我正在使用Qt库在C ++中编写程序。我的home bin目录中有一个符号链接到可执行文件。我希望我的程序的当前工作目录是我与终端的目录(即pwd
命令的结果)。我看到了QDir::currentPath()
函数,但它返回了二进制文件所在的目录。
如何找到我当前的工作目录?
答案 0 :(得分:87)
刚刚测试过,QDir::currentPath()
确实返回了我调用可执行文件的路径。
符号链接不“存在”。如果从该路径执行exe,则可以从符号链接指向的路径中有效地执行它。
答案 1 :(得分:49)
您是否尝试过QCoreApplication::applicationDirPath()
qDebug() << "App path : " << qApp->applicationDirPath();
答案 2 :(得分:9)
要添加到KaZ答案, 每当我制作QML应用程序时,我倾向于将其添加到主c ++
#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QStandardPaths>
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
QQmlApplicationEngine engine;
// get the applications dir path and expose it to QML
QUrl appPath(QString("%1").arg(app.applicationDirPath()));
engine.rootContext()->setContextProperty("appPath", appPath);
// Get the QStandardPaths home location and expose it to QML
QUrl userPath;
const QStringList usersLocation = QStandardPaths::standardLocations(QStandardPaths::HomeLocation);
if (usersLocation.isEmpty())
userPath = appPath.resolved(QUrl("/home/"));
else
userPath = QString("%1").arg(usersLocation.first());
engine.rootContext()->setContextProperty("userPath", userPath);
QUrl imagePath;
const QStringList picturesLocation = QStandardPaths::standardLocations(QStandardPaths::PicturesLocation);
if (picturesLocation.isEmpty())
imagePath = appPath.resolved(QUrl("images"));
else
imagePath = QString("%1").arg(picturesLocation.first());
engine.rootContext()->setContextProperty("imagePath", imagePath);
QUrl videoPath;
const QStringList moviesLocation = QStandardPaths::standardLocations(QStandardPaths::MoviesLocation);
if (moviesLocation.isEmpty())
videoPath = appPath.resolved(QUrl("./"));
else
videoPath = QString("%1").arg(moviesLocation.first());
engine.rootContext()->setContextProperty("videoPath", videoPath);
QUrl homePath;
const QStringList homesLocation = QStandardPaths::standardLocations(QStandardPaths::HomeLocation);
if (homesLocation.isEmpty())
homePath = appPath.resolved(QUrl("/"));
else
homePath = QString("%1").arg(homesLocation.first());
engine.rootContext()->setContextProperty("homePath", homePath);
QUrl desktopPath;
const QStringList desktopsLocation = QStandardPaths::standardLocations(QStandardPaths::DesktopLocation);
if (desktopsLocation.isEmpty())
desktopPath = appPath.resolved(QUrl("/"));
else
desktopPath = QString("%1").arg(desktopsLocation.first());
engine.rootContext()->setContextProperty("desktopPath", desktopPath);
QUrl docPath;
const QStringList docsLocation = QStandardPaths::standardLocations(QStandardPaths::DocumentsLocation);
if (docsLocation.isEmpty())
docPath = appPath.resolved(QUrl("/"));
else
docPath = QString("%1").arg(docsLocation.first());
engine.rootContext()->setContextProperty("docPath", docPath);
QUrl tempPath;
const QStringList tempsLocation = QStandardPaths::standardLocations(QStandardPaths::TempLocation);
if (tempsLocation.isEmpty())
tempPath = appPath.resolved(QUrl("/"));
else
tempPath = QString("%1").arg(tempsLocation.first());
engine.rootContext()->setContextProperty("tempPath", tempPath);
engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
return app.exec();
}
在QML中使用它
....
........
............
Text{
text:"This is the applications path: " + appPath
+ "\nThis is the users home directory: " + homePath
+ "\nThis is the Desktop path: " desktopPath;
}
答案 3 :(得分:3)
感谢RedX和Kaz的回答。我不明白为什么我会给出exe的路径。我找到了另一种方法:
QString pwd("");
char * PWD;
PWD = getenv ("PWD");
pwd.append(PWD);
cout << "Working directory : " << pwd << flush;
它不如一条线优雅......但它对我有用。
答案 4 :(得分:3)
我在Windows下运行Qt 5.5,QDir的默认构造函数似乎拿起当前的工作目录,而不是应用程序目录。
我不确定getenv PWD是否可以跨平台工作,我认为当shell启动应用程序时它被设置为当前工作目录,并且不包括应用程序本身所做的任何工作目录更改(可能是OP看到这种行为的原因。)
所以我想我会添加一些其他方法来提供当前的工作目录(而不是应用程序的二进制位置):
// using where a relative filename will end up
QFileInfo fi("temp");
cout << fi.absolutePath() << endl;
// explicitly using the relative name of the current working directory
QDir dir(".");
cout << dir.absolutePath() << endl;