CGContext设置RGB笔画颜色不会绘制边框

时间:2011-09-30 10:10:05

标签: objective-c border pie-chart

我正在尝试创建一个饼图。每个馅饼应该有不同的颜色,并有它的边框。所以我创建了自己的类PieChart.m:

#import "PieChart.h"


@implementation PieChart
@synthesize startDeg, endDeg, isSelected, colorNumber;

- (id)initWithFrame:(CGRect)frame
{
    self = [super initWithFrame:frame];
    if (self) {
        // Initialization code
    }
    return self;
}


// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect
{
    // Drawing code

    int centerX = 120;
    int centerY = 160;
    int radius  = 94;

    CGContextRef ctx = UIGraphicsGetCurrentContext();
    CGContextSetRGBStrokeColor(ctx, 255.0/255.0, 255.0/255.0, 255.0/255.0, 1.0);
    CGContextSetLineWidth(ctx, 2.0);

    CGContextSetRGBFillColor(ctx, [self getColorFor:1]/255.0, [self getColorFor:2]/255.0, [self getColorFor:3]/255.0, 1.0);

    CGContextMoveToPoint(ctx, centerX, centerY);
    CGContextAddArc(ctx, centerX, centerY, radius, (startDeg)*M_PI/180.0, (endDeg)*M_PI/180.0, 0); 

    CGContextClosePath(ctx);
    CGContextFillPath(ctx);
}

- (void)dealloc
{
    [super dealloc];
}

-(float)getColorFor:(int)rgb {
    if (colorNumber == 1) {
        switch (rgb) {
            case 1:
                return 232.0;
                break;
            case 2:
                return 96.0;
                break;
            case 3:
                return 104.0;
                break;

            default:
                return 255.0;
                break;
        }
    }
    if (colorNumber == 2) {
        switch (rgb) {
            case 1:
                return 248.0;
                break;
            case 2:
                return 198.0;
                break;
            case 3:
                return 6.0;
                break;

            default:
                return 255.0;
                break;
        }
    }

    return 255.0;
}

@end

问题是边界永远不会画出来。或者,如果我设法绘制边框填充不会在那里!有关如何实现这一目标的任何建议吗?

以下是我在viewcontroller中使用该类的方法:

- (void)viewDidLoad
{
    [super viewDidLoad];

    PieChart *pie1 = [[PieChart alloc] initWithFrame:CGRectMake(10, 10, 300, 400)];
    pie1.startDeg = 0;
    pie1.endDeg = 127;
    pie1.colorNumber = 1;
    pie1.backgroundColor = [UIColor clearColor];

    PieChart *pie2 = [[PieChart alloc] initWithFrame:CGRectMake(10, 10, 300, 400)];
    pie2.startDeg = 127;
    pie2.endDeg = 360;
    pie2.colorNumber = 2;
    pie2.backgroundColor = [UIColor clearColor];

    [self.view addSubview:pie1];
    [self.view addSubview:pie2];
}

2 个答案:

答案 0 :(得分:2)

你的代码的问题在于你只填充你的路径,而不是抚摸它 - 所以现在自然会绘制边框。您需要用

替换CGContextFillPath调用
CGContextDrawPath (ctx, kCGPathFillStroke);

答案 1 :(得分:0)

描边或填充路径会清除当前路径。这就是为什么一个有效而另一个无效(无论你先尝试哪个)。

您可以通过在抚摸之前重新添加路径或使用CGContextDrawPath

来解决此问题