CCLabelTTF中的行间距

时间:2011-10-22 01:27:30

标签: objective-c ios cocos2d-iphone

在ios app中是否有调整cocos2d中CC LabelTTF中多行之间的行距?谢谢

4 个答案:

答案 0 :(得分:4)

你问的答案是否定的。您无法调整CCLabelTTF行间距。但是嘿!我将与您分享我的解决方案;)

这是.h

#import <Foundation/Foundation.h>
#import "cocos2d.h"

@interface CCLabelTTFLineSpaced : CCLayer {
}

+ (id) labelWithString:(NSString*)string dimensions:(CGSize)dimensions alignment:(CCTextAlignment)alignment fontName:(NSString*)name fontSize:(CGFloat)size lineSpace:(CGFloat)space;

- (id) initWithString:(NSString*)str dimensions:(CGSize)dimensions alignment:(CCTextAlignment)alignment fontName:(NSString*)name fontSize:(CGFloat)size lineSpace:(CGFloat)space;

@end

这就是.m

#import "CCLabelTTFLineSpaced.h"

@implementation CCLabelTTFLineSpaced

+ (id) labelWithString:(NSString*)string dimensions:(CGSize)dimensions alignment:(CCTextAlignment)alignment fontName:(NSString*)name fontSize:(CGFloat)size lineSpace:(CGFloat)space{
    return [[[self alloc] initWithString: string dimensions:dimensions alignment:alignment fontName:name fontSize:size lineSpace:(CGFloat)space]autorelease];
}

- (id) initWithString:(NSString*)str dimensions:(CGSize)dimensions alignment:(CCTextAlignment)alignment fontName:(NSString*)name fontSize:(CGFloat)size lineSpace:(CGFloat)space{
    if( (self=[super init]) ) {
        anchorPoint_ = ccp(0.5f, 0.5f);
        [self setContentSize:dimensions];
        self.isRelativeAnchorPoint = NO;

        int pos = 0;
        int i = 0;
        while (pos<[str length]) {
            int end = 0;
            int lastCut = -1;
            bool finished=NO;
            while (finished==NO) {
                CGSize actualSize = [[str substringWithRange:NSMakeRange(pos, end)] sizeWithFont:[UIFont fontWithName:name size:size]];

                if (actualSize.width > dimensions.width || pos+end == [str length]) {
                    if (pos+end == [str length] && actualSize.width <= dimensions.width) lastCut = end;
                    finished=YES;
                }
                else {
                    if ([[str substringWithRange:NSMakeRange(pos+end, 1)] isEqualToString:@" "] || [[str substringWithRange:NSMakeRange(pos+end, 1)] isEqualToString:@"."] || [[str substringWithRange:NSMakeRange(pos+end, 1)] isEqualToString:@","]) {
                        lastCut = end;
                    }
                    end++;
                }
              }

            NSString * strLine = [str substringWithRange:NSMakeRange(pos, lastCut)];

            CCLabelTTF * line = [CCLabelTTF labelWithString:strLine dimensions:CGSizeMake(dimensions.width, size*2) alignment:alignment fontName:name fontSize:size];
            [line setAnchorPoint:ccp(0,1)];
            [line setPosition:ccp(0,-i*space)];
            [self addChild:line];

            pos=pos+lastCut;
            i++;
        }
    }
    return self;
}
@end

易于使用;)我必须用getter,setter和所有东西完成课程。我知道这是一个“自制”的解决方案,但是嘿!它有效!

答案 1 :(得分:0)

对于那些使用Cocos 2d 2.x的人,我更改了@Hardschool代码以修复已弃用的方法,并且它的工作非常棒!

中的.h

#import <Foundation/Foundation.h>
#import "cocos2d.h"

@interface CCLabelTTFLineSpaced : CCLayer {
}

+ (id) labelWithString:(NSString*)string dimensions:(CGSize)dimensions hAlignment:  (CCTextAlignment)alignment fontName:(NSString*)name fontSize:(CGFloat)size lineSpace:(CGFloat)space;

- (id) initWithString:(NSString*)str dimensions:(CGSize)dimensions hAlignment:(CCTextAlignment)alignment fontName:(NSString*)name fontSize:(CGFloat)size lineSpace:(CGFloat)space;

@end
<。>文件中的

#import "CCLabelTTFLineSpaced.h"


@implementation CCLabelTTFLineSpaced

+ (id) labelWithString:(NSString*)string dimensions:(CGSize)dimensions hAlignment:(CCTextAlignment)alignment fontName:(NSString*)name fontSize:(CGFloat)size lineSpace:(CGFloat)space{
return [[[self alloc] initWithString: string dimensions:dimensions hAlignment:alignment fontName:name fontSize:size lineSpace:(CGFloat)space]autorelease];
}

- (id) initWithString:(NSString*)str dimensions:(CGSize)dimensions hAlignment:(CCTextAlignment)alignment fontName:(NSString*)name fontSize:(CGFloat)size lineSpace:(CGFloat)space{
if( (self=[super init]) ) {
    anchorPoint_ = ccp(0.5f, 0.5f);
    [self setContentSize:dimensions];
    self.ignoreAnchorPointForPosition = YES;

    int pos = 0;
    int i = 0;
    while (pos<[str length]) {
        int end = 0;
        int lastCut = -1;
        bool finished=NO;
        while (finished==NO) {
            CGSize actualSize = [[str substringWithRange:NSMakeRange(pos, end)] sizeWithFont:[UIFont fontWithName:name size:size]];

            if (actualSize.width > dimensions.width || pos+end == [str length]) {
                if (pos+end == [str length] && actualSize.width <= dimensions.width) lastCut = end;
                finished=YES;
            }
            else {
                if ([[str substringWithRange:NSMakeRange(pos+end, 1)] isEqualToString:@" "] || [[str substringWithRange:NSMakeRange(pos+end, 1)] isEqualToString:@"."] || [[str substringWithRange:NSMakeRange(pos+end, 1)] isEqualToString:@","]) {
                    lastCut = end;
                }
                end++;
            }
          }

        NSString * strLine = [str substringWithRange:NSMakeRange(pos, lastCut)];

        CCLabelTTF * line = [CCLabelTTF labelWithString:strLine dimensions:CGSizeMake(dimensions.width, size*2) hAlignment:alignment fontName:name fontSize:size];
        [line setAnchorPoint:ccp(0,1)];
        [line setPosition:ccp(0,-i*space)];
        [self addChild:line];

        pos=pos+lastCut;
        i++;
    }
}
return self;
}
@end

就是这样,谢谢@Hardschool!

答案 2 :(得分:0)

gmogames,这里是setColor,例如

void CCLabelTTFLineSpaced::setColor(ccColor3B color)
{
    for (int i = 0; i < getChildren()->count(); i ++)
    {
        CCLabelTTF* child = (CCLabelTTF*)getChildren()->objectAtIndex(i);
        child->setColor(color);
    }
}

答案 3 :(得分:0)

我认为这是一个问题很多Cocos2d开发人员偶然发现了。因此,为了提高这个类的可读性和协作,我在Github上创建了一个存储库。

Here is the link

我从@gmoagames版本(和@Hardschool)开始,从@Alex添加了setColor:方法并添加了一个方法来淡化不透明度。

如果您有更多改进,请随时向我发送任何合并请求。

非常感谢这里分享的所有代码。