我正在学习过程中,我有这个特殊的代码,因为每当我们点击文本字段或文本视图时屏幕向上移动,当我们重新键入键盘时,屏幕就会到达其原始位置,它的工作正常对于风景和人像模式
问题是什么。最初它处于纵向模式,当我们点击文本字段或文本视图时屏幕正在升起并显示键盘,现在当我旋转到横向并重新调整键盘时,屏幕向下并且反之亦然
- (void)animateTextField:(UITextField*)textField textView:(UITextView *)textView up:(BOOL)up{
int animatedDistance;
int moveUpValue;
if (textField) {
moveUpValue = textField.frame.origin.y+ textField.frame.size.height;
}
else {
moveUpValue = textView.frame.origin.y+ textView.frame.size.height;
}
NSLog(@"moveup%d",moveUpValue);
UIInterfaceOrientation orientation = [[UIApplication sharedApplication] statusBarOrientation];
if (orientation == UIInterfaceOrientationPortrait ||
orientation == UIInterfaceOrientationPortraitUpsideDown)
{
if(textField){
animatedDistance = 216-(650-moveUpValue-5);
}
else{
animatedDistance = 216-(850-moveUpValue-5);
}
}
else
{
if(textField){
animatedDistance = 162-(505-moveUpValue-5);
}
else{
animatedDistance = 162-(750-moveUpValue-5);
}
}
NSLog(@"animated%d",animatedDistance);
if(animatedDistance>0)
{
const int movementDistance = animatedDistance;
const float movementDuration = 0.3f;
int movement = (up ? -movementDistance : movementDistance);
NSLog(@"movement portrait%d",movement);
[UIView beginAnimations: nil context: nil];
[UIView setAnimationBeginsFromCurrentState: YES];
[UIView setAnimationDuration: movementDuration];
scrollview.frame = CGRectOffset(scrollview.frame, 0, movement);
[UIView commitAnimations];
}
}
我现在想如何解决这个问题,或者如何将y轴更改为0.
请帮忙。 在此先感谢
答案 0 :(得分:1)
在设备方向更改时验证animatedDistance设置。