在onDraw()/ onCreate()之后延迟

时间:2011-10-06 00:29:51

标签: android multithreading delay ondraw oncreate

在这段代码中我将放置一个线程延迟,这将在onCreate()完成后发生,这也意味着在完成/显示onDraw()之后?之后我将调用grid.clearPattern(),它会在调用grid.displayPattern()时清除画布上绘制的模式。所以之后我仍然需要能够修改画布。

package com.patterns;

import android.app.Activity;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.os.Bundle;
import android.os.Handler;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;

public class PlayGame extends Activity implements View.OnTouchListener {
    int size;
    Grid grid;
    PatternView patternview;


/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    size = getIntent().getExtras().getInt("size");
    patternview = new PatternView(this);
    setContentView(patternview);    

    Handler pauser = new Handler();
    pauser.postDelayed(new Runnable() {
        public void run() {
            patternview.clearDraw();
        }
    }, 2000);
    patternview.setOnTouchListener(this);
}

public class PatternView extends View { 
    Paint paint = new Paint();
    public PatternView(Context context){
        super(context);


    }

    protected void clearDraw() {
    Log.d("debug", "clearDraw called");
    grid.clearPattern();
}

    @Override 
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);

        grid = new Grid(size, size, getWidth(), getWidth(), canvas, paint);                     
        grid.createPattern();
        grid.displayPattern();
        Log.d("debug", "lines drawn");
        grid.setBoard();    
        Log.d("debug", "board set");            
    }
}

@Override
public boolean onTouch(View arg0, MotionEvent arg1) {
    //Log.d("debug", "screen touched");
    grid.screenTouch(arg1);
    grid.fillActiveRectangles();
    return false;
}

}

2 个答案:

答案 0 :(得分:0)

可能是这样的吗?

grid.createPattern();    
grid.displayPattern(canvas, paint); 
Thread.sleep(2000);

但这会很痛苦......

答案 1 :(得分:0)

也许将对grid.clearPattern()的调用粘贴到android.os.Handler中?有一个类似的应用程序暂停问题,这对我来说是个窍门。所以在onCreate()的末尾粘贴这样的东西 - 3500是一个暂停的毫秒,选择你想要的值。

Handler pauser = new Handler();
pauser.postDelayed (new Runnable() {
public void run() {
        grid.clearPattern();
    }
}, 3500);