我想拖动一个视图。到目前为止,我尝试使用LinearLayout和margin以及AbsoluteLayout。
AbsoluteLayout示例:
button.Touch = (clickedView, motionEvent) =>
{
Button b = (Button)clickedView;
if (motionEvent.Action == MotionEventActions.Move)
{
AbsoluteLayout.LayoutParams layoutParams = new AbsoluteLayout.LayoutParams(100, 35, (int)motionEvent.GetX(), (int)motionEvent.GetY());
b.LayoutParameters = layoutParams;
}
return true;
};
在每种情况下,我都尝试过我的古玩行为。这就是原因。拖动的视图跟随我的手指,但总是在两个位置之间跳跃。一个邮件击中我的手指,另一个邮件在我的手指左上方。如果我只是将当前位置写入文本视图(不移动视图),则坐标的行为与预期一致。但如果我也在移动视图,他们又会跳起来。 我怎么能避免这个?
编辑:我在我的问题上使用了声音评论来实现monodroid的工作版本(它是在链接网站中为Java / Android SDK完成的)。也许其他人有兴趣在某一天这样做,所以这是我的解决方案:
[Activity(Label = "Draging", MainLauncher = true, Icon = "@drawable/icon")]
public class Activity1 : Activity
{
private View selectedItem = null;
private int offset_x = 0;
private int offset_y = 0;
protected override void OnCreate(Bundle savedInstanceState)
{
base.OnCreate(savedInstanceState);
SetContentView(Resource.Layout.Main);
ViewGroup vg = (ViewGroup)FindViewById(Resource.Id.vg);
vg.Touch = (element, motionEvent) =>
{
switch (motionEvent.Action)
{
case MotionEventActions.Move:
int x = (int)motionEvent.GetX() - offset_x;
int y = (int)motionEvent.GetY() - offset_y;
int w = WindowManager.DefaultDisplay.Width - 100;
int h = WindowManager.DefaultDisplay.Height - 100;
if (x > w)
x = w;
if (y > h)
y = h;
LinearLayout.LayoutParams lp = new LinearLayout.LayoutParams(
new ViewGroup.MarginLayoutParams(
LinearLayout.LayoutParams.WrapContent,
LinearLayout.LayoutParams.WrapContent));
lp.SetMargins(x, y, 0, 0);
selectedItem.LayoutParameters = lp;
break;
default:
break;
}
return true;
};
ImageView img = FindViewById<ImageView>(Resource.Id.img);
img.Touch = (element, motionEvent) =>
{
switch (motionEvent.Action)
{
case MotionEventActions.Down:
offset_x = (int)motionEvent.GetX();
offset_y = (int)motionEvent.GetY();
selectedItem = element;
break;
default:
break;
}
return false;
};
}
}