UITouch *touch = [touches anyObject];
previousPoint2 = previousPoint1;
previousPoint1 = [touch previousLocationInView:m_img];
currentPoint = [touch locationInView:m_img];
// calculate mid point
CGPoint mid1 = [self midPoint:previousPoint1 :previousPoint2];
CGPoint mid2 =[self midPoint:currentPoint :previousPoint1];
UIGraphicsBeginImageContext(m_img.frame.size);
[m_img.image drawInRect:CGRectMake(0, 0, m_img.frame.size.width, m_img.frame.size.height)];
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextMoveToPoint(context, mid1.x, mid1.y);
// Use QuadCurve is the key
CGContextAddQuadCurveToPoint(context, previousPoint1.x, previousPoint1.y, mid2.x, mid2.y);
NSLog(@"%@",color);
CGBitmapContextGetColorSpace(context);
//
CGContextSetStrokeColorWithColor(context, color.CGColor);
CGContextSetLineCap(context, kCGLineCapRound);
CGContextSetLineWidth(context,m_width);
CGContextStrokePath(context);
m_img.image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
我正在使用此代码进行绘制,但是某些圆圈出现在绘图路径中。 我尝试了不同的颜色样式 任何人都可以帮助......
答案 0 :(得分:2)
CGContextSetBlendMode(context, kCGBlendModeCopy);
只有这个缺失