我正在寻找旋转按钮的方法。不使用动画..!
由于this.
,我不想使用动画如果有任何想法,请帮助我。
XML
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical" android:layout_width="fill_parent"
android:layout_height="fill_parent" android:id="@+id/ll" android:gravity="center_vertical">
<TextView android:layout_width="fill_parent"
android:layout_height="wrap_content" android:text="@string/hello" />
<com.mind.RotateButton android:layout_width="100dp" android:gravity="center_vertical"
android:layout_height="100dp" android:id="@+id/ll1">
<Button android:layout_width="wrap_content"
android:layout_height="wrap_content" android:text="Button" android:id="@+id/but" />
</com.mind.RotateButton>
</LinearLayout>
码
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
Button btn = (Button) findViewById(R.id.but);
btn.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
Toast.makeText(getApplicationContext(), "Hello", Toast.LENGTH_SHORT).show();
}
});
}
提前致谢.......!
答案 0 :(得分:1)
扩展Button类:
public class RotateButton extends Button{
public RotateButton(Context context) {
super(context);
}
public RotateButton(Context context, AttributeSet attrs) {
super(context, attrs);
}
@Override
protected void onDraw(Canvas canvas) {
canvas.save();
canvas.rotate(45, getWidth() / 2, getHeight() / 2);
super.onDraw(canvas);
canvas.restore();
}
}
并在你的布局中:
<com.samples.myapp.ui.RotateButton
android:layout_height="wrap_content" android:id="@+id/MyBtn"
android:padding="5dip" android:textColor="@color/darkGreen"
android:textSize="16dip" android:text="TextView"
android:layout_width="wrap_content"></com.samples.myapp.ui.RotateButton>
<强> -------------------------------------------- -------------------------- 强>
修改强>
另一种方法:设计一个可旋转的LinearLayout并将控件放入其中。 LinearLayout可以完全旋转:
package org.mabna.order.ui;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.util.AttributeSet;
import android.view.MotionEvent;
public class RotateLinearLayout extends LinearLayout{
private Matrix mForward = new Matrix();
private Matrix mReverse = new Matrix();
private float[] mTemp = new float[2];
public RotateLinearLayout(Context context) {
super(context);
}
public RotateLinearLayout(Context context, AttributeSet attrs) {
super(context, attrs);
}
@Override
protected void dispatchDraw(Canvas canvas) {
canvas.rotate(180, getWidth() / 2, getHeight() / 2);
mForward = canvas.getMatrix();
mForward.invert(mReverse);
canvas.save();
canvas.setMatrix(mForward); // This is the matrix we need to use for
// proper positioning of touch events
super.dispatchDraw(canvas);
canvas.restore();
invalidate();
}
@Override
public boolean dispatchTouchEvent(MotionEvent event) {
event.setLocation(getWidth() - event.getX(), getHeight() - event.getY());
return super.dispatchTouchEvent(event);
}
}
答案 1 :(得分:0)
使用来自breceivemail的想法回答我制作了实际有效的旋转布局。它被设计为保持单一视图,它将正确地发送触摸事件,但在此实现中不支持填充或边距。此外,它仅支持90,180,270等角度。布局尺寸将与旋转后的孩子大小相匹配。
public class RotateLayout extends ViewGroup {
public static class LayoutParams extends ViewGroup.LayoutParams {
public int angle;
public LayoutParams(Context context, AttributeSet attrs) {
super(context, attrs);
final TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.RotateLayout_Layout);
angle = a.getInt(R.styleable.RotateLayout_Layout_layout_angle, 0);
}
public LayoutParams(ViewGroup.LayoutParams layoutParams) {
super(layoutParams);
}
}
public RotateLayout(Context context) {
super(context);
}
public RotateLayout(Context context, AttributeSet attrs) {
super(context, attrs);
setWillNotDraw(false);
}
public View getView() {
return view;
}
@Override
protected void onFinishInflate() {
super.onFinishInflate();
view = getChildAt(0);
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
final LayoutParams layoutParams = (LayoutParams) view.getLayoutParams();
if(angle != layoutParams.angle) {
angle = layoutParams.angle;
angleChanged = true;
}
if(Math.abs(angle % 180) == 90) {
measureChild(view, heightMeasureSpec, widthMeasureSpec);
setMeasuredDimension(
resolveSize(view.getMeasuredHeight(), widthMeasureSpec),
resolveSize(view.getMeasuredWidth(), heightMeasureSpec));
}
else {
measureChild(view, widthMeasureSpec, heightMeasureSpec);
setMeasuredDimension(
resolveSize(view.getMeasuredWidth(), widthMeasureSpec),
resolveSize(view.getMeasuredHeight(), heightMeasureSpec));
}
}
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
if(changed || angleChanged) {
layoutRectF.set(0, 0, r - l, b - t);
layoutTransitionMatrix.setRotate(angle, layoutRectF.centerX(), layoutRectF.centerY());
layoutTransitionMatrix.mapRect(layoutRectFRotated, layoutRectF);
layoutRectFRotated.round(viewRectRotated);
angleChanged = false;
}
view.layout(viewRectRotated.left, viewRectRotated.top, viewRectRotated.right, viewRectRotated.bottom);
}
@Override
protected void dispatchDraw(Canvas canvas) {
canvas.save();
canvas.rotate(-angle, getWidth() / 2f, getHeight() / 2f);
super.dispatchDraw(canvas);
canvas.restore();
}
@Override
public ViewParent invalidateChildInParent(int[] location, Rect dirty) {
invalidate();
return super.invalidateChildInParent(location, dirty);
}
@Override
public boolean dispatchTouchEvent(MotionEvent event) {
touchPoint[0] = event.getX();
touchPoint[1] = event.getY();
layoutTransitionMatrix.mapPoints(childTouchPoint, touchPoint);
event.setLocation(childTouchPoint[0], childTouchPoint[1]);
return super.dispatchTouchEvent(event);
}
@Override
public ViewGroup.LayoutParams generateLayoutParams(AttributeSet attrs) {
return new RotateLayout.LayoutParams(getContext(), attrs);
}
@Override
protected boolean checkLayoutParams(ViewGroup.LayoutParams layoutParams) {
return layoutParams instanceof RotateLayout.LayoutParams;
}
@Override
protected ViewGroup.LayoutParams generateLayoutParams(ViewGroup.LayoutParams layoutParams) {
return new RotateLayout.LayoutParams(layoutParams);
}
private View view;
private int angle;
private final Matrix layoutTransitionMatrix = new Matrix();
private final Rect viewRectRotated = new Rect();
private final RectF layoutRectF = new RectF();
private final RectF layoutRectFRotated = new RectF();
private final float[] touchPoint = new float[2];
private final float[] childTouchPoint = new float[2];
private boolean angleChanged = true;
}
attrs.xml(将此文件添加到res / values文件夹)
<?xml version="1.0" encoding="utf-8"?>
<resources>
<declare-styleable name="RotateLayout_Layout">
<attr name="layout_angle" format="integer" />
</declare-styleable>
</resources>
用法示例:
<com.you.package.name.RotateLayout
xmlns:app="http://schemas.android.com/apk/res/com.you.package.name"
android:layout_width="wrap_content"
android:layout_height="wrap_content" >
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:layout_angle="-90"
android:text="Rotated Button"/>
</com.you.package.name.RotateLayout>