如何确保Windows服务定时器生成的线程在停止Windows服务后完成执行?

时间:2011-09-26 11:53:29

标签: c# multithreading windows-services threadpool

我正在使用System.Timers.Timer构建Windows服务。 Timer的委托计算的任务可能需要几秒到几分钟。我想确保,当服务停止时,所有委托的线程当前都在运行之前完成。

这是代码,但它没有达到我的预期,因为如果Windows服务在运行时停止运行,当前正在运行的线程永远不会完成。

public abstract class AgentServiceBase : ServiceBase
{
    private System.ComponentModel.IContainer components = null;
    private System.Timers.Timer _Timer;
    private string _logPath;
    private const int MAXNUMBEROFTHREADS = 10;
    protected int interval = 25000;
    protected int numberOfAllowedThreads = 2;

    public AgentServiceBase()
    {
        this.InitializeComponent();
        this._logPath = (Path.GetDirectoryName(Assembly.GetAssembly(this.GetType()).CodeBase)).Substring(6).Replace("/", @"\");
    }

    protected override void OnStart(string[] args)
    {
        if (args.Length > 0)
        {
            int.TryParse(args[0], out interval);
        }

        if (args.Length > 1)
        {
            int.TryParse(args[1], out numberOfAllowedThreads);
            if (numberOfAllowedThreads > MAXNUMBEROFTHREADS)
            {
                numberOfAllowedThreads = MAXNUMBEROFTHREADS;
            }
            if (numberOfAllowedThreads == 1)
            {
                numberOfAllowedThreads = 2;
            }
        }

        ThreadPool.SetMaxThreads(numberOfAllowedThreads, numberOfAllowedThreads);

        this._Timer = new System.Timers.Timer();
        this._Timer.Elapsed += new ElapsedEventHandler(PollWrapper);
        this._Timer.Interval = this.interval;
        this._Timer.Enabled = true;

    }

    protected override void OnStop()
    {
        this._Timer.Enabled = false;

        Process currentProcess = Process.GetCurrentProcess();

        foreach (Thread t in currentProcess.Threads)
        {
            t.Join();
        }

    }
    /// <summary>
    protected override void Dispose(bool disposing)
    {
        if (disposing && (components != null))
        {
            components.Dispose();
        }
        base.Dispose(disposing);
    }

    private void InitializeComponent()
    {
        components = new System.ComponentModel.Container();
        this.ServiceName = "Agent Service - Johnhenry";

    }

    private void PollWrapper(object sender, ElapsedEventArgs e)
    {
        try
        {
            this.Poll(sender, e);
        }
        catch (Exception exception)
        {
            string message = this.GetType().FullName + "  - Windows Service Exception\n";
            message += exception.GetNestedExceptionInSingleStringOutput();

            FileHelper.Log(message, this._logPath, "exception", FileHelper.LogFileNameChangeFrequency.DAYLY);
        }
    }

    protected abstract void Poll(object sender, ElapsedEventArgs e);
}

非常感谢,

朱塞佩

更新

经过几次不同的尝试来计算当前进程自己的线程后,我最终找到了一个更简单的解决方案,该解决方案使用了计时器启动并仍在运行的线程计数器。基于此,我在主线程上调用Sleep并发出RequestAdditionalTime,直到所有线程都结束。 遵循修订后的2种方法:

    protected override void OnStop()
    {
        this._Timer.Enabled = false;

        while (numberOfRunningThreads > 0)
        {
            this.RequestAdditionalTime(1000);
            Thread.Sleep(1000);
        }

    }



    private void PollWrapper(object sender, ElapsedEventArgs e)
    {
        numberOfRunningThreads++;

        try
        {
            this.Poll(sender, e);
        }
        catch (Exception exception)
        {
            string message = this.GetType().FullName + "  - Windows Service Exception\n";
            message += exception.GetNestedExceptionInSingleStringOutput();

            FileHelper.Log(message, this._logPath, "exception", FileHelper.LogFileNameChangeFrequency.DAYLY);
        }
        finally
        {
            numberOfRunningThreads--;
        }
    }

1 个答案:

答案 0 :(得分:3)

只要您的线程尚未在循环内RequestAdditionalTime的实现中完成工作(在调用{{1之前和/或之后),您可以通过调用OnStop来实现此目的。 }})。

但请注意 Windows可能会不耐烦并决定终止您的Windows服务 - 例如在关机期间...

有关详细信息,请参阅http://msdn.microsoft.com/en-us/library/system.serviceprocess.servicebase.aspx

上的MSDN参考