我试图制作自定义按钮,唯一的问题是背景不会改变。我知道我需要将背景值设置为{TemplateBinding Background},但我似乎无法找到合适的位置。我试过但它只是没有用。
按钮是在表达式混合中创建的,所以你可能会看到任何奇怪的东西,我相信。
<ResourceDictionary
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Style x:Key="DEHRButton" TargetType="{x:Type Button}">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type Button}">
<Grid>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualStateGroup.Transitions>
<VisualTransition GeneratedDuration="0:0:0.1"/>
</VisualStateGroup.Transitions>
<VisualState x:Name="Normal"/>
<VisualState x:Name="MouseOver">
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.StrokeThickness)" Storyboard.TargetName="path">
<EasingDoubleKeyFrame KeyTime="0" Value="2"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Pressed">
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.StrokeThickness)" Storyboard.TargetName="path">
<EasingDoubleKeyFrame KeyTime="0" Value="3"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Disabled">
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="path">
<EasingDoubleKeyFrame KeyTime="0" Value="0.7"/>
</DoubleAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="path">
<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Path Fill="{TemplateBinding Background}"/>
<Path x:Name="path" Data="M14.666499,0.5 L14.833,0.94661933 14.833,0.5 67.170002,0.5 81.166,0.5 95.502998,0.5 81.336502,38.5 81.166,38.042648 81.166,38.5 28.833,38.5 14.833,38.5 0.5,38.5 z" Stretch="Fill" Stroke="{TemplateBinding BorderBrush}">
<Path.Fill>
<LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0">
<GradientStop Color="Black" Offset="0"/>
<GradientStop Color="White" Offset="1"/>
</LinearGradientBrush>
</Path.Fill>
</Path>
<ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" RecognizesAccessKey="True" SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/>
</Grid>
<ControlTemplate.Triggers>
<Trigger Property="IsFocused" Value="True"/>
<Trigger Property="IsDefaulted" Value="True"/>
<Trigger Property="IsMouseOver" Value="True"/>
<Trigger Property="IsPressed" Value="True"/>
<Trigger Property="IsEnabled" Value="False"/>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
<!-- Resource dictionary entries should be defined here. -->
感谢您的帮助。
答案 0 :(得分:1)
你遇到的问题是Fill属性被绑定两次(一次到背景,一次到默认的黑白样式)。
以下是解决问题的方法:
<Style x:Key="DEHRButton" TargetType="{x:Type Button}">
<Setter Property="Background">
<Setter.Value>
<LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0">
<GradientStop Color="Black" Offset="0"/>
<GradientStop Color="White" Offset="1"/>
</LinearGradientBrush>
</Setter.Value>
</Setter>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type Button}">
<Grid>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualStateGroup.Transitions>
<VisualTransition GeneratedDuration="0:0:0.1"/>
</VisualStateGroup.Transitions>
<VisualState x:Name="Normal"/>
<VisualState x:Name="MouseOver">
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.StrokeThickness)" Storyboard.TargetName="path">
<EasingDoubleKeyFrame KeyTime="0" Value="2"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Pressed">
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.StrokeThickness)" Storyboard.TargetName="path">
<EasingDoubleKeyFrame KeyTime="0" Value="3"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Disabled">
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="path">
<EasingDoubleKeyFrame KeyTime="0" Value="0.7"/>
</DoubleAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="path">
<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Path x:Name="path" Fill="{TemplateBinding Background}" Data="M14.666499,0.5 L14.833,0.94661933 14.833,0.5 67.170002,0.5 81.166,0.5 95.502998,0.5 81.336502,38.5 81.166,38.042648 81.166,38.5 28.833,38.5 14.833,38.5 0.5,38.5 z" Stretch="Fill" Stroke="{TemplateBinding BorderBrush}">
</Path>
<ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" RecognizesAccessKey="True" SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/>
</Grid>
<ControlTemplate.Triggers>
<Trigger Property="IsFocused" Value="True"/>
<Trigger Property="IsDefaulted" Value="True"/>
<Trigger Property="IsMouseOver" Value="True"/>
<Trigger Property="IsPressed" Value="True"/>
<Trigger Property="IsEnabled" Value="False"/>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
您可以将默认外观定义为背景属性的Setter,并将模板绑定到背景。这允许您为背景设置一些默认值,但也可以让您直接从控件设置自己的背景,如下所示:
<Button Background="Azure" Style="{StaticResource DEHRButton}" Height="20" Width="100"/>
Here更多关于WPF中的Visual Tree。我曾与之合作的一位前辈曾说过,在开始使用XAML编程之前,首先需要了解Visual Tree和Logical Tree的概念,否则你会开始讨厌它。