GdxRuntimeException:无法加载文件

时间:2011-10-15 17:50:43

标签: android libgdx

我正在关注libgdx的this教程。我想要做的是从badlogic.jpg的副本加载纹理(副本称为wawa.jpg):

public class HelloWorld implements ApplicationListener {
    SpriteBatch spriteBatch;
    Texture texture;
    Texture watched_texture;
    BitmapFont font;
    Vector2 textPosition = new Vector2(100, 100);
    Vector2 textDirection = new Vector2(5, 3);

    @Override
    public void create () {
        font = new BitmapFont();
        font.setColor(Color.RED);
        texture = new Texture(Gdx.files.internal("data/badlogic.jpg"));
        watched_texture = new Texture(Gdx.files.internal("data/wawa.jpg"));
        spriteBatch = new SpriteBatch();
    }
...

我得到的是应用程序崩溃和“com.badlogic.gdx.utils.GdxRuntimeException:无法加载文件数据/ wawa.jpg”在调试中:

10-18 09:24:45.383: WARN/dalvikvm(330): threadid=9: thread exiting with uncaught exception (group=0x40015560)
10-18 09:24:45.502: ERROR/AndroidRuntime(330): FATAL EXCEPTION: GLThread 10
10-18 09:24:45.502: ERROR/AndroidRuntime(330): com.badlogic.gdx.utils.GdxRuntimeException: couldn't load file 'wawa.jpg'
10-18 09:24:45.502: ERROR/AndroidRuntime(330):     at com.badlogic.gdx.graphics.Pixmap.(Pixmap.java:135)
10-18 09:24:45.502: ERROR/AndroidRuntime(330):     at com.badlogic.gdx.graphics.Texture.(Texture.java:126)
10-18 09:24:45.502: ERROR/AndroidRuntime(330):     at com.badlogic.gdx.graphics.Texture.(Texture.java:104)
10-18 09:24:45.502: ERROR/AndroidRuntime(330):     at com.test.myfirsttriangle.MyFirstTriangle.create(MyFirstTriangle.java:29)
10-18 09:24:45.502: ERROR/AndroidRuntime(330):     at com.badlogic.gdx.backends.android.AndroidGraphics.onSurfaceCreated(AndroidGraphics.java:284)
10-18 09:24:45.502: ERROR/AndroidRuntime(330):     at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1348)
10-18 09:24:45.502: ERROR/AndroidRuntime(330):     at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1118)
10-18 09:24:45.502: ERROR/AndroidRuntime(330): Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Error reading file: data/wawa.jpg (Internal)
10-18 09:24:45.502: ERROR/AndroidRuntime(330):     at com.badlogic.gdx.backends.android.AndroidFileHandle.read(AndroidFileHandle.java:64)
10-18 09:24:45.502: ERROR/AndroidRuntime(330):     at com.badlogic.gdx.graphics.Pixmap.(Pixmap.java:132)
10-18 09:24:45.502: ERROR/AndroidRuntime(330):     ... 6 more
10-18 09:24:45.502: ERROR/AndroidRuntime(330): Caused by: java.io.FileNotFoundException: data/wawa.jpg
10-18 09:24:45.502: ERROR/AndroidRuntime(330):     at android.content.res.AssetManager.openAsset(Native Method)
10-18 09:24:45.502: ERROR/AndroidRuntime(330):     at android.content.res.AssetManager.open(AssetManager.java:314)
10-18 09:24:45.502: ERROR/AndroidRuntime(330):     at android.content.res.AssetManager.open(AssetManager.java:288)
10-18 09:24:45.502: ERROR/AndroidRuntime(330):     at com.badlogic.gdx.backends.android.AndroidFileHandle.read(AndroidFileHandle.java:62)
10-18 09:24:45.502: ERROR/AndroidRuntime(330):     ... 7 more

无法弄清楚出了什么问题。

2 个答案:

答案 0 :(得分:2)

已解决:我没有将新纹理放入android项目的“assets”文件夹中

答案 1 :(得分:2)

我也有同样的问题,但我的错误是文件名错误。

该文件名为gameScreenshot.PNG,我将字符串放入“gameScreenshot.png”。

在Windows中它接受文件名很好,但在android上它没有用,所以我不得不将它重命名为“gameScreenshot.PNG”