paint == null) {
paint = mSmooth;
} else {
paint.setFilterBitmap(true);
}
delegate.drawBitmap(colors, offset, stride, x, y, width,
height, hasAlpha, paint);
}
public void drawBitmap(Bitmap bitmap, Matrix matrix, Paint paint) {
if (paint == null) {
paint = mSmooth;
} else {
paint.setFilterBitmap(true);
}
delegate.drawBitmap(bitmap, matrix, paint);
}
public void drawBitmapMesh(Bitmap bitmap, int meshWidth, int
meshHeight, float[] verts,
int vertOffset, int[] colors, int colorOffset, Paint paint) {
delegate.drawBitmapMesh(bitmap, meshWidth, meshHeight,
verts, vertOffset, colors,
colorOffset, paint);
}
public void drawVertices(VertexMode mode, int vertexCount,
float[] verts, int vertOffset,
float[] texs, int texOffset, int[] colors, int
colorOffset, short[] indices,
int indexOffset, int indexCount, Paint paint) {
delegate.drawVertices(mode, vertexCount, verts,
vertOffset, texs, texOffset, colors,
colorOffset, indices, indexOffset, indexCount, paint);
}
public void drawText(char[] text, int index, int count, float
x, float y, Paint paint) {
delegate.drawText(text, index, count, x, y, paint);
}
public void drawText(String text, float x, float y, Paint paint) {
delegate.drawText(text, x, y, paint);
}
public void drawText(String text, int start, int end, float x,
float y, Paint paint) {
delegate.drawText(text, start, end, x, y, paint);
}
public void drawText(CharSequence text, int start, int end,
float x, float y, Paint paint) {
delegate.drawText(text, start, end, x, y, paint);
}
public void drawPosText(char[] text, int index, int count,
float[] pos, Paint paint) {
delegate.drawPosText(text, index, count, pos, paint);
}
public void drawPosText(String text, float[] pos, Paint paint) {
delegate.drawPosText(text, pos, paint);
}
public void drawTextOnPath(char[] text, int index, int count,
Path path, float hOffset,
float vOffset, Paint paint) {
delegate.drawTextOnPath(text, index, count, path, hOffset,
vOffset, paint);
}
public void drawTextOnPath(String text, Path path, float
hOffset, float vOffset,
Paint paint) {
delegate.drawTextOnPath(text, path, hOffset, vOffset, paint);
}
public void drawPicture(Picture picture) {
delegate.drawPicture(picture);
}
public void drawPicture(Picture picture, RectF dst) {
delegate.drawPicture(picture, dst);
}
public void drawPicture(Picture picture, Rect dst) {
delegate.drawPicture(picture, dst);
}
}
}
因此,每当我第一次进入此活动时,我都能正确地看到当前位置。但每当我进入此活动时,下一次改变位置我看到前一个位置的标记然后一段时间后它正在移动到当前位置。我需要立即显示当前位置。对此有任何想法表示赞赏。
答案 0 :(得分:2)
您必须等待手机对GSM或GPS信号的位置进行三角测量。您可以隐藏主视图并监视MyLocationOverlay。一旦你确定该位置来自GPS(GSM或粗略不够好但速度更快),你可以再次显示视图。
答案 1 :(得分:0)
我在你的代码中没有看到你如何配置LocationManager,但显然它返回了getLastKnownLocation()。 lastKnownLocation第一次为null,这就是为什么它会等待一段时间直到LocationListener获取一个位置,下一次lastKnownLocation将立即显示为当前位置,并且在LocationListener获得新位置后的一些延迟之后,它将呈现一个叠加层。新的地方。