方案如下:
我有一个活动 RunTrainingWorkoutsView ,它使用XML布局_run_workout.xml_,其中一些标签由 CountDownTimer 更新。工作得很好......
现在,除了每秒通过 onTick() CountDownTimer对象的回调方法更新的标签之外,我想在我的_run_workout.xml layout_中添加一个自定义曲面视图来绘制一些更新的弧。每秒都使用相同的 onTick()方法......
我的run_workout.xml:
<training.timer.CounterClockView
android:id="@+id/counter_clock_surface"
android:layout_width="300dp"
android:layout_height="240dp">
</training.timer.CounterClockView>
我的自定义视图扩展了 surfaceView
public class CounterClockView extends SurfaceView {
Paint paint = new Paint();
Paint paint2 = new Paint();
final RectF rect = new RectF();
final RectF rect2 = new RectF();
int counterArcAngle = 15;
//constructor
public CounterClockView(Context context, AttributeSet attributeSet) {
super(context);
//setting some paint properties...
this.setBackgroundColor(Color.TRANSPARENT);
}
@Override
public void onDraw(Canvas canvas) {
rect.set(50, 50, 150, 150);
rect2.set(50, 50, 150, 150);
this.layout(0, 0, 200, 200);
canvas.drawArc(rect, -90, 360, false, paint);
canvas.drawArc(rect2, -90, counterArcAngle, false, paint2);
}
扩展活动的主要类是使用以下代码在布局中获取对自定义 surfaceView 的引用:
//counterClockView is declared outside of onCreate() as CounterClockView counterClockView;
//later in onCreate(){....
counterClockView = (CounterClockView) findViewById(R.id.counter_clock_surface);
问题是改变了customView对象(counterClockView)的成员变量的值
counterClockView.counterArcAngle = 10;
会让应用程序崩溃......
另外,从我的主要活动开始,我想调用 invalidate()方法在更改 counterArcAngle 值后重做表面视图,但这会导致应用程序崩溃...
为什么无法创建 counterClockView 对象并将其引用到相同类型的xml布局元素并更改其外观,使其无效等?
编辑LogCat :
threadid=1: thread exiting with uncaught exception (group=0x40015560)
ERROR/AndroidRuntime(487): FATAL EXCEPTION: main
ERROR/AndroidRuntime(487): java.lang.RuntimeException: Unable to start activity ComponentInfo{training.timer/training.timer.RunTrainingWorkoutsView}: java.lang.NullPointerException
ERROR/AndroidRuntime(487): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1647)
ERROR/AndroidRuntime(487): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1663)
ERROR/AndroidRuntime(487): at android.app.ActivityThread.access$1500(ActivityThread.java:117)
ERROR/AndroidRuntime(487): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:931)
ERROR/AndroidRuntime(487): at android.os.Handler.dispatchMessage(Handler.java:99)
ERROR/AndroidRuntime(487): at android.os.Looper.loop(Looper.java:123)
ERROR/AndroidRuntime(487): at android.app.ActivityThread.main(ActivityThread.java:3683)
ERROR/AndroidRuntime(487): at java.lang.reflect.Method.invokeNative(Native Method)
ERROR/AndroidRuntime(487): at java.lang.reflect.Method.invoke(Method.java:507)
ERROR/AndroidRuntime(487): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839)
ERROR/AndroidRuntime(487): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597)
ERROR/AndroidRuntime(487): at dalvik.system.NativeStart.main(Native Method)
ERROR/AndroidRuntime(487): Caused by: java.lang.NullPointerException
ERROR/AndroidRuntime(487): at training.timer.RunTrainingWorkoutsView.onCreate(RunTrainingWorkoutsView.java:72)
ERROR/AndroidRuntime(487): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047)
ERROR/AndroidRuntime(487): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1611)
ERROR/AndroidRuntime(487): ... 11 more
答案 0 :(得分:6)
我把头撞到墙上3天后,谷歌搜索,stacOverflowing等。
实际上,这是一个愚蠢的小事......
我的XML文件,我定义了包含一些常见的android视图(即textView和按钮)的布局,以及我的自定义视图 CounterClockView :
<training.timer.CounterClockView
android:id="@+id/counter_clock_surface"
android:layout_width="300dp"
android:layout_height="240dp">
我必须再添加一行!
<training.timer.CounterClockView
xmlns:android="http://schemas.android.com/apk/res/android" !!!
android:id="@+id/counter_clock_surface"
android:layout_width="300dp"
android:layout_height="240dp">
</training.timer.CounterClockView>
我不知道为什么这个命名空间行产生了如此巨大的差异,但效果很好!
现在,我可以在 CountDownTimer()的每个 onTick()上从我的主要活动更新我的自定义视图...
以下答案非常有用: findViewById() returns null for custom component in layout XML, not for other components
答案 1 :(得分:3)
有同样的问题,所以我只在我的自定义视图的Java类中实现了所有三个构造函数以及onDrow方法,它就像一个魅力。试试吧。
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.util.AttributeSet;
import android.view.View;
public class CustomWorldWideView extends View {
public CustomWorldWideView(Context context) {
super(context);
}
public CustomWorldWideView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public CustomWorldWideView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
//Some simple draw on the view...
Paint paint = new Paint();
paint.setStyle(Paint.Style.FILL);
paint.setColor(Color.parseColor("#FFA800"));
Path path = new Path();
path.moveTo(0, 0);
path.lineTo(getWidth() / 2, 0);
path.lineTo(getWidth(), getHeight()/2);
path.lineTo(getWidth() / 2, getHeight());
path.lineTo( 0, getHeight());
path.lineTo( 0, 0);
canvas.drawPath(path, paint);
}
}
XML:
<PackageName.CustomWorldWideView
android:layout_width="56.00dp"
android:layout_height="43dp"
android:id="@+id/world_wide_grid_view_2"
/>