我正在使用nHibernate无状态会话来获取对象,更新一个属性并将对象保存回数据库。
我不断收到错误消息:
无状态会话无法获取代理
我有类似的代码在其他地方工作,所以我无法弄清楚为什么这不起作用。有谁知道问题可能是什么?
我正在尝试更新ScreenLockVersion
属性。
映射:
<?xml version="1.0" encoding="utf-8" ?>
<hibernate-mapping xmlns="urn:nhibernate-mapping-2.2"
assembly="ApplicationUtilities"
namespace="ApplicationUtilities.Concurrency">
<class name="Screen" table="concurrency_screen" dynamic-update="true" optimistic-lock="all">
<id name="ID" column="screenID">
<generator class="identity" />
</id>
<property name="ScreenName" column="screenName" />
<property name="SubScreenName" column="subScreenName" />
<property name="ScreenLockID" column="screenLockID" />
<property name="ScreenLockVersion" column="screenLockVersion" />
<property name="ScreenLockRequired" column="screenLockRequired" />
<many-to-one name="Parent" class="Screen" column="parentScreenID" />
<many-to-one name="Identity" class="ApplicationUtilities.SystemIdentity.Identity" column="identityID" />
<many-to-one name="Application" class="ApplicationName" column="applicationID" />
<one-to-one name="LastModified" class="LastModified" property-ref="Screen" cascade="all" />
<bag name="AffectedScreens" table="concurrency_affectedScreen" cascade="all">
<key column="updatedScreenID" />
<many-to-many column="affectedScreenID" class="Screen" />
</bag>
<bag name="ChildScreens" table="concurrency_screen">
<key column="parentScreenID" />
<many-to-many column="screenID" class="Screen" />
</bag>
</class>
</hibernate-mapping>
代码:
public class Screen : BaseDomain
{
private string screenName;
private string subScreenName;
private Screen parent;
private IList<Screen> childScreens = new List<Screen>();
private IList<Screen> affectedScreens = new List<Screen>();
private Guid screenLockID;
private int screenLockVersion;
private bool screenLockRequired;
private LastModified lastModified;
private Identity identity;
private ApplicationName application;
protected Screen()
{
this.parent = null;
this.screenLockRequired = false;
}
/// <summary>
/// Create new parent screen
/// </summary>
/// <param name="screenName">parent screenname</param>
public Screen(string screenName, ApplicationName application)
{
this.screenName = screenName;
this.subScreenName = null;
this.parent = null;
this.application = application;
}
/// <summary>
/// Create new subscreen
/// </summary>
/// <param name="screenName">parent screen name</param>
/// <param name="subScreenName">subscreen name</param>
/// <param name="parent">reference to parent screen</param>
public Screen(string screenName, string subScreenName, Screen parent, ApplicationName application)
{
this.screenName = screenName;
this.subScreenName = subScreenName;
this.application = application;
this.parent = parent;
}
#region Properties
public virtual IList<Screen> AffectedScreens
{
get { return affectedScreens; }
set { affectedScreens = value; }
}
public virtual Screen Parent
{
get { return parent; }
set { parent = value; }
}
public virtual IList<Screen> ChildScreens
{
get { return childScreens; }
set { childScreens = value; }
}
public virtual string ScreenName
{
get { return screenName; }
set { screenName = value; }
}
public virtual string SubScreenName
{
get { return subScreenName; }
set { subScreenName = value; }
}
public virtual Guid ScreenLockID
{
get { return screenLockID; }
set { screenLockID = value; }
}
public virtual int ScreenLockVersion
{
get { return screenLockVersion; }
set { screenLockVersion = value; }
}
public virtual bool ScreenLockRequired
{
get
{
if (parent != null)
return parent.ScreenLockRequired;
else
return screenLockRequired;
}
set { screenLockRequired = value; }
}
public virtual LastModified LastModified
{
get { return lastModified; }
set { lastModified = value; }
}
protected internal virtual Identity Identity
{
get { return identity; }
set { identity = value; }
}
public virtual ApplicationName Application
{
get { return application; }
set { application = value; }
}
#endregion
#region Methods
public override string ToString()
{
return ScreenName + SubScreenName;
}
public override bool Equals(object obj)
{
Screen other = obj as Screen;
if (other == null)
return false;
if (string.IsNullOrEmpty(SubScreenName))
{
if(string.IsNullOrEmpty(other.SubScreenName))
return ScreenName.Equals(other.ScreenName) && Application.Equals(other.Application);
else
return false;
}
else if (string.IsNullOrEmpty(other.SubScreenName))
return false;
else
return ScreenName.Equals(other.ScreenName) && SubScreenName.Equals(other.SubScreenName) && Application.Equals(other.Application);
}
public override int GetHashCode()
{
if(SubScreenName == null)
return ScreenName.GetHashCode() ^ Application.GetHashCode();
else
return ScreenName.GetHashCode() ^ SubScreenName.GetHashCode() ^ Application.GetHashCode();
}
#endregion
}
答案 0 :(得分:6)
无状态会话不支持延迟加载。您需要尽早加载Screen
个实体(在当前仅加载代理的同一查询中)。