我有一个Delphi 6 Pro应用程序,它使用DSPACK组件库从系统的首选音频输入设备向Skype发送音频。我正在使用TSampleGrabber组件进入Filter Graph链,然后将音频缓冲区发送到Skype。问题是我每秒只能听一次音频。换句话说,TSampleGrabber实例的OnBuffer()事件仅在Buffer参数中每秒触发一次具有完整秒数的数据。我需要知道如何修改我的Filter Graph链,以便以比每秒一次更快的间隔从输入设备抓取数据。如果可能的话,我想尽快每50毫秒或至少每100毫秒做一次。
My Filter Graph链由一个TFilter组成,该TFilter映射到顶部的系统首选音频输入设备。我将该滤波器的输出引脚连接到“WAV Dest”指定TFilter的输入引脚,这样我就可以获得PCM WAV格式的采样。然后,我将'WAV Dest'滤波器的输出引脚连接到TSampleGrabber实例的输入引脚。我需要更改什么才能以更快的间隔触发TSampleGrabber OnBuffer()事件?
更新:根据Roman R的回答,我能够实现我在下面显示的解决方案。一个说明。他的链接让我看到了以下有助于解决方案的博文:
http://sid6581.wordpress.com/2006/10/09/minimizing-audio-capture-latency-in-directshow/
// Variable declaration for output pin to manipulate.
var
intfCapturePin: IPin;
...............
// Put this code after you have initialized your audio capture device
// TFilter instance *and* set it's wave audio format. My variable for
// this is FFiltAudCap. I believe you need to set the buffer size before
// connecting up the pins of the Filters. The media type was
// retrieved earlier (theMediaType) when I initialized the audio
// input device Filter so you will need to do similarly.
// Get a reference to the desired output pin for the audio capture device.
with FFiltAudCap as IBaseFilter do
CheckDSError(findPin(StringToOleStr('Capture'), intfCapturePin));
if not Assigned(intfCapturePin) then
raise Exception.Create('Unable to find the audio input device''s Capture output pin.');
// Set the capture device buffer to 50 ms worth of audio data to
// reduce latency. NOTE: This will fail if the device does not
// support the latency you desire so make sure you watch out for that.
setBufferLatency(intfCapturePin as IAMBufferNegotiation, 50, theMediaType);
..................
// The setBufferLatency() procedure.
procedure setBufferLatency(
// A buffer negotiation interface pointer.
intfBufNegotiate: IAMBufferNegotiation;
// The desired latency in milliseconds.
bufLatencyMS: WORD;
// The media type the audio stream is set to.
theMediaType: TMediaType);
var
allocProp: _AllocatorProperties;
wfex: TWaveFormatEx;
begin
if not Assigned(intfBufNegotiate) then
raise Exception.Create('The buffer negotiation interface object is unassigned.');
// Calculate the number of bytes per second using the wave
// format belonging to the given Media Type.
wfex := getWaveFormat(theMediaType);
if wfex.nAvgBytesPerSec = 0 then
raise Exception.Create('The average bytes per second value for the given Media Type is 0.');
allocProp.cbAlign := -1; // -1 means "no preference".
// Calculate the size of the buffer needed to get the desired
// latency in milliseconds given the average bytes per second
// of the Media Type's audio format.
allocProp.cbBuffer := Trunc(wfex.nAvgBytesPerSec * (bufLatencyMS / 1000));
allocProp.cbPrefix := -1;
allocProp.cBuffers := -1;
// Try to set the buffer size to the desired.
CheckDSError(intfBufNegotiate.SuggestAllocatorProperties(allocProp));
end;
答案 0 :(得分:6)
我想你需要微调音频捕捉过滤器以捕获你想要的大小的缓冲区,即足够短以使整体延迟变小。
音频捕获过滤器在输出引脚上显示IAMBufferNegotiation
接口,SuggestAllocatorProperties
允许您指定缓冲区配置。
有关详细信息,请参阅:Configuring Windows Media Audio Encoder DMO to reduce delay。