好吧我的问题是,当从外部(顶层)调用我的类内部的方法时,它会将self参数视为它想要一个值的参数,我的类:
class Client:
def __init__(self, host='localhost', port=5000):
try:
self.server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
self.server_socket.connect((host, port))
info.set("Connected...")
self.boool = True
self.gotten = ""
self.data = ""
b1.config(state=NORMAL)
b2.config(state=NORMAL)
textEntry.config(state=NORMAL)
time.sleep(1)
threading.Timer(1.0, self.listen).start()
except socket.error as error:
self.boool = False
info.set(str(error)[14:])
except:
self.boool = False
info.set("An unknown error occured")
def leave(self):
self.boool = False
self.server_socket.close()
b1.config(state=DISABLED)
b2.config(state=DISABLED)
textEntry.config(state=DISABLED)
def listen(self):
while self.boool == True:
time.sleep(0.1)
self.data = self.server_socket.recv(512)
if self.data == bytes('quit', 'UTF-8'):
self.leave()
print("Server has left the chat")
elif self.data != self.gotten:
v.set("Server: %s\n%s" % (self.data, v.get()))
self.gotten = self.data
def send(self, message=''):
self.data.send(bytes(message, 'UTF-8'))
v.set("Client: %s\n%s" % (message, v.get()))
我的调用Client类的tkinter按钮和调用方法的调用按钮leave():
b2 = Button(root, text="Leave", width=8, state=DISABLED, command=Client.leave)
b2.grid(row=0, column=3)
Button(root, text="Connect", width=8, command=Client).grid(row=0, column=4)
错误:
Traceback (most recent call last):
File "C:\Python32\chatClient2.py", line 68, in <module>
b2 = Button(root, text="Leave", width=8, state=DISABLED, command=Client.leave)
TypeError: leave() takes exactly 1 argument (0 given)
答案 0 :(得分:3)
当用户按下“连接”按钮时,应该创建客户端实例,因此让它调用方法GUI.connect
,创建self.client=Client()
。
然后使用第二种方法GUI.leave
,在调用时,委托给self.client.leave()
:
class GUI():
def __init__(self):
self.client = None
def setup_buttons(self):
self.b1 = ...
self.b2 = Button(root, text = "Leave", width = 8, state = DISABLED, command = self.leave)
b2.grid(row = 0, column = 3)
Button(root, text = "Connect", width = 8, command = self.connect).grid(row = 0, column = 4)
def connect(self):
self.b1.config(state = NORMAL)
self.b2.config(state = NORMAL)
self.client = Client()
def leave(self):
if self.client:
self.b1.config(state = DISABLED)
self.b2.config(state = DISABLED)
self.client.leave()