我有一个自定义控件,其中我有一个Storyboard
类型的私有字段。我在两个不同的地方处理这个故事板的Completed
事件,这引起了各种各样的问题。 Refer to this question for details of the problem.
所以我的问题是,是否还有另一种更好的方法,以避免一起使用,或者我是否可以采取措施防止它导致问题。
更新
以下是我正在谈论的代码......我添加了评论以确定我正在处理Completed
事件的地方两次。
internal class MockButton : Button
{
#region Fields
private Storyboard _mouseEnterStoryBoard;
private Storyboard _mouseLeaveStoryBoard;
private Double _width;
#endregion
#region Properties
internal Int32 Index { get; private set; }
#endregion
#region Ctors
internal MockButton(Int32 index) : this(index, 200)
{
}
internal MockButton(Int32 index, Double width)
{
this.Index = index;
this._width = width;
}
#endregion
#region Event Handlers
internal void OnMouseEnter(Action action, Double targetAnimationHeight)
{
if (_mouseEnterStoryBoard == null)
{
_mouseEnterStoryBoard = new Storyboard();
DoubleAnimation heightAnimation = new DoubleAnimation();
heightAnimation.From = 10;
heightAnimation.To = targetAnimationHeight;
heightAnimation.Duration = new Duration(TimeSpan.FromMilliseconds(300));
_mouseEnterStoryBoard.SetValue(Storyboard.TargetPropertyProperty, new PropertyPath("Height"));
Storyboard.SetTarget(heightAnimation, this);
_mouseEnterStoryBoard.Children.Add(heightAnimation);
}
//HERE
_mouseEnterStoryBoard.Completed += (s, e) =>
{
action.Invoke();
};
_mouseEnterStoryBoard.Begin();
}
internal void OnMouseLeave()
{
if (_mouseLeaveStoryBoard == null)
{
_mouseLeaveStoryBoard = new Storyboard();
DoubleAnimation heightAnimation = new DoubleAnimation();
heightAnimation.To = 10;
heightAnimation.Duration = new Duration(TimeSpan.FromMilliseconds(300));
_mouseLeaveStoryBoard.SetValue(Storyboard.TargetPropertyProperty, new PropertyPath("Height"));
Storyboard.SetTarget(heightAnimation, this);
_mouseLeaveStoryBoard.Children.Add(heightAnimation);
}
if (_mouseEnterStoryBoard.GetCurrentState() != ClockState.Stopped)
{
//HERE
_mouseEnterStoryBoard.Completed += (s, e) =>
{
_mouseLeaveStoryBoard.Begin();
};
}
else
{
_mouseLeaveStoryBoard.Begin();
}
}
#endregion
}