生成PDF文件,绘制带圆角的多边形

时间:2011-10-09 10:10:44

标签: python pdf-generation vector-graphics bezier polygons

如果我想编写一个生成 PDF格式的矢量图形的Python脚本,那么该工作的正确工具是什么?特别是,我需要绘制带有圆角的填充多边形(即由直线和圆弧组成的平面图形)。

似乎matplotlib可以很容易地绘制带圆角的矩形和带尖角的一般多边形。但是,要绘制带圆角的多边形,我似乎必须首先计算出近似于形状的Bézier曲线。

有没有更直接的内容?或者是否有另一个库可用于计算Bézier曲线,该曲线近似于我想要生成的形状?理想情况下,我只需为每个顶点指定(位置,角半径)对。

这是一个例子:我想指定红色多边形(+每个角的半径),库将输出灰色数字:

example

(对于凸多边形,我可以作弊并使用粗笔绘制多边形的轮廓。但是,这在非凸的情况下不起作用。)

2 个答案:

答案 0 :(得分:13)

这是一个有点hacky matplotlib解决方案。主要的复杂情况与使用matplotlib Path对象构建复合Path有关。

#!/usr/bin/env python

import numpy as np
from matplotlib.path import Path
from matplotlib.patches import PathPatch, Polygon
from matplotlib.transforms import Bbox, BboxTransformTo

def side(a, b, c):
    "On which side of line a-b is point c? Returns -1, 0, or 1."
    return np.sign(np.linalg.det(np.c_[[a,b,c],[1,1,1]]))

def center((prev, curr, next), radius):
    "Find center of arc approximating corner at curr."
    p0, p1 = prev
    c0, c1 = curr
    n0, n1 = next
    dp = radius * np.hypot(c1 - p1, c0 - p0)
    dn = radius * np.hypot(c1 - n1, c0 - n0)
    p = p1 * c0 - p0 * c1
    n = n1 * c0 - n0 * c1
    results = \
        np.linalg.solve([[p1 - c1, c0 - p0],
                         [n1 - c1, c0 - n0]],
                        [[p - dp, p - dp, p + dp, p + dp],
                         [n - dn, n + dn, n - dn, n + dn]])
    side_n = side(prev, curr, next)
    side_p = side(next, curr, prev)
    for r in results.T:
        if (side(prev, curr, r), side(next, curr, r)) == (side_n, side_p):
            return r
    raise ValueError, "Cannot find solution"

def proj((prev, curr, next), center):
    "Project center onto lines prev-curr and next-curr."
    p0, p1 = prev = np.asarray(prev)
    c0, c1 = curr = np.asarray(curr)
    n0, n1 = next = np.asarray(next)
    pc = curr - prev
    nc = curr - next
    pc2 = np.dot(pc, pc)
    nc2 = np.dot(nc, nc)
    return (prev + np.dot(center - prev, pc)/pc2 * pc,
            next + np.dot(center - next, nc)/nc2 * nc)

def rad2deg(angle):
    return angle * 180.0 / np.pi

def angle(center, point):
    x, y = np.asarray(point) - np.asarray(center)
    return np.arctan2(y, x)

def arc_path(center, start, end):
    "Return a Path for an arc from start to end around center."
    # matplotlib arcs always go ccw so we may need to mirror
    mirror = side(center, start, end) < 0
    if mirror: 
        start *= [1, -1]
        center *= [1, -1]
        end *= [1, -1]
    return Path.arc(rad2deg(angle(center, start)),
                    rad2deg(angle(center, end))), \
           mirror

def path(vertices, radii):
    "Return a Path for a closed rounded polygon."
    if np.isscalar(radii):
        radii = np.repeat(radii, len(vertices))
    else:
        radii = np.asarray(radii)
    pv = []
    pc = []
    first = True
    for i in range(len(vertices)):
        if i == 0:
            seg = (vertices[-1], vertices[0], vertices[1])
        elif i == len(vertices) - 1:
            seg = (vertices[-2], vertices[-1], vertices[0])
        else:
            seg = vertices[i-1:i+2]
        r = radii[i]
        c = center(seg, r)
        a, b = proj(seg, c)
        arc, mirror = arc_path(c, a, b)
        m = [1,1] if not mirror else [1,-1]
        bb = Bbox([c, c + (r, r)])
        iter = arc.iter_segments(BboxTransformTo(bb))
        for v, c in iter:
            if c == Path.CURVE4:
                pv.extend([m * v[0:2], m * v[2:4], m * v[4:6]])
                pc.extend([c, c, c])
            elif c == Path.MOVETO:
                pv.append(m * v)
                if first:
                    pc.append(Path.MOVETO)
                    first = False
                else:
                    pc.append(Path.LINETO)
    pv.append([0,0])
    pc.append(Path.CLOSEPOLY)

    return Path(pv, pc)

if __name__ == '__main__':
    from matplotlib import pyplot
    fig = pyplot.figure()
    ax = fig.add_subplot(111)
    vertices = [[3,0], [5,2], [10,0], [6,9], [6,5], [3, 5], [0,2]]

    patch = Polygon(vertices, edgecolor='red', facecolor='None',
                    linewidth=1)
    ax.add_patch(patch)

    patch = PathPatch(path(vertices, 0.5), 
                      edgecolor='black', facecolor='blue', alpha=0.4,
                      linewidth=2)
    ax.add_patch(patch)

    ax.set_xlim(-1, 11)
    ax.set_ylim(-1, 9)
    fig.savefig('foo.pdf')

output of script above

答案 1 :(得分:4)

至于制作PDF文件,我建议看一下cairo库,一个支持“绘制”到PDF表面的矢量图形库。它也有Python绑定。

至于绘制带圆角的多边形,我不知道任何支持这种开箱即用的图形库。

但是考虑到圆角半径,计算多边形角处的圆弧坐标不应该太复杂。基本上你必须找到两个相邻边的角平分线上的点,它与两个边有距离r(即所需的半径)。这是弧的中心,为了找到起点和终点,你将从这一点投射到两条边。

可能存在非平凡的情况,例如:做什么,如果多边形边缘太短而不适合两个弧(我猜你在这种情况下你必须选择一个较小的半径),也许还有其他人,我现在还不知道......

HTH