这有点棘手。我正在构建一个Carousel视图,它在加载时使用jQuery连接起来。
这是标记:
<div class="carousel" data-direction="v" id="carousel1">
<div class="card-cont">
<div id="card1" class="card">This is Card 1</div>
<div id="card2" class="card">This is Card 2</div>
<div id="card3" class="card">This is Card 3</div>
<div id="card4" class="card">This is Card 4</div>
</div>
</div>
<div class="carousel" data-direction="h" id="carousel2">
<div class="card-cont">
<div id="card5" class="card">This is Card 1</div>
<div id="card6" class="card">This is Card 2</div>
<div id="card7" class="card">This is Card 3</div>
<div id="card8" class="card">This is Card 4</div>
</div>
</div>
使用jQuery,我遍历所有.carousel
元素并连接功能。代码是面向对象的,我在这里发布了一些jsFiddle&gt; http://jsfiddle.net/eZbUB/
问题在于,每当我在页面上有多个轮播时,事件(即更换卡片)仅应用于页面上的最后轮播。有没有人有办法解决吗?指示器和尺寸等的定位功能都可以正常工作。这是完整的jQuery代码:
$(function(){
$('.carousel').each(function() { Carousel.init($(this)); });
});
var Carousel = {
container : null,
card_container : null,
cards : [ ],
card_width : 0,
no_cards : 0,
indicator : { },
current_card : 0,
direction : 'h',
init : function(container) {
// Assin vars:
var self = this;
this.container = container;
this.card_container = this.container.find('.card-cont');
this.cards = this.container.find('div.card');
this.card_width = this.container.width();
this.no_cards = this.cards.length;
this.direction = $(this.container).attr('data-direction');
// Size the container:
this.card_container.width((this.card_width * this.no_cards))
// Add an indicator:
this.indicator = $('<ul class="card-indicator" />');
this.indicator.items = [ ];
if(this.direction == 'v') { this.indicator.addClass('vertical'); }
for(var i = 0; i < this.no_cards; i++)
{
$(this.cards[i]).width(this.card_width);
var indicator_item = $('<li />');
indicator_item.click(function() { self.setCard($(this).index()); });
this.indicator.append(indicator_item);
this.indicator.items.push(indicator_item);
}
this.indicator.appendTo(this.container);
// Position the indicator:
if(this.direction == 'h')
{
var indicator_top_pos = ((this.container.offset().top + this.container.height()) - this.indicator.height());
var indicator_left_pos = (this.container.width() - this.indicator.width()) / 2;
this.indicator.css({ top: indicator_top_pos, left: indicator_left_pos });
}
else
{
var indicator_top_pos = (this.container.height() - this.indicator.height()) / 2;
var indicator_left_pos = (this.container.offset().left + this.container.width()) - 20;
this.indicator.css({ top: indicator_top_pos, left: indicator_left_pos });
}
// Add the current styles to everything:
$(this.cards[0]).addClass('current');
this.indicator.items[0].addClass('current');
// Hook up the drag events:
var mouse_start_x = 0;
var mouse_end_x = 0;
var mouse_start_y = 0;
var mouse_end_y = 0;
var direction_x = null;
var direction_y = null;
var next_index = 0;
this.container.mousedown(function(e) {
mouse_start_x = e.pageX;
mouse_start_y = e.pageY;
});
this.container.mouseup(function(e) {
mouse_end_x = e.pageX;
mouse_end_y = e.pageY;
alert(self.container.attr('id'));
if(mouse_end_x > mouse_start_x) { direction_x = 'right'; }
if(mouse_end_x < mouse_start_x) { direction_x = 'left'; }
if(mouse_end_y > mouse_start_y) { direction_y = 'down'; }
if(mouse_end_y < mouse_start_y) { direction_y = 'up'; }
switch(self.direction)
{
case 'v':
if(direction_y == 'down') { next_index = (self.current_card == 0) ? 0 : self.current_card - 1; }
if(direction_y == 'up') { next_index = (self.current_card == (self.no_cards - 1)) ? self.current_card : self.current_card + 1; }
break;
case 'h':
default:
if(direction_x == 'right') { next_index = (self.current_card == (self.no_cards - 1)) ? self.current_card : self.current_card + 1; }
if(direction_x == 'left') { next_index = (self.current_card == 0) ? 0 : self.current_card - 1; }
break;
}
self.setCard(next_index);
});
// Return the object (we use init as a constructor):
return this;
},
// Function to check if we're on the last card:
onLastCard : function() {
return (this.current_card == (this.indicator.items.length - 1)) ? true : false;
},
// Function to check if we're on the first card:
onFirstCard : function() {
return (this.current_card == 0) ? true : false;
},
setCard : function(index) {
// If the index matches the current one, don't do anything:
if(index == this.current_card)
{
return;
}
else
{
// Calculate the left position we need to move:
var new_left_pos = this.card_width * index;
this.card_container.css({ left: -new_left_pos });
this.indicator.items[this.current_card].removeClass('current');
this.indicator.items[index].addClass('current');
this.current_card = index;
return true;
}
},
};
我尝试了其他替代方案(例如bind()
和live()
,但两者都没有效果)。最感激的任何帮助。
答案 0 :(得分:5)
您在Carousel.init
函数init
内呼叫this
的方式始终为Carousel
- 也就是说,只有一个。这就是为什么你只看到它被应用到最后一个。
我会将Carousel
重新设置为构造函数(与new
一起使用的那种)。 @Boo刚刚在new
前面抛出一个Carousel.init
,这是一个好的开始,但是正在创建的对象将没有你放在Carousel
上的各种属性。 / p>
这是一个快速的改造;它完全未经测试,但应该带你朝着正确的方向前进:
// Scoping function so our various member functions can have proper names
var Carousel = (function() {
// The constructor function
function Carousel() {
// Assign vars:
var self = this; // Important for the event handler closures
this.container = container;
this.card_container = this.container.find('.card-cont');
this.cards = this.container.find('div.card');
this.card_width = this.container.width();
this.no_cards = this.cards.length;
this.direction = $(this.container).attr('data-direction');
// Size the container:
this.card_container.width((this.card_width * this.no_cards))
// Add an indicator:
this.indicator = $('<ul class="card-indicator" />');
this.indicator.items = [ ];
if(this.direction == 'v') { this.indicator.addClass('vertical'); }
for(var i = 0; i < this.no_cards; i++)
{
$(this.cards[i]).width(this.card_width);
var indicator_item = $('<li />');
indicator_item.click(function() { self.setCard($(this).index()); });
this.indicator.append(indicator_item);
this.indicator.items.push(indicator_item);
}
this.indicator.appendTo(this.container);
// Position the indicator:
if(this.direction == 'h')
{
var indicator_top_pos = ((this.container.offset().top + this.container.height()) - this.indicator.height());
var indicator_left_pos = (this.container.width() - this.indicator.width()) / 2;
this.indicator.css({ top: indicator_top_pos, left: indicator_left_pos });
}
else
{
var indicator_top_pos = (this.container.height() - this.indicator.height()) / 2;
var indicator_left_pos = (this.container.offset().left + this.container.width()) - 20;
this.indicator.css({ top: indicator_top_pos, left: indicator_left_pos });
}
// Add the current styles to everything:
$(this.cards[0]).addClass('current');
this.indicator.items[0].addClass('current');
// Hook up the drag events:
var mouse_start_x = 0;
var mouse_end_x = 0;
var mouse_start_y = 0;
var mouse_end_y = 0;
var direction_x = null;
var direction_y = null;
var next_index = 0;
this.container.mousedown(function(e) {
mouse_start_x = e.pageX;
mouse_start_y = e.pageY;
});
this.container.mouseup(function(e) {
mouse_end_x = e.pageX;
mouse_end_y = e.pageY;
alert(self.container.attr('id'));
if(mouse_end_x > mouse_start_x) { direction_x = 'right'; }
if(mouse_end_x < mouse_start_x) { direction_x = 'left'; }
if(mouse_end_y > mouse_start_y) { direction_y = 'down'; }
if(mouse_end_y < mouse_start_y) { direction_y = 'up'; }
switch(self.direction)
{
case 'v':
if(direction_y == 'down') { next_index = (self.current_card == 0) ? 0 : self.current_card - 1; }
if(direction_y == 'up') { next_index = (self.current_card == (self.no_cards - 1)) ? self.current_card : self.current_card + 1; }
break;
case 'h':
default:
if(direction_x == 'right') { next_index = (self.current_card == (self.no_cards - 1)) ? self.current_card : self.current_card + 1; }
if(direction_x == 'left') { next_index = (self.current_card == 0) ? 0 : self.current_card - 1; }
break;
}
self.setCard(next_index);
});
// No need to return `this`, that's what constructor functions do by default
}
// Our various member functions, we'll assign them to the prototype below
// Function to check if we're on the last card:
function Carousel$onLastCard() {
return (this.current_card == (this.indicator.items.length - 1)) ? true : false;
}
// Function to check if we're on the first card:
function Carousel$onFirstCard() {
return (this.current_card == 0) ? true : false;
}
function Carousel$setCard(index) {
// If the index matches the current one, don't do anything:
if(index == this.current_card)
{
return;
}
else
{
// Calculate the left position we need to move:
var new_left_pos = this.card_width * index;
this.card_container.css({ left: -new_left_pos });
this.indicator.items[this.current_card].removeClass('current');
this.indicator.items[index].addClass('current');
this.current_card = index;
return true;
}
}
// Fill in the prototype that will be assigned to all objects created
// via `new Carousel`:
Carousel.prototype.onLastCard = Carousel$onLastCard;
Carousel.prototype.onFirstCard = Carousel$onFirstCard;
Carousel.prototype.setCard = Carousel$setCard;
// Return our constructor out of the scoping function to be assigned
// to the public var
return Carousel;
})();
然后使用是:
$(function(){
$('.carousel').each(function() { new Carousel($(this)); });
});
同样,上述内容并不意味着完美,完成和拂尘。这是为了演示如何将Carousel
重新构造为构造函数并在其原型上设置函数,以便将它们分配给通过new Carousel
创建的实例。需要进行一些调试。我很高兴看到您已经在事件处理程序中处理了this
的问题(通过您之前self
的{{1}}变量,现在是init
功能)。
一些可能有用的阅读:
答案 1 :(得分:1)
在迭代轮播div时,每次都创建一个新的Carousel对象:
$(function(){
$('.carousel').each(function() { new Carousel.init($(this)); });
});