所以我差不多完成了我的应用程序而且我已经碰到了墙,无法解决这个最终问题。
我基本上有2个视图。主页面和游戏界面。
在第一次播放时游戏运行正常,但是当我离开主屏幕然后返回游戏屏幕时,所有声音都重复并且提前触发了playerItemDidReachEnd(因为我猜它有2个实例,但它似乎无法让玩家停止此操作。以下是导致此问题的基本代码。任何帮助都会有很长的路要走,谢谢。我不确定我的问题是我是在View1中创建View2的多个实例还是如果我在view2中创建多个播放器对象,从而复制通知。 我知道我的 - (void)playerItemDidReachEnd :( NSNotification *)通知中有很多内容,但它在第一次加载页面时工作正常,只有当我点击“返回view1”然后返回到View2问题发生了。
View1ViewController.h
----------------------
#import "(i know here are arrows here, but can't make them show)UIKit/UIKit.h>
#import "ApplicationViewController.h"
@interface MonsterSpellViewController : UIViewController {
}
-(IBAction)showView1;
View2ViewController.m
----------------------
-(IBAction)showView2{
ApplicationViewController *view2 = [[ApplicationViewController alloc]initWithNibName:@"ApplicationViewController" bundle:nil];
view2.modalTransitionStyle = UIModalTransitionStyleCoverVertical;
[self presentModalViewController:view2 animated:YES];
}
View2ViewController.h
------------------------
#import "(i know here are arrows here, but can't make them show)UIKit/UIKit.h>
#import "(i know here are arrows here, but can't make them show)AVFoundation/AVFoundation.h>
@class AVAudioPlayer;
@interface ApplicationViewController : UIViewController{
AVAudioPlayer *avPlayer;
}
View2ViewController.m
-------------------------
#import "View2ViewController.h"
@synthesize avPlayer;
-(AVAudioPlayer *)avPlayer {
if(!avPlayer) avPlayer = [[AVAudioPlayer alloc]init];
return avPlayer;
}
-(void) viewDidLoad
{
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:@selector(playerItemDidReachEnd:)
name:AVPlayerItemDidPlayToEndTimeNotification
object:avPlayer];
}
-(IBAction)playSoundTest
{
NSURL *url = [NSURL fileURLWithPath:[NSString stringWithFormat:@"%@/monster3.mp3", [[NSBundle mainBundle] resourcePath]]];
self.avPlayer = [AVPlayer playerWithURL:url];
[self.avPlayer play];
}
- (void)playerItemDidReachEnd:(NSNotification *)notification {
//[player seekToTime:kCMTimeZero];
if (playEscape == YES) {
[self btnEscapeSound];
playEscape = NO;
}
if ((startButton.hidden == NO) && (letterCount != -1) && (playFinal == YES))
{
[self btnFinalSound];
playFinal = NO;
playEscape = YES;
}
NSLog(@"Player Check accessed");
if (letterCount == 3) {
if (Winner == letterCount) {
//moveNextSound = YES;
if (intLoopCount < 104)
{
if (intLoopCount<104) {
[self btnStartOver:intLoopCount];
playFinal = NO;
//intLoopCount++;
}
if (intLoopCount==104) {
startButton.hidden=NO;
playFinal = YES;
}
}
}
}
if (letterCount == 4) {
if (Winner == letterCount) {
//moveNextSound = YES;
if (intLoopCount < 105)
{
[self btnStartOver:intLoopCount];
//intLoopCount++;
if (intLoopCount==105) {
startButton.hidden=NO;
playFinal = YES;
}
}
}
}
}
}
-(IBAction)goBack:(id)sender{
[self dismissModalViewControllerAnimated:YES];
}
答案 0 :(得分:0)
尝试添加[view2 release];之后[self presentModalViewController:view2 animated:YES];