我对WPF中的多个MediaElement有疑问。我想同时一次又一次地播放一个MediaElement,直到audioindex发生变化。声源只是一个简短的单词所以我会重复/循环它。但问题是,它在一段时间后停止而不再玩了。有人能帮助我吗?
以下是一些代码:
*。XAML
<MediaElement x:Name="mediaElementStrawberries" LoadedBehavior="Manual" UnloadedBehavior="Manual" MediaEnded="mediaElementStrawberriesEnded" Source="Media\Strawberries.mp3"/>
<MediaElement x:Name="mediaElementBlackberries" LoadedBehavior="Manual" UnloadedBehavior="Manual" MediaEnded="mediaElementBlackberriesEnded" Source="Media\Blackberries.mp3"/>
<MediaElement x:Name="mediaElementBlueberries" LoadedBehavior="Manual" UnloadedBehavior="Manual" MediaEnded="mediaElementBlueberriesEnded" Source="Media\Blueberries.mp3"/>
* CS
if (audioindex == 1)
{
mediaElementStrawberries.Play();
}
if (audioindex == 2)
{
mediaElementBlackberries.Play();
}
if (audioindex == 3)
{
mediaElementBlueberries.Play();
}
public void mediaElementStrawberriesEnded(object sender, RoutedEventArgs e)
{
if (audioindex == 1)
{
mediaElemenStrawberries.Position = TimeSpan.Zero;
mediaElementStrawberries.LoadedBehavior = MediaState.Play;
}
else if (audioindex == 2)
{
mediaElementBlackberries.Position = TimeSpan.Zero;
mediaElementBlackberries.LoadedBehavior = MediaState.Play;
}
else if (audioindex == 3)
{
mediaElementBlueberries.Position = TimeSpan.Zero;
mediaElementBlueberries.LoadedBehavior = MediaState.Play;
}
}
private void mediaElementBlackberriesEnded(object sender, RoutedEventArgs e)
{
if (audioindex == 2)
{
mediaElementBlackberries.Position = TimeSpan.Zero;
mediaElementBlackberries.LoadedBehavior = MediaState.Play;
}
else if (audioindex == 1)
{
mediaElementStrawberries.Position = TimeSpan.Zero;
mediaElementStrawberries.LoadedBehavior = MediaState.Play;
}
else if (audioindex == 3)
{
mediaElementBlueberries.Position = TimeSpan.Zero;
mediaElementBlueberries.LoadedBehavior = MediaState.Play;
}
}
答案 0 :(得分:0)
我知道使用SoundPlayer并使用MediaElement,它仅限于一个声道。因此,如果您播放一个声音,然后尝试播放一秒钟,则第二个将切断第一个声音。 (单声道声音)
我认为你有类似的问题,不幸的是,我发现解决它的唯一方法是使用XNA(现已停止使用)或转到DirectX。