我正在构建一个Windows手机应用程序(基本上它是一个游戏,但我没有使用XNA,Silverlight就足够了)。图形基于DispatcherTimer移动。我想做的基本上是每当有电话到达手机时停止计时器,并在通话结束后再次启动,这样游戏状态就不会丢失。
我尝试过:
// Code to execute when the application is activated (brought to foreground)
// This code will not execute when the application is first launched
private void Application_Activated(object sender, ActivatedEventArgs e)
{
Game.timer.Start();
}
// Code to execute when the application is deactivated (sent to background)
// This code will not execute when the application is closing
private void Application_Deactivated(object sender, DeactivatedEventArgs e)
{
Game.timer.Stop();
}
但它没有用,当电话到达手机时,它实际上没有达到这一点。有人有这样的经历吗?
提前致谢:)