我已经在SO上查了几个类似的问题,但是还没有设法成功地测试它。
Android - testing if another activity has started
我试过这个,但是对我来说,origactivity原来是null,所以我使用.baseIntent.getComponent()来识别已启动的活动(我想这应该给我相同的结果?)
我的JUnit测试代码:
public class MainMenuTest extends
ActivityInstrumentationTestCase2<MainMenuActivity> {
public MainMenuTest() {
super("package.name", MainMenuActivity.class);
}
private MainMenuActivity mActivity;
private ActivityManager am;
public void setUp() throws Exception {
super.setUp();
mActivity = this.getActivity();
am = (ActivityManager) mActivity.getSystemService(Service.ACTIVITY_SERVICE);
Intent i = new Intent(mActivity, GameActivity.class).setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP);
mActivity.startActivity(i);
}
public void testNewGameButton() {
final ActivityManager am2 = am;
mActivity.runOnUiThread(new Runnable() {
public void run() {
List<ActivityManager.RecentTaskInfo> processes = am2.getRecentTasks(2, ActivityManager.RECENT_WITH_EXCLUDED);
ActivityManager.RecentTaskInfo recentTask = processes.get(0);
assertEquals(recentTask.baseIntent.getComponent().getClassName(), GameActivity.class.getName());
}
});
}
}
不幸的是,这会导致assertEquals(recentTask.baseIntent.getComponent().getClassName(),
断言失败。
为什么会这样,有没有更好的方法来测试呢?
答案 0 :(得分:3)
断言失败是因为ActivityManager.getRecentTasks(...)
返回了导致新task被创建的活动,并且在您的情况下是MainMenuActivity
,而不是GameActivity
。您可以使用Instrumentation.ActivityMonitor,如下所示:
public class MainMenuTest extends
ActivityInstrumentationTestCase2<MainMenuActivity> {
public MainMenuTest() {
super("package.name", MainMenuActivity.class);
}
private MainMenuActivity mActivity;
private ActivityMonitor mGameActivityMonitor;
public void setUp() throws Exception {
super.setUp();
mActivity = this.getActivity();
Intent i = new Intent(mActivity,
GameActivity.class).setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP);
// Add a monitor before we start the activity
mGameActivityMonitor =
new ActivityMonitor(GameActivity.class.getName(), null, false);
getInstrumentation().addMonitor(mGameActivityMonitor);
mActivity.startActivity(i);
}
public void testNewGameButton() {
// Use the monitor to ensure the activity was started
Activity activity = mGameActivityMonitor.waitForActivityWithTimeout(5 * 1000);
assertNotNull("Activity was not started", activity);
}
}