我开始在Java 6中使用动态rhinoscript功能,供更有可能了解Javascript而不是Java的客户使用。
将Map(关联数组,javascript obj,等等)传递给Javascript的最佳方法是什么,以便脚本编写者可以使用标准的Javascript点表示法来访问值?
我目前正在将java.util.Map值传递给脚本,但是脚本编写者必须编写“map.get('mykey')”而不是“map.mykey”。
基本上,我想做与this question.
相反的事情答案 0 :(得分:12)
我采用了Java NativeObject方法,这就是我所做的......
// build a Map
Map<String, String> map = new HashMap<String, String>();
map.put("bye", "now");
// Convert it to a NativeObject (yes, this could have been done directly)
NativeObject nobj = new NativeObject();
for (Map.Entry<String, String> entry : map.entrySet()) {
nobj.defineProperty(entry.getKey(), entry.getValue(), NativeObject.READONLY);
}
// Get Engine and place native object into the context
ScriptEngineManager factory = new ScriptEngineManager();
ScriptEngine engine = factory.getEngineByName("javascript");
engine.put("map", nobj);
// Standard Javascript dot notation prints 'now' (as it should!)
engine.eval("println(map.bye);");
答案 1 :(得分:6)
我正在使用一个将Map转换为javascript哈希对象的实用程序类:
import java.util.Collection;
import java.util.Map;
import java.util.Set;
import org.mozilla.javascript.Scriptable;
public class MapScriptable implements Scriptable, Map {
public final Map map;
public MapScriptable(Map map) {
this.map = map;
}
public void clear() {
map.clear();
}
public boolean containsKey(Object key) {
return map.containsKey(key);
}
public boolean containsValue(Object value) {
return map.containsValue(value);
}
public Set entrySet() {
return map.entrySet();
}
public boolean equals(Object o) {
return map.equals(o);
}
public Object get(Object key) {
return map.get(key);
}
public int hashCode() {
return map.hashCode();
}
public boolean isEmpty() {
return map.isEmpty();
}
public Set keySet() {
return map.keySet();
}
public Object put(Object key, Object value) {
return map.put(key, value);
}
public void putAll(Map m) {
map.putAll(m);
}
public Object remove(Object key) {
return map.remove(key);
}
public int size() {
return map.size();
}
public Collection values() {
return map.values();
}
@Override
public void delete(String name) {
map.remove(name);
}
@Override
public void delete(int index) {
map.remove(index);
}
@Override
public Object get(String name, Scriptable start) {
return map.get(name);
}
@Override
public Object get(int index, Scriptable start) {
return map.get(index);
}
@Override
public String getClassName() {
return map.getClass().getName();
}
@Override
public Object getDefaultValue(Class<?> hint) {
return toString();
}
@Override
public Object[] getIds() {
Object[] res=new Object[map.size()];
int i=0;
for (Object k:map.keySet()) {
res[i]=k;
i++;
}
return res;
}
@Override
public Scriptable getParentScope() {
return null;
}
@Override
public Scriptable getPrototype() {
return null;
}
@Override
public boolean has(String name, Scriptable start) {
return map.containsKey(name);
}
@Override
public boolean has(int index, Scriptable start) {
return map.containsKey(index);
}
@Override
public boolean hasInstance(Scriptable instance) {
return false;
}
@Override
public void put(String name, Scriptable start, Object value) {
map.put(name, value);
}
@Override
public void put(int index, Scriptable start, Object value) {
map.put(index, value);
}
@Override
public void setParentScope(Scriptable parent) {}
@Override
public void setPrototype(Scriptable prototype) {}
}
样品:
import java.util.HashMap;
import java.util.Map;
import org.mozilla.javascript.Context;
import org.mozilla.javascript.ScriptableObject;
public class MapScriptableMain {
public static void main(String[] args) {
Map src=new HashMap();
src.put("foo", 2);
src.put("bar", 3);
MapScriptable m=new MapScriptable(src);
Context c=Context.enter();
ScriptableObject scope = c.initStandardObjects();
ScriptableObject.putProperty(scope, "m", m);
String source = "m.baz=m.foo+m.bar;";
Object a=c.evaluateString(scope, source, "TEST", 1, null);
System.out.println(a); // 5.0
System.out.println(src.get("baz")); // 5.0;
}
}
答案 2 :(得分:3)
在确定SimpleScriptContext
只会占用Map
对象并因此迫使您在JavaScript中使用Java方法之后,这就是我所做的。
Map<String, String> myMap = new HashMap<String, String>();
myMap.put("test", "hello world!");
ScriptEngine engine = new ScriptEngineManager().getEngineByName("JavaScript");
Object eval = engine.eval("var map = " + new Gson().toJson(myMap) + ";\n"
+ "println(map.test);");
打印出来
hello world!
答案 3 :(得分:2)