我刚刚进入iOS开发阶段。我正在修补核心图形,我正在试图弄清楚如何限制绘图的大小,并将其放置在屏幕上的特定坐标上。这是我的HomeViewController.m loadView和addCircle方法,以及我的Artist.m drawRect方法:
HomeViewController.m - >的loadView
- (void)loadView
{
NSLog(@"HomeViewController.m : loadView");
self.view = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
UILabel *lbl;
lbl = [[UILabel alloc] initWithFrame:CGRectMake(65, 50, 220, 70)];
lbl.text = @"Home Screen";
lbl.font = [UIFont boldSystemFontOfSize:30];
[self.view addSubview:lbl];
[lbl release];
UIButton *infoButton = [UIButton buttonWithType:UIButtonTypeInfoDark ];
infoButton.frame = CGRectMake(10, 10, 300, 300);
[self.view addSubview:infoButton];
[infoButton addTarget:self action:@selector(loadInfo) forControlEvents:UIControlEventTouchUpInside];
[infoButton release];
[self addCircle];
// self.view = [[[Artist alloc] init] autorelease];
}
HomeViewController.m - > addCircle
- (void)addCircle
{
Artist *artist = [[[Artist alloc] init] autorelease];
[self.view addSubview:artist];
// [artist drawRect:CGRectMake(100, 100, 100, 100)];
}
Artist.m - >的drawRect
- (void)drawRect:(CGRect)rect
{
NSLog(@"Artist.m : drawRect");
// Drawing code
CGContextRef context = UIGraphicsGetCurrentContext();
CGColorRef red = [[UIColor redColor] CGColor];
CGContextFillRect(context, CGRectMake(130,200,120,120));
CGContextSetFillColorWithColor(context,red);
CGContextFillEllipseInRect(context, CGRectMake(130, 200, 120, 120));
}
基本上,我试图避免让绘图占据整个屏幕,而是限制在我制作它的大小并且坐在其他视图之上。
答案 0 :(得分:0)
在UIViewController
的{{1}}方法调用viewDidLoad
中,将自定义视图添加到现有视图中。然后使用[self.view addSubview:artistView]
属性设置它的大小和位置。