我在找到一种方法来调用多态函数的正确形式而不编辑int main()函数时遇到了问题。
void Print(Operator* someOp); //function definition
int main(int argc, char* const argv[])
{
Operator* ptr = NULL;
...
... //this is the body
void Print(Operator* someOp)
// Writes description of card to stdout
{
someOp->WriteOperator(); // Hint: Polymorphic function
}
}
我保持主要功能尽可能简洁,但整个功能都在底部供任何参考。
好的,所以有一个运算符类,它有一个名为void WriteOutput()的函数 但是然后UnaryOp继承自Operator并且还有另一个void WriteOutput()函数
但它们会输出不同的数据。 所以我的问题是如何让主要呼叫成为正确的功能。我知道如果我可以编辑main,我可以将someOp设置为我想要调用的任何类,但我无法编辑main。我可以编辑的唯一文件是operator.h和UnaryOp.cpp 程序中有更多的文件,但它们都有相同的函数调用问题,所以如果我能解决这个问题,剩下的就很容易了。
// main.cpp
//
// Driver program for Card program which is used to test each
// class member function.
//
// DO NOT MODIFY OR SUBMIT THIS FILE
//
// List of allowed include files appear below
#include <iostream>
#include <fstream>
#include <string>
#include "operator.h"
#include "unaryop.h"
#include "binaryop.h"
#include "factorial.h"
#include "plus.h"
#include "minus.h"
#include "times.h"
#include "slash.h"
using namespace std; // Global using declaration
void Bar(); // Prototype for Bar function
void Print(Operator* someOp); // Prototype for Print function
// Start of main() function
int main (int argc, char* const argv[]) // Command-line arguments (more on this later)
{
ifstream inputs; // Input file stream variable for test file
char op, ch; // Hold operation and optional char input from test file
string comment; // Holds comment string input from test file
Operator* ptr = NULL; // Pointer to abstract operator object
int operand1,operand2; // Holds operand values input from test file
// Output usage message if test input file name is not provided
if (argc != 2)
{
cout << "Usage:\n project02 <inputfile>\n";
return 1;
}
// Attempt to open test input file -- terminate if file does not open
inputs.open(argv[1]);
if (!inputs)
{
cout << "Error - unable to open input file" << endl;
return 1;
}
Bar();
// Process comment line from input file
getline(inputs, comment); // Input file header comment
cout << endl << comment << endl << endl; // Output file header comment
// Below is the primary loop that processes each operation appearing within the test file.
// Starts with an initial priming read of first operation
inputs >> op; // Attempt to input first test operation from file
while (inputs) // While Not-EOF
{
switch (op) // Process operation input from test file
{
case '#': // Test file comment
getline(inputs, comment); // Input and echo the comment appearing in the test file
cout << '#' << comment << endl;
break;
case 'p': // Print Operator
Print(ptr);
break;
case '~': // Print Bar
Bar(); // Function definition appears at the end of this file
break;
case 'o': // Set output to desired value
inputs >> operand1;
ptr->SetOutput(operand1);
break;
case 's': // Set symbol to desired value
inputs >> ch;
ptr->SetSymbol(ch);
break;
case ';': // Reset operand one and trigger output update
inputs >> operand1;
{
UnaryOp* temp = (UnaryOp*) ptr; // Treat as a unary operator pointer
temp->SetOperand(operand1);
}
break;
case ':': // Reset both operands and trigger output update
inputs >> operand1 >> operand2;
{
BinaryOp* temp = (BinaryOp*) ptr; // Treat as a binary operator pointer
temp->SetOperand1(operand1);
temp->SetOperand2(operand2);
}
break;
case 'c': // Use symbol input from file to invoke appropriate constructor
inputs >> op; // Input symbol
try
{
cout << "Constructor -- ";
switch (op)
{
case '?': // Operator
ptr = new Operator;
break;
case 'u': // UnaryOp
inputs >> operand1;
ptr = new UnaryOp(operand1);
break;
case '!': // Factorial
inputs >> operand1;
ptr = new Factorial(operand1);
break;
case 'b': // BinaryOp
inputs >> operand1 >> operand2;
ptr = new BinaryOp(operand1, operand2);
break;
case '+': // Plus
inputs >> operand1 >> operand2;
ptr = new Plus(operand1, operand2);
break;
case '-': // Minus
inputs >> operand1 >> operand2;
ptr = new Minus(operand1, operand2);
break;
case '*': // Times
inputs >> operand1 >> operand2;
ptr = new Times(operand1, operand2);
break;
case '/': // Slash
inputs >> operand1 >> operand2;
ptr = new Slash(operand1, operand2);
break;
default: cout << "Error: unrecognized object" << endl;
} // End switch (op)
cout << "Successful";
} // End try
catch ( ... ) // Catch any exception thrown above
{
cout << "Failed";
}
cout << endl;
break;
case 'd': // Destructor
try
{
cout << "Destructor -- ";
delete ptr; // Deallocate card
cout << "Successful";
ptr = NULL; // Make sure that ptr is not a dangling pointer
}
catch ( ... )
{
cout << "Failed";
}
cout << endl;
break;
default: // Error
cout << "Error - unrecognized operation '" << op << "'" << endl;
cout << "Terminating now..." << endl;
return 1;
break;
}
inputs >> op; // Attempt to input next command
}
cout << endl;
return 0;
}
/************** Implementation of Print() and Bar() functions ********************/
// DO NOT MODIFY THIS CODE
void Bar()
// Bar() -- prints horizontal bar
{
cout << "#################################################################" << endl;
} // End Bar()
void Print(Operator* someOp)
// Writes description of card to stdout
{
someOp->WriteOperator(); // Hint: Polymorphic function
}
/************** End of main.cpp ***************/
答案 0 :(得分:0)
C ++中关于多态性的美妙之处在于总是调用正确的方法。您可能忽略了WriteOperator()
virtual
。这是父覆盖行为的语法。通过这种方式,您可以保留基类类型的指针,将其指向任何子对象,并在不进行强制转换的情况下调用正确的方法(A UnaryOp
是 Operator
毕竟)。这项工作提供了底层对象的真实类型是孩子的实际类型。
在您的Operator.cpp文件中,它可能如下所示:
void Operator::WriteOperator()
{
...
}
在标题中:
virtual void WriteOperator();