我是Flex和ActionScript编程的新手,并尽可能快地学习它。我尝试了很少的示例应用程序。现在,我试图通过PC附带的网络摄像头使用ActionScript捕获图像。
我写了以下代码......
protected var myCam:CameraUI;
protected function view1_viewActivateHandler(event:ViewNavigatorEvent):void
{
if (CameraUI.isSupported){
currentState = "normal";
myCam = new CameraUI();
myCam.addEventListener(MediaEvent.COMPLETE, onComplete);
}
else currentState = "unsupported";
}
protected function btnPic_clickHandler(event:MouseEvent):void
{
img.filters = [];
myCam.launch(MediaType.IMAGE);
}
protected function onComplete(evt:MediaEvent):void
{
img.source = evt.data.file.url;
}
protected function applyFilter():void
{
if (img.filters.length==0)
{
var matrixArray:Array = [.33,.33,.33,0,0,
.33,.33,.33,0,0,
.33,.33,.33,0,0,
0,0,0,1,0];
var blackWhiteFilter:ColorMatrixFilter = new ColorMatrixFilter(matrixArray);
img.filters = [blackWhiteFilter];
btnBW.label = "COLOR";
}
else
{
img.filters = [];
btnBW.label = "B/W FILTER";
}
}
]]>
</fx:Script>
<s:states>
<s:State name="normal"/>
<s:State name="unsupported"/>
</s:states>
<s:layout>
<s:VerticalLayout paddingTop="20" paddingBottom="20" paddingLeft="10" paddingRight="20" gap="40"
horizontalAlign="center" verticalAlign="middle"/>
</s:layout>
<s:Label text="This device does not support Camera." width="95%" includeIn="unsupported"/>
<s:HGroup includeIn="normal">
<s:Button id="btnPic" click="btnPic_clickHandler(event)" label="TAKE A PICTURE"/>
<s:Button id="btnBW" click="applyFilter()" label="B/W FILTER" />
</s:HGroup>
<s:Image id="img" height="649" y="124" width="460" x="10" includeIn="normal"/>
但没有检测到相机.. currentsState总是不受支持......有什么不对......
使用FlexMobileProject捕获移动设备的图像/视频的任何其他方式..?
任何与Flex Mobile Development相关的博客/教程都将提供帮助......谢谢......
答案 0 :(得分:1)
来自文档: “使用Camera类从客户端系统或设备摄像头捕获视频。使用Video类在本地监视视频。”
您应该阅读的第一件事是关于Camera Class。
然后查看Video Class。
文档示例:
package {
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.*;
import flash.media.Camera;
import flash.media.Video;
public class CameraExample extends Sprite {
private var video:Video;
public function CameraExample() {
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
var camera:Camera = Camera.getCamera();
if (camera != null) {
camera.addEventListener(ActivityEvent.ACTIVITY, activityHandler);
video = new Video(camera.width * 2, camera.height * 2);
video.attachCamera(camera);
addChild(video);
} else {
trace("You need a camera.");
}
}
private function activityHandler(event:ActivityEvent):void {
trace("activityHandler: " + event);
}
}
}
看看你是否能让这一点工作,然后提出另一个关于过滤pic并保存它的问题。