SIGABRT无处不在

时间:2011-10-19 16:41:28

标签: objective-c ios sigabrt

我是Objective C中的编程新手,甚至是编程类的。 我正在制作一个简单的乒乓球游戏,当我试图为计算机播放器制作AI时,程序总是“关闭”,显示线程1中的SIGABRT错误。

我已经在这里提出了这个问题,但没有得到答案,只是被要求提供更多代码。

这个错误实际上是从编辑代码中突然出现的,突然它出现了,甚至在删除了自上次成功构建以来编写的代码后,它仍然显示错误。即使我开始我知道有效的备份。

所以这里是我的所有代码。

PongViewController.m - 我在错误出现之前编辑的代码

#import "pongViewController.h"

#define kGameStateRunning 1 
#define kGameStatePaused 2

#define kMicSpeedX 3 
#define kMicSpeedY 4

#define ObtiznostPocitace 15

@implementation pongViewController

@synthesize mic,plosina_a,plosina_b,hrac_score,pocitac_score,gameState,micVelocity,TapToBegin;


- (void)viewDidLoad {
    [super viewDidLoad];
    self.gameState = kGameStatePaused;
    micVelocity = CGPointMake(kMicSpeedX, kMicSpeedY);
    [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES];
}

- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
    if(gameState == kGameStatePaused) {
        TapToBegin.hidden = YES;
        gameState = kGameStateRunning;
    } else if (gameState == kGameStateRunning) {
        [self touchesMoved:touches withEvent:event];
    }
}

- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
    UITouch *touch = [[event allTouches] anyObject];
    CGPoint location = [touch locationInView:touch.view];
    CGPoint xLocation = CGPointMake(location.x,plosina_a.center.y);
    plosina_a.center = xLocation;
}

- (void) gameLoop {
    if(gameState == kGameStateRunning) {

        mic.center = CGPointMake(mic.center.x + micVelocity.x, mic.center.y + micVelocity.y);

        if(mic.center.x > self.view.bounds.size.width || mic.center.x < 0) {
            micVelocity.x = -micVelocity.x;
        }

        if(mic.center.y > self.view.bounds.size.height || mic.center.y < 0) {
            micVelocity.y = -micVelocity.y;
        }
    } else {
        if (TapToBegin.hidden) {
            TapToBegin.hidden = NO;
        }
    }

    //Collision Detection

    if (CGRectIntersectsRect(mic.frame,plosina_a.frame)) {
        if (mic.center.y < plosina_a.center.y) {
            micVelocity.y = -micVelocity.y;
            //NSLog(@"%f %f", mic.center,plosina_b.center);
        }
    }

    if (CGRectIntersectsRect(mic.frame,plosina_b.frame)) {
        if (mic.center.y > plosina_b.center.y) {
            micVelocity.y = -micVelocity.y;
        }
    }

    if(mic.center.y <= self.view.center.y) {
        if(mic.center.x < plosina_b.center.x) {
            CGPoint compLocation = CGPointMake(plosina_b.center.x - ObtiznostPocitace, plosina_b.center.y);
            plosina_b.center = compLocation;
        }

        if(mic.center.x > plosina_b.center.x) {
            CGPoint compLocation = CGPointMake(plosina_b.center.x + ObtiznostPocitace, plosina_b.center.y);
            plosina_b.center = compLocation;
        }
    }
}


- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
}

//jakovždy nakonec uvolníme co sme si obsadili

- (void)dealloc {
    [super dealloc];
    [mic release];
    [plosina_a release];
    [plosina_b release];
    [hrac_score release];
    [pocitac_score release];
    [TapToBegin release];

}

@end

main.m - 错误指向的代码

#import <UIKit/UIKit.h>

int main(int argc, char *argv[]) {

    NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
    int retVal = UIApplicationMain(argc, argv, nil, nil);

    [pool release];
    return retVal;
}

调试器吐出的内容:

argc    int 1
argv    char ** 0xbffff6f4
*argv   char *  0xbffff800
pool    NSAutoreleasePool * 0x4b29340
NSObject    NSObject    {...}
_token  void *  0x521a200
_reserved3  void *  0x0
_reserved2  void *  0x0
_reserved   void *  0x0
retVal  int -1073744132

这个(来自调试器控制台)但我认为这不是问题的一部分,但我知道到底是什么。

This GDB was configured as "x86_64-apple-darwin".Attaching to process 11032.
Couldn't register com.yourcompany.pong with the bootstrap server. Error: unknown error code.
This generally means that another instance of this process was already running or is hung in the debugger.sharedlibrary apply-load-rules all
Current language:  auto; currently objective-c
(gdb) 

请帮助,我尝试修复我在申请中的所有警告,我成功了,但仍然没有。

1 个答案:

答案 0 :(得分:0)

制作一个新项目,使其成为基于视图的应用程序,并调用项目iTennis。 在您提到的网站上,http://www.icodeblog.com/2009/01/15/iphone-game-programming-tutorial-part-1/下载它要下载的所有图像文件,并将它们放在项目的资源文件夹中。

之后,打开文件iTennisViewController.xib并将图片链接到您在头文件中声明的IBOutlets。此外,如果您不知道如何执行此操作,我认为网站上有关于如何执行此操作的视频链接。如果您没有看到链接,请转到youtube并在xcode上观看TheNewBoston的视频。他告诉你关于这些东西的基础知识,你应该看他的视频。