C ++自定义流操纵器,用于更改流上的下一个项目

时间:2009-04-28 20:03:59

标签: c++ stream

在C ++中,要以十六进制打印数字,请执行以下操作:

int num = 10;
std::cout << std::hex << num; // => 'a'

我知道我可以创建一个只需要向流添加内容的操纵器:

std::ostream& windows_feed(std::ostream& out)
{
    out << "\r\n";
    return out;
}

std::cout << "Hello" << windows_feed; // => "Hello\r\n"

但是,如何创建一个像“十六进制”一样修改项目中的项目的操纵器?举个简单的例子,我如何在这里创建plusone操纵器?:

int num2 = 1;
std::cout << "1 + 1 = " << plusone << num2; // => "1 + 1 = 2"

// note that the value stored in num2 does not change, just its display above.
std::cout << num2; // => "1"

7 个答案:

答案 0 :(得分:69)

首先,您必须将一些状态存储到每个流中。您可以使用函数iword和传递给它的索引(由xalloc给出):

inline int geti() { 
    static int i = ios_base::xalloc();
    return i;
}

ostream& add_one(ostream& os) { os.iword(geti()) = 1; return os; } 
ostream& add_none(ostream& os) { os.iword(geti()) = 0; return os; }

在适当的位置,您可以检索所有流中的某个状态。现在,您只需要挂钩相应的输出操作。数字输出由构面完成,因为它可能依赖于区域设置。所以你可以做到

struct my_num_put : num_put<char> {
    iter_type 
    do_put(iter_type s, ios_base& f, char_type fill, long v) const { 
        return num_put<char>::do_put(s, f, fill, v + f.iword(geti())); 
    } 

    iter_type 
    do_put(iter_type s, ios_base& f, char_type fill, unsigned long v) const { 
        return num_put<char>::do_put(s, f, fill, v + f.iword(geti())); 
    } 
}; 

现在,你可以测试一下这些东西。

int main() {
    // outputs: 11121011
    cout.imbue(locale(locale(),new my_num_put));
    cout << add_one << 10 << 11 
         << add_none << 10 << 11;
}

如果您希望只增加下一个号码,请在每次拨打0后再将该字词设置为do_put

答案 1 :(得分:13)

我完全同意Neil Butterworth关于这一点,但是在你使用的特定情况下,你可以完成这个完全可怕的黑客攻击。不要在任何生产代码中执行此操作。它有很多错误。一方面它只适用于上面的单行,它不会改变底层流的状态。

class plusone_stream : public std::ostream
{
  public:
    std::ostream operator<<(int i)
    {
      _out << i+1;
      return *this;
    }
};

std::ostream& plusone(std::ostream& out)
{
    return plusone_stream(out);
}

答案 2 :(得分:2)

这不是你问题的直接答案,但是你不认为使用普通的旧函数比编写一个完整的机械手更容易实现和使用更清楚吗?

#include <sstream>

template<typename T>
std::string plusone(T const& t) {
    std::ostringstream oss;
    oss << (t + 1);
    return oss.str();
}

用法:

cout << plusone(42);

通过“明确使用”,我的意思是用户不需要问自己,“它是否仅影响下一个项目或所有后续项目?”从检查中可以明显看出,只有函数的参数受到影响。

(对于plusone()示例,您只需返回T即可进一步简化,但返回std::string则适用于一般情况。)

答案 3 :(得分:1)

我在不使用<iomanip>的情况下为您的测试用例创建了一个简单的解决方案。我不能保证同样的方法在现实生活中会起作用。

基本方法是cout << plusone返回一个临时辅助对象(PlusOnePlus),后者又有重载的operator <<执行添加。

我在Windows上测试过它:

PlusOne plusone;
cout << plusone << 41
按预期,

产生“42”。这是代码:

class PlusOnePlus {
public:
    PlusOnePlus(ostream& os) : m_os(os) {}
    // NOTE: This implementation relies on the default copy ctor,
    // assignment, etc.
private:
    friend ostream& operator << (PlusOnePlus& p, int n);
    ostream& m_os;
};

class PlusOne {
public:
    static void test(ostream& os);
};

PlusOnePlus operator << (ostream& os, const PlusOne p)
{
    return PlusOnePlus(os);
}

ostream& operator << (PlusOnePlus& p, int n)
{
    return p.m_os << n + 1;
}

void PlusOne::test(ostream& os)
{
    PlusOne plusone;
    os << plusone << 0 << endl;
    os << plusone << 41 << endl;
}

编辑:对代码进行了评论,指出我依赖于PlusOnePlus的默认复制构造函数(等)。一个强大的实现可能会定义这些

答案 4 :(得分:1)

你必须玩streamstates。我已经为这个主题添加了以下链接:

由于Maciej Sobczak图书馆不再在网上提供,并且许可证允许我这样做,(如果我错了,请纠正我),这里是我的主要文件的副本,我已设法从遗忘中挽救:

// streamstate.h
//
// Copyright (C) Maciej Sobczak, 2002, 2003
//
// Permission to copy, use, modify, sell and distribute this software is
// granted provided this copyright notice appears in all copies.  This software
// is provided "as is" without express or implied warranty, and with no claim
// as to its suitability for any purpose.
//
// <http://lists.boost.org/Archives/boost/2002/10/38275.php>
// <http://www.ddj.com/dept/cpp/184402062?pgno=1>
// <http://www.msobczak.com/prog/publications.html>

#ifndef STREAMSTATE_H_INCLUDED
#define STREAMSTATE_H_INCLUDED

#include <ios>
#include <istream>
#include <ostream>

// helper exception class, thrown when the source of error
// was in one of the functions managing the additional state storage
class StreamStateException : public std::ios_base::failure
{
public:
    explicit StreamStateException()
        : std::ios_base::failure(
            "Error while managing additional IOStream state.")
    {
    }
};

// State should be:
// default-constructible
// copy-constructible
// assignable

// note: the "void *" slot is used for storing the actual value
//       the "long" slot is used to propagate the error flag
template
<
    class State,
    class charT = char,
    class traits = std::char_traits<charT>
>
class streamstate
{
public:
    // construct with the default state value
    streamstate() {}

    // construct with the given stream value
    streamstate(const State &s) : state_(s) {}

    // modifies the stream
    std::basic_ios<charT, traits> &
    modify(std::basic_ios<charT, traits> &ios) const
    {
        long *errslot;
        void *&p = state_slot(ios, errslot);

        // propagate the error flag to the real stream state
        if (*errslot == std::ios_base::badbit)
        {
            ios.setstate(std::ios_base::badbit);
            *errslot = 0;
        }

        // here, do-nothing-in-case-of-error semantics
        if (ios.bad())
            return ios;

        if (p == NULL)
        {
            // copy existing state object if this is new slot
            p = new State(state_);
            ios.register_callback(state_callback, 0);
        }
        else
            *static_cast<State*>(p) = state_;

        return ios;
    }

    // gets the current (possibly default) state from the slot
    static State & get(std::basic_ios<charT, traits> &ios)
    {
        long *errslot;
        void *&p = state_slot(ios, errslot);

        // propagate the error flag to the real stream state
        if (*errslot == std::ios_base::badbit)
        {
            ios.setstate(std::ios_base::badbit);
            *errslot = 0;
        }

        // this function returns a reference and therefore
        // the only sensible error reporting is via exception
        if (ios.bad())
            throw StreamStateException();

        if (p == NULL)
        {
            // create default state if this is new slot
            p = new State;
            ios.register_callback(state_callback, 0);
        }

        return *static_cast<State*>(p);
    }

private:
    // manages the destruction and format copying
    // (in the latter case performs deep copy of the state)
    static void state_callback(std::ios_base::event e,
        std::ios_base &ios, int)
    {
        long *errslot;
        if (e == std::ios_base::erase_event)
        {
            // safe delete if state_slot fails
            delete static_cast<State*>(state_slot(ios, errslot));
        }
        else if (e == std::ios_base::copyfmt_event)
        {
            void *& p = state_slot(ios, errslot);
            State *old = static_cast<State*>(p);

            // Standard forbids any exceptions from callbacks
            try
            {
                // in-place deep copy
                p = new State(*old);
    }
            catch (...)
            {
                // clean the value slot and
                // set the error flag in the error slot
                p = NULL;
                *errslot = std::ios_base::badbit;
            }
        }
    }

    // returns the references to associated slot
    static void *& state_slot(std::ios_base &ios, long *&errslot)
    {
        static int index = std::ios_base::xalloc();
        void *&p = ios.pword(index);
        errslot = &(ios.iword(index));

        // note: if pword failed,
        // then p is a valid void *& initialized to 0
        // (27.4.2.5/5)

        return p;
    }

    State state_;
};

// partial specialization for iword functionality
template
<
    class charT,
    class traits
>
class streamstate<long, charT, traits>
{
public:
    // construct with the default state value
    streamstate() {}

    // construct with the given stream value
    streamstate(long s) : state_(s) {}

    // modifies the stream
    // the return value is not really useful,
    // it has to be downcasted to the expected stream type
    std::basic_ios<charT, traits> &
    modify(std::basic_ios<charT, traits> &ios) const
    {
        long &s = state_slot(ios);
        s = state_;

        return ios;
    }

    static long & get(std::basic_ios<charT, traits> &ios)
    {
        return state_slot(ios);
    }

private:
    static long & state_slot(std::basic_ios<charT, traits> &ios)
    {
        static int index = std::ios_base::xalloc();
        long &s = ios.iword(index);

        // this function returns a reference and we decide
        // to report errors via exceptions
        if (ios.bad())
            throw StreamStateException();

        return s;
    }

    long state_;
};

// convenience inserter for ostream classes
template
<
    class State,
    class charT,
    class traits
>
std::basic_ostream<charT, traits> &
operator<<(std::basic_ostream<charT, traits> &os,
    const streamstate<State> &s)
{
    s.modify(os);
    return os;
}

// convenience extractor for istream classes
template
<
    class State,
    class charT,
    class traits
>
std::basic_istream<charT, traits> &
operator>>(std::basic_istream<charT, traits> &is,
    const streamstate<State> &s)
{
    s.modify(is);
    return is;
}

// the alternative if there is a need to have
// many different state values of the same type
// here, the instance of streamstate_value encapsulates
// the access information (the slot index)

template
<
    class State,
    class charT = char,
    class traits = std::char_traits<char>
>
class streamstate_value
{
public:

    streamstate_value()
        : index_(-1)
    {
    }

    // returns a reference to current (possibly default) state
    State & get(std::basic_ios<charT, traits> &ios)
    {
        long *errslot;
        void *&p = state_slot(ios, errslot, index_);

        // propagate the error flag to the real stream state
        if (*errslot == std::ios_base::badbit)
        {
            ios.setstate(std::ios_base::badbit);
            *errslot = 0;
        }

        // this function returns a reference and the only
        // sensible way of error reporting is via exception
        if (ios.bad())
            throw StreamStateException();

        if (p == NULL)
        {
            // create default state if this is new slot
            p = new State;
            ios.register_callback(state_callback, index_);
        }

        return *static_cast<State*>(p);
    }

private:

    // manages the destruction and format copying
    // (in the latter case performs deep copy of the state)
    static void state_callback(std::ios_base::event e,
        std::ios_base &ios, int index)
    {
        long *errslot;
        if (e == std::ios_base::erase_event)
        {
            // safe delete if state_slot fails
            delete static_cast<State*>(state_slot(ios, errslot, index));
        }
        else if (e == std::ios_base::copyfmt_event)
        {
            void *& p = state_slot(ios, errslot, index);
            State *old = static_cast<State*>(p);

            // Standard forbids any exceptions from callbacks
            try
            {
                // in-place deep copy
                p = new State(*old);
    }
            catch (...)
            {
                // clean the value slot and set the error flag
                // in the error slot
                p = NULL;
                *errslot = std::ios_base::badbit;
            }
        }
    }

    // returns the references to associated slot
    static void *& state_slot(std::ios_base &ios,
        long *& errslot, int & index)
    {
        if (index < 0)
        {
            // first index usage
            index = std::ios_base::xalloc();
        }

        void *&p = ios.pword(index);
        errslot = &(ios.iword(index));

        // note: if pword failed,
        // then p is a valid void *& initialized to 0
        // (27.4.2.5/5)

        return p;
    }

    int index_;
};

// partial specialization for iword functionality
template
<
    class charT,
    class traits
>
class streamstate_value<long, charT, traits>
{
public:
    // construct with the default state value
    streamstate_value()
        : index_(-1)
    {
    }

    long & get(std::basic_ios<charT, traits> &ios)
    {
        if (index_ < 0)
        {
            // first index usage
            index_ = std::ios_base::xalloc();
        }

        long &s = ios.iword(index_);
        if (ios.bad())
            throw StreamStateException();

        return s;
    }

private:
    long index_;
};

#endif // STREAMSTATE_H_INCLUDED 

答案 5 :(得分:0)

litb的方法是“正确的方法”,对复杂的东西来说是必要的,但是这样的东西就足够了。增加隐私和友谊。

struct PlusOne
{
   PlusOne(int i) : i_(i) { }
   int i_;
};

std::ostream &
operator<<(std::ostream &o, const PlusOne &po)
{
   return o << (po.i_ + 1);
}

std::cout << "1 + 1 = " << PlusOne(num2); // => "1 + 1 = 2"

在这个简单的例子中,创建和流式传输临时对象似乎没有比定义一个已经建议的函数plusOne()更有帮助。但是假设你希望它像这样工作:

std::ostream &
operator<<(std::ostream &o, const PlusOne &po)
{
   return o << po.i_ << " + 1 = " << (po.i_ + 1);
}

std::cout << PlusOne(num2); // => "1 + 1 = 2"

答案 6 :(得分:-1)

hexdecoct操纵者只需更改现有basefield的{​​{1}}属性。

有关这些操纵者的详细信息,请参阅C++ Reference

Neil Butterworth's answer中发布时,您需要扩展现有的流类,或者创建自己的流类,以便拥有影响插入流中的未来值的操纵器。

stream操纵器的示例中,流对象必须具有内部标志,以指示应将其添加到所有插入的值。 plusone操纵器只需设置该标志,处理流插入的代码将在插入数字之前检查该标志。