到目前为止,在我的蛇游戏中,得分是用python shell打印的。我怎样才能在游戏窗口中打印出来呢?那么游戏和得分是在同一个窗口? 谢谢Eric
while running:
screen.fill((0, 0, 0))
worm.move()
worm.draw()
food.draw()
if worm.crashed:
exit();
elif worm.x <= 0 or worm.x >= w -1:
running = False
elif worm.y <= 0 or worm.y >= h-1:
running = False
elif worm.position() == food.position():
score += 1
worm.eat()
print " score: %d" % score
food = Food(screen)
elif food.check(worm.x, worm.y):
score += 1
worm.eat()
print "score: %d" % score
food = Food(screen)
elif running == False:
exit();
for event in pygame.event.get():
if event.type == pygame.quit:
running = False
elif event.type == pygame.KEYDOWN:
worm.event(event)
pygame.display.flip()
clock.tick(100)
编辑 -
while running:
screen.fill((0, 0, 0))
worm.move()
worm.draw()
food.draw()
pygame.font.init()
pygame.font.get_fonts()
if worm.crashed:
exit();
elif worm.x <= 0 or worm.x >= w -1:
running = False
elif worm.y <= 0 or worm.y >= h-1:
running = False
elif food.check(worm.x, worm.y):
score += 1
worm.eat()
food = Food(screen)
message = 'score: %d' % score
font = pygame.font.Font(None, 40)
text = font.render(message, 1, white)
screen.blit(text, (50, 50))
elif running == False:
exit();
for event in pygame.event.get():
if event.type == pygame.quit:
running = False
elif event.type == pygame.KEYDOWN:
worm.event(event)
为什么得分Apearing,我没有得到任何错误?
答案 0 :(得分:1)
使用font模块在屏幕上渲染字体。
来自用户指南:
white = (255, 255, 255)
message = 'your message'
font = pygame.font.Font(None, 40)
text = font.render(message, 1, white)
screen.blit(text, (x_position,y_position))
答案 1 :(得分:1)
响应你的编辑:当你选择特定的elif分支时,你只是将文本blit到屏幕上(即,只有当蠕虫获得食物时)。在下一帧,你清除屏幕,但食物不存在,所以得分不会被绘制。你应该每帧都将分数blit到屏幕上。