我需要区分ACTION.DOWN和ACTION.MOVE事件,因为滑动动作=向下+移动+取消;我无法摆脱这种局面。有什么想法吗?
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
if (getChildCount() == 0)
return false;
if (mVelocityTracker == null) {
mVelocityTracker = VelocityTracker.obtain();
}
mVelocityTracker.addMovement(ev);
final int action = ev.getAction();
final float x = ev.getX();
switch (action) {
case MotionEvent.ACTION_DOWN:
/*
* If being flinged and user touches, stop the fling. isFinished
* will be false if being flinged.
*/
if (!mScroller.isFinished()) {
mScroller.abortAnimation();
}
// Remember where the motion event started
mLastMotionX = x;
mTouchState = mScroller.isFinished() ? TOUCH_STATE_REST
: TOUCH_STATE_SCROLLING;
isLights = true;
Log.v("ABC", "intercept touched down");
return true;
//break;
case MotionEvent.ACTION_UP:
if (mTouchState == TOUCH_STATE_SCROLLING) {
final VelocityTracker velocityTracker = mVelocityTracker;
velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
int velocityX = (int) velocityTracker.getXVelocity();
if (velocityX > SNAP_VELOCITY && mCurrentScreen > 0) {
// Fling hard enough to move left
snapToScreen(mCurrentScreen - 1);
} else if (velocityX < -SNAP_VELOCITY
&& mCurrentScreen < getChildCount() - 1) {
// Fling hard enough to move right
snapToScreen(mCurrentScreen + 1);
} else {
snapToDestination();
}
if (mVelocityTracker != null) {
mVelocityTracker.recycle();
mVelocityTracker = null;
}
}
mTouchState = TOUCH_STATE_REST;
Log.v("ABC", "intercept up");
break;
case MotionEvent.ACTION_CANCEL:
mTouchState = TOUCH_STATE_REST;
}
return false;
}
@Override
public boolean onTouchEvent(MotionEvent ev) {
if (getChildCount() == 0)
return false;
if (mVelocityTracker == null) {
mVelocityTracker = VelocityTracker.obtain();
}
mVelocityTracker.addMovement(ev);
final int action = ev.getAction();
final float x = ev.getX();
if(isLights) {
mViewLightsListener.onLightsChanged(mLoadedViews.get(mCurrentBufferIndex));
}
isLights = false;
switch (action) {
case MotionEvent.ACTION_DOWN:
/*
* If being flinged and user touches, stop the fling. isFinished
* will be false if being flinged.
*/
if (!mScroller.isFinished()) {
mScroller.abortAnimation();
}
// Remember where the motion event started
mLastMotionX = x;
mTouchState = mScroller.isFinished() ? TOUCH_STATE_REST
: TOUCH_STATE_SCROLLING;
Log.v("ABC", "down touched");
break;
case MotionEvent.ACTION_MOVE:
final int xDiff = (int) Math.abs(x - mLastMotionX);
boolean xMoved = xDiff > mTouchSlop;
if (xMoved) {
// Scroll if the user moved far enough along the X axis
mTouchState = TOUCH_STATE_SCROLLING;
}
if (mTouchState == TOUCH_STATE_SCROLLING) {
// Scroll to follow the motion event
final int deltaX = (int) (mLastMotionX - x);
mLastMotionX = x;
final int scrollX = getScrollX();
if (deltaX < 0) {
if (scrollX > 0) {
scrollBy(Math.max(-scrollX, deltaX), 0);
}
} else if (deltaX > 0) {
final int availableToScroll = getChildAt(
getChildCount() - 1).getRight()
- scrollX - getWidth();
if (availableToScroll > 0) {
scrollBy(Math.min(availableToScroll, deltaX), 0);
}
}
return true;
}
break;
case MotionEvent.ACTION_UP:
if (mTouchState == TOUCH_STATE_SCROLLING) {
final VelocityTracker velocityTracker = mVelocityTracker;
velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
int velocityX = (int) velocityTracker.getXVelocity();
if (velocityX > SNAP_VELOCITY && mCurrentScreen > 0) {
// Fling hard enough to move left
snapToScreen(mCurrentScreen - 1);
} else if (velocityX < -SNAP_VELOCITY
&& mCurrentScreen < getChildCount() - 1) {
// Fling hard enough to move right
snapToScreen(mCurrentScreen + 1);
} else {
snapToDestination();
}
if (mVelocityTracker != null) {
mVelocityTracker.recycle();
mVelocityTracker = null;
}
}
mTouchState = TOUCH_STATE_REST;
break;
case MotionEvent.ACTION_CANCEL:
snapToDestination();
mTouchState = TOUCH_STATE_REST;
}
return true;
}
我有viewFlow,其中包含webViews和刷卡当前webview更改,另一方面onDown我隐藏/显示操作栏。但现在,当我滑动动作栏隐藏/显示不必要时。