如何在绑定到模板中的整个对象时强制刷新绑定

时间:2011-10-11 15:51:40

标签: wpf wpfdatagrid

我有一个'Rule'类列表,它是DataGrid的源代码。在这个例子中,我有一个列是一个DataGridTemplateColumn,它绑定到'Verified'依赖属性。

我遇到的问题是我有一个VerifyColorConverter,我希望传入所选行的ENTIRE'Rule'对象,这样我就可以检查Rule实例并返回一个合适的画笔。我在设置Border的背景时执行此操作(请参阅下面的代码 - Background =“{Binding Converter = {StaticResource convVerify}}”

<DataGridTemplateColumn Header="Verified" Width="150">
<DataGridTemplateColumn.CellTemplate>
    <DataTemplate>
        <Border Background="{Binding Converter={StaticResource convVerify}}" 
                CornerRadius="4" Height="17" Margin="2,0,2,0" VerticalAlignment="Center" >
            <Grid>
                <TextBlock Foreground="Yellow" Text="{Binding Path=Verified, Mode=OneWay}" TextAlignment="Center" VerticalAlignment="Center" 
                        FontSize="11" FontWeight="Bold" />
            </Grid>
        </Border>
    </DataTemplate>
</DataGridTemplateColumn.CellTemplate>

当我在DataGrid上设置源代码时,这一切都很有效但是当底层的“Rule”对象被更改时,转换器不会被调用,因此刷子保持不变。当我更改“规则”实例的某些属性时,如何强制更新?

任何帮助表示赞赏!

转换器看起来大致如下:

    [ValueConversion(typeof(CRule), typeof(SolidColorBrush))]
public class VerifyColorConverter : IValueConverter
{
    #region IValueConverter Members

    public object Convert(object value, Type targetType,
        object parameter, System.Globalization.CultureInfo culture)
    {
        CRule rule = value as CRule;

        Color clr = Colors.Red;

        int count = 0;
        int verified = 0;

        if (rule != null)
        {
            count = rule.TotalCount;    
            verified = rule.NoOfVerified; 
        }

        if (count == 0) clr = Colors.Transparent;
        else if (verified == 0) clr = (Color)ColorConverter.ConvertFromString("#FFD12626");
        else if (verified < count) clr = (Color)ColorConverter.ConvertFromString("#FF905132");
        else clr = (Color)ColorConverter.ConvertFromString("#FF568D3F");

        SolidColorBrush brush = new SolidColorBrush(clr);
        return brush;
    }

    public object ConvertBack(object value, Type targetType,
        object parameter, System.Globalization.CultureInfo culture)
    {
        throw new NotImplementedException();
    }

    #endregion
}

修改

这是Rule class的一部分:

   /// <summary>
/// Compliance Restriction (Rule)
/// </summary>
public class Rule : BindElement
{
    public CMode Mode { get; private set; }
    public int RuleID { get; private set; }
    public string RuleDescription { get; private set; }

    private int _NoOfVerified = 0;
    private int _TotalCount = 0;

    public int NoOfVerified
    {
        get { return _NoOfVerified; }
        set { _NoOfVerified = value; RaiseChanged("Progress"); RaiseChanged("Verified"); }
    }

    public int TotalCount
    {
        get { return _TotalCount; }
        set { _TotalCount = value; RaiseChanged("Progress"); RaiseChanged("Verified"); }
    }

    public string Verified 
    {
        get 
        {
            if (TotalCount == 0) return "Nothing to verify";
            return string.Format("Verified {0} out of {1}", NoOfVerified, TotalCount); 
        }
    }

2 个答案:

答案 0 :(得分:0)

您可以尝试使用MultiValueConverter代替常规Converter,并将其传递给您需要的任何规则属性,或者当规则中的某个属性获得时,您可以引发CollectionChanged事件改变。我通常不喜欢这样做,因为我不知道这会如何影响性能,但这是一个选择。

使用MultiConverter

public object Convert(object[] values, Type targetType,
    object parameter, System.Globalization.CultureInfo culture)
{
    Color clr = Colors.Red;

    int count = 0;
    int verified = 0;

    if (values.Count >= 2
        && int.TryParse(count, values[0].ToString()) 
        && int.TryParse(verfieid, values[1].ToString()))
    {
        if (count == 0) clr = Colors.Transparent;
        else if (verified == 0) clr = (Color)ColorConverter.ConvertFromString("#FFD12626");
        else if (verified < count) clr = (Color)ColorConverter.ConvertFromString("#FF905132");
        else clr = (Color)ColorConverter.ConvertFromString("#FF568D3F");
    }

    SolidColorBrush brush = new SolidColorBrush(clr);
    return brush;
}

MultiConverter的XAML:

<Border.Background>
    <MultiBinding Converter="{StaticResource convVerify}">
        <Binding Value="{Binding TotalCount}" />
        <Binding Value="{Binding NoOfVerified}" />
    </MultiBinding>
</Border.Background>

使用属性更改事件

RulesCollection.CollectionChanged += RulesCollection_Changed;

void RulesCollection_Changed(object sender, CollectionChangedEventArgs e)
{
    if (e.NewItems != null)
        foreach(Rule rule in e.NewItems) // May need a cast here
            rule.PropertyChanged += Rule_PropertyChanged;

    if (e.OldItems != null)
        foreach(Rule rule in e.OldItems) // May need a cast here
            rule.PropertyChanged -= Rule_PropertyChanged;
}

void Rule_PropertyChanged()
{
    RaisePropertyChanged("RulesCollection");
}

答案 1 :(得分:0)

好的 - 我找到了解决这个问题的方法 - 我所做的是将对象公开为属性,然后在任何更改时为此属性调用OnPropertyChanged。这是由Bind对象正确拾取的,并在属性发生变化时移交给转换器!!

    [Serializable()]
public class BindElement : INotifyPropertyChanged
{
    #region INotifyPropertyChanged Members

    [field: NonSerialized]
    public event PropertyChangedEventHandler PropertyChanged;

    public void OnPropertyChanged(PropertyChangedEventArgs e)
    {
        if (PropertyChanged != null)
            PropertyChanged(this, e);
    }

    public void RaiseChanged(string s)
    {
        OnPropertyChanged(new PropertyChangedEventArgs(s));
    }

    #endregion
}

public class BindElement2 : BindElement
{
    public void RaiseChanged(string s)
    {
        base.RaiseChanged(s);
        NudgeMyself();
    }

    public void NudgeMyself()
    {
        base.RaiseChanged("Myself");
    }
}

   /// <summary>
/// Compliance Restriction (Rule)
/// </summary>
public class CRule : BindElement2
{
    public CMode Mode { get; private set; }
    public int RuleID { get; private set; }
    public string RuleDescription { get; private set; }

    private int _NoOfVerified = 0;
    private int _TotalCount = 0;

    public int NoOfVerified
    {
        get { return _NoOfVerified; }
        set { _NoOfVerified = value; RaiseChanged("Progress"); RaiseChanged("Verified"); }
    }

    public int TotalCount
    {
        get { return _TotalCount; }
        set { _TotalCount = value; RaiseChanged("Progress"); RaiseChanged("Verified"); }
    }

    public string Verified 
    {
        get 
        {
            if (TotalCount == 0) return "Nothing to verify";
            return string.Format("Verified {0} out of {1}", NoOfVerified, TotalCount); 
        }
    }

    public CRule Myself
    {
        get { return this; }
    }

和其他类可以从BindElement2派生并执行相同的操作:(创建一个暴露实例本身的属性Myself)

    public class CTradeRule : BindElement2
{
    public CRule Rule { get; set; }
    public bool IsLocked { get; set; }      // if true this should prevent a Reason from being given
    public bool IsVerified { get { return Reason.Length > 0; } }

    private string _Reason = "";        // ** no reason **
    public string Reason 
    {
        get { return _Reason; }
        set { _Reason = value; RaiseChanged("Reason"); }
    }

    public int Progress
    {
        get { return (IsVerified ? 1 : 0); }
    }

    public override string ToString()
    {
        return string.Format("Rule: {0}, Reason: {1}", Rule.RuleID, _Reason);
    }

    public CTradeRule Myself
    {
        get { return this; }
    }
}

现在在xaml中我可以这样做:(注意绑定路径=我自己)然后确保整个对象发送到转换器WHENEVER任何属性更改!!

<DataGridTemplateColumn Header="Verified" Width="150">
<DataGridTemplateColumn.CellTemplate>
    <DataTemplate>
        <Border Background="{Binding Path=Myself, Converter={StaticResource convVerify}}" 
                CornerRadius="4" Height="17" Margin="2,0,2,0" VerticalAlignment="Center" >
            <Grid>
                <TextBlock Foreground="Yellow" Text="{Binding Path=Verified, Mode=OneWay}" TextAlignment="Center" VerticalAlignment="Center" 
                        FontSize="11" FontWeight="Bold" />
            </Grid>
        </Border>
    </DataTemplate>
</DataGridTemplateColumn.CellTemplate>