我的客户端代码如下:
public virtual bool CanExecute(Move movement)
{
using (MediatorServiceContractClient mediatorProxy = new MediatorServiceContractClient())
{
return mediatorProxy.CanMove(movement);
}
}
错误发生在MediatorServiceContractClient的构造函数中。
合同如下:
namespace GameServices
{
[ServiceContract]
public interface IMediatorServiceContract
{
[OperationContract]
bool CanMove(Move move);
}
}
我有一个GameServices库,它包含以下配置数据:
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<system.web>
<compilation debug="true" />
</system.web>
<!-- When deploying the service library project, the content of the config file must be added to the host's
app.config file. System.Configuration does not support config files for libraries. -->
<system.serviceModel>
<bindings>
<wsHttpBinding>
<binding name="WSHttpBinding_IMediatorServiceContract" closeTimeout="00:01:00"
openTimeout="00:01:00" receiveTimeout="00:10:00" sendTimeout="00:01:00"
bypassProxyOnLocal="false" transactionFlow="false" hostNameComparisonMode="StrongWildcard"
maxBufferPoolSize="524288" maxReceivedMessageSize="65536" messageEncoding="Text"
textEncoding="utf-8" useDefaultWebProxy="true" allowCookies="false">
<readerQuotas maxDepth="32" maxStringContentLength="8192" maxArrayLength="16384"
maxBytesPerRead="4096" maxNameTableCharCount="16384" />
<reliableSession ordered="true" inactivityTimeout="00:10:00"
enabled="false" />
<security mode="Message">
<transport clientCredentialType="Windows" proxyCredentialType="None"
realm="" />
<message clientCredentialType="Windows" negotiateServiceCredential="true"
algorithmSuite="Default" />
</security>
</binding>
</wsHttpBinding>
</bindings>
<client>
<endpoint address="http://localhost:8732/GameServices/Mediator/"
binding="wsHttpBinding" bindingConfiguration="WSHttpBinding_IMediatorServiceContract"
contract="GameViewModel.MediatorServiceReference.IMediatorServiceContract"
name="WSHttpBinding_IMediatorServiceContract">
<identity>
<dns value="localhost" />
</identity>
</endpoint>
</client>
<services>
<service name="GameServices.MediatorService">
<endpoint address="" binding="wsHttpBinding" contract="GameServices.IMediatorServiceContract">
<identity>
<dns value="localhost" />
</identity>
</endpoint>
<endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" />
<host>
<baseAddresses>
<add baseAddress="http://localhost:8732/GameServices/Mediator/" />
</baseAddresses>
</host>
</service>
</services>
<behaviors>
<serviceBehaviors>
<behavior>
<!-- To avoid disclosing metadata information,
set the value below to false and remove the metadata endpoint above before deployment -->
<serviceMetadata httpGetEnabled="True"/>
<!-- To receive exception details in faults for debugging purposes,
set the value below to true. Set to false before deployment
to avoid disclosing exception information -->
<serviceDebug includeExceptionDetailInFaults="False" />
</behavior>
</serviceBehaviors>
</behaviors>
</system.serviceModel>
</configuration>
然后我有一个ViewModel库,它包含以下配置数据:
enter code here`<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<configSections>
</configSections>
<system.serviceModel>
<bindings>
<wsHttpBinding>
<binding name="WSHttpBinding_IMediatorServiceContract" closeTimeout="00:01:00"
openTimeout="00:01:00" receiveTimeout="00:10:00" sendTimeout="00:01:00"
bypassProxyOnLocal="false" transactionFlow="false" hostNameComparisonMode="StrongWildcard"
maxBufferPoolSize="524288" maxReceivedMessageSize="65536"
messageEncoding="Text" textEncoding="utf-8" useDefaultWebProxy="true"
allowCookies="false">
<readerQuotas maxDepth="32" maxStringContentLength="8192" maxArrayLength="16384"
maxBytesPerRead="4096" maxNameTableCharCount="16384" />
<reliableSession ordered="true" inactivityTimeout="00:10:00"
enabled="false" />
<security mode="Message">
<transport clientCredentialType="Windows" proxyCredentialType="None"
realm="" />
<message clientCredentialType="Windows" negotiateServiceCredential="true"
algorithmSuite="Default" />
</security>
</binding>
</wsHttpBinding>
</bindings>
<client>
<endpoint address="http://localhost:8732/GameServices/Mediator/"
binding="wsHttpBinding" bindingConfiguration="WSHttpBinding_IMediatorServiceContract2"
contract="GameViewModel.MediatorServiceReference.IMediatorServiceContract"
name="WSHttpBinding_IMediatorServiceContract">
<identity>
<dns value="localhost" />
</identity>
</endpoint>
</client>
</system.serviceModel>
</configuration>
我还在运行时收到以下错误消息: 无法在ServiceModel客户端配置部分中找到引用合同“MediatorServiceReference.IMediatorServiceContract”的默认端点元素。这可能是因为没有为您的应用程序找到配置文件,或者因为在客户端元素中找不到与此合同匹配的端点元素。
我已查看有关此常见问题的所有评论和反馈。然而对我来说问题仍然存在,我被困住了。我错过了什么?为什么这么复杂?
答案 0 :(得分:1)
看起来客户端配置端点中的合同应该是GameServices.IMediatorServiceContract而不是GameViewModel.MediatorServiceReference.IMediatorServiceContract,假设您粘贴的接口代码是客户端实际使用的。
答案 1 :(得分:0)
一些事情(我没有使用过WPF,但我已经用WCF做了很多,所以如果它是WPF特定的问题,这可能不适用。)
您看到的错误消息显示无法找到MediatorServiceReference.IMediatorServiceContract
的端点。如果查看服务配置,您的端点合同为GameServices.IMediatorServiceContract
;这很可能是导致错误的原因。修复引用的合同,你应该好好去。
其次,将using
块与代理一起使用被认为是不好的做法。最好只是打开代理,拨打电话,然后关闭(或根据需要中止)频道。有关详细说明,请参阅Avoiding Problems with the Using Statement。
答案 2 :(得分:0)
Mike Gledhill适合WPF应用。我的源应用程序配置文件不在客户端可执行项目中,而是在我的viewmodel项目中(仍在客户端)。
因此,我只是从我的可执行项目中添加了一个指向我的viewmodel项目中的app配置的链接。
在经历了12个小时的挫折之后,它终于奏效了。
所以请注意:可执行项目必须有一个APP配置文件参考,即使它不包含执行呼叫的cs文件。