我正在尝试从包文件夹中运行我的JFrame(它已正常工作并已正确设置)。问题是它编译并运行但我看不到任何东西,因为没有错误我不知道要修复什么。我可能忽略了一些非常小的东西,但我无法指出它。这段代码是我的Main类和我将使用的第一个JFrame类。关于如何最有效地从包中实现JFrame的任何想法都将非常感激。
import GroupProject.GUI.Package.*;
import javax.swing.*;
import java.awt.*;
import java.io.*;
public class TestGuiApp1
{
public static void main(String[] Args)
{
// Gets screen dimensions to be used to center JFrame
Toolkit tk = Toolkit.getDefaultToolkit();
Dimension d = tk.getScreenSize();
//creates new Main Menu Frame from GUI packages
new MainMenuFrame();
//constraints and unlocking/locking features
//setLocation((d.width/2)-350, (d.height/2)-350);
//setResizable(false);
}
}
// 从包
开始JFrame类 package GroupProject.GUI.Package;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import com.sun.java.swing.plaf.nimbus.*;
public class MainMenuFrame extends JFrame
{
private JButton guess_word,
guess_number,
player_stats;
private JLabel pic_label = new JLabel(new ImageIcon("Question-Mark-Man.jpg"));
public MainMenuFrame()
{
try {
UIManager.setLookAndFeel(new NimbusLookAndFeel()
{
public UIDefaults getDefaults()
{
UIDefaults ret = super.getDefaults();
ret.put("defaultFont",
new Font(Font.MONOSPACED, Font.BOLD, 16));
return ret;
}
});
JPanel p1 = new JPanel();
JPanel p2 = new JPanel();
ButtonListener listener = new ButtonListener();
// Panel Size
setPreferredSize(new Dimension(550, 300));
// Background Color
setBackground(new Color(127, 157, 217));
p1.setBackground(new Color(127, 157, 217));
// -------------------- Buttons -------------------
// Guess a word Button
guess_word = new JButton("Guess a word", new ImageIcon("word game.png"));
guess_word.setFont(new Font("ariel narrow",Font.BOLD,24));
guess_word.addActionListener(listener);
p1.add(guess_word);
// Guess a number Button
guess_number = new JButton("Guess a number", new ImageIcon("number game.png"));
guess_number.setFont(new Font("ariel narrow",Font.BOLD,24));
guess_number.addActionListener(listener);
p1.add(guess_number);
// View player stats button
player_stats = new JButton("Player Stats", new ImageIcon("stats2.png"));
player_stats.setFont(new Font("ariel narrow",Font.BOLD,24));
player_stats.addActionListener(listener);
p1.add(player_stats);
// ---------------------------------------------------
// ============ Layouts using group layout ============
GroupLayout layout = new GroupLayout(this);
this.setLayout(layout);
layout.setHorizontalGroup(layout.createParallelGroup(GroupLayout.Alignment.LEADING)
.addGroup(layout.createSequentialGroup()
.addContainerGap()
.addGroup(layout.createParallelGroup(GroupLayout.Alignment.TRAILING, false)
.addComponent(guess_word, GroupLayout.PREFERRED_SIZE, 280,
GroupLayout.PREFERRED_SIZE)
.addComponent(guess_number, GroupLayout.PREFERRED_SIZE, 280,
GroupLayout.PREFERRED_SIZE)
.addComponent(player_stats, GroupLayout.PREFERRED_SIZE, 280,
GroupLayout.PREFERRED_SIZE))
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.UNRELATED)
.addComponent(p2, GroupLayout.DEFAULT_SIZE,
GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
.addContainerGap()));
layout.setVerticalGroup(layout.createParallelGroup(GroupLayout.Alignment.LEADING)
.addGroup(layout.createSequentialGroup()
.addContainerGap()
.addGroup(layout.createParallelGroup(GroupLayout.Alignment.TRAILING, false)
.addComponent(p2, GroupLayout.Alignment.LEADING, GroupLayout.DEFAULT_SIZE,
GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
.addGroup(GroupLayout.Alignment.LEADING, layout.createSequentialGroup()
.addComponent(guess_word, GroupLayout.PREFERRED_SIZE, 60,
GroupLayout.PREFERRED_SIZE)
.addPreferredGap(LayoutStyle.ComponentPlacement.UNRELATED)
.addComponent(guess_number, GroupLayout.PREFERRED_SIZE, 60,
GroupLayout.PREFERRED_SIZE)
.addPreferredGap(LayoutStyle.ComponentPlacement.UNRELATED)
.addComponent(player_stats, GroupLayout.PREFERRED_SIZE, 60,
GroupLayout.PREFERRED_SIZE)))
.addContainerGap(239, Short.MAX_VALUE)));
// ===================================================
p2.add(pic_label);
} catch (Exception ex)
{
throw new Error(ex);
}
}
private class ButtonListener implements ActionListener
{
public void actionPerformed(ActionEvent e)
{
//need to set values to remember what game the user wants to play
// before it goes to the SelectPlayerTypeFrame
if (e.getSource() == guess_word)
;//new MainMenu();
if (e.getSource() == guess_number)
; // new MainMenu();
if (e.getSource() == player_stats)
;//new MainMenu();
}
}
}
答案 0 :(得分:4)
你在哪里调用JFrame上的setVisible(true)?
即,
myFrame.setVisible(true);
或在你的情况下:
this.setVisible(true); // this is not necessary but here for clarity
另请注意,应在将所有组件添加到GUI并调用pack
后调用此方法(如本页另一个答案中所述)。
您将需要阅读Java Swing教程,了解如何创建Swing程序,因为这些知识对您非常有用:Swing Tutorials
另外,我强烈建议您不要使用NetBeans为您生成Swing代码,至少在游戏的这个阶段不会,直到您更多地了解Swing。代码生成器非常适合快速和脏代码创建,但如果您不了解Swing的细节,如果您想创建除最基本的GUI以外的任何东西,通常会遇到困难。我从经验中知道这一点。
答案 1 :(得分:4)
您永远不会将框架设置为可见,并且您不会在其上调用pack()
来告诉它对其子组件的大小。
JFrame frame = new MainMenuFrame();
frame.pack();
frame.setVisible(true);