我为倒数计时器制作了单独的项目,它运作正常。现在我必须在我的游戏中应用它。所以我需要一个建议,应该调用计时器?在线程中,在主要课程中,我提供游戏视图参考或游戏视图课程?
答案 0 :(得分:1)
由于计时器本身是一个线程,每个计时器都有一个线程,在该线程上顺序执行任务。当此线程忙于运行任务时,可运行的任务可能会受到延迟。所以你应该从Main类调用你的Thread
答案 1 :(得分:0)
CountDownTimer将在TextView中显示格式化为天,小时,分钟和秒的时间:
public class DemotimerActivity extends Activity {
/** Called when the activity is first created. */
TextView tv;
long diff;
long milliseconds;
long endTime;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
tv = new TextView(this);
this.setContentView(tv);
SimpleDateFormat formatter = new SimpleDateFormat("dd.MM.yyyy, HH:mm");
formatter.setLenient(false);
String oldTime = "21.10.2013, 12:00";
Date oldDate;
try {
oldDate = formatter.parse(oldTime);
milliseconds = oldDate.getTime();
//long startTime = System.currentTimeMillis();
// do your work...
long endTime=System.currentTimeMillis();
diff = endTime-milliseconds;
Log.e("day", "miliday"+diff);
long seconds = (long) (diff / 1000) % 60 ;
Log.e("secnd", "miliday"+seconds);
long minutes = (long) ((diff / (1000*60)) % 60);
Log.e("minute", "miliday"+minutes);
long hours = (long) ((diff / (1000*60*60)) % 24);
Log.e("hour", "miliday"+hours);
long days = (int)((diff / (1000*60*60*24)) % 365);
Log.e("days", "miliday"+days);
} catch (ParseException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
Long serverUptimeSeconds = (System.currentTimeMillis() - milliseconds) / 1000;
String serverUptimeText = String.format("%d days %d hours %d minutes %d seconds",
serverUptimeSeconds / 86400,
( serverUptimeSeconds % 86400) / 3600 ,
((serverUptimeSeconds % 86400) % 3600 ) / 60,
((serverUptimeSeconds % 86400) % 3600 ) % 60
);
Log.v("jjj", "miliday"+serverUptimeText);
MyCount counter = new MyCount(milliseconds,1000);
counter.start();
}
// countdowntimer is an abstract class, so extend it and fill in methods
public class MyCount extends CountDownTimer {
public MyCount(long millisInFuture, long countDownInterval) {
super(millisInFuture, countDownInterval);
}
@Override
public void onFinish() {
tv.setText("done!");
}
@Override
public void onTick(long millisUntilFinished) {
//tv.setText("Left: " + millisUntilFinished / 1000);
long diff = endTime - millisUntilFinished;
Log.e("left", "miliday"+diff);
long seconds = (long) (diff / 1000) % 60 ;
//Log.e("secnd", "miliday"+seconds);
long minutes = (long) ((diff / (1000*60)) % 60);
//Log.e("minute", "miliday"+minutes);
long hours = (long) ((diff / (1000*60*60)) % 24);
//Log.e("hour", "miliday"+hours);
int days = (int)((diff / (1000*60*60*24)) % 365);
Log.v("days", "miliday"+days);
Long serverUptimeSeconds =
(System.currentTimeMillis() - millisUntilFinished) / 1000;
String serverUptimeText =
String.format("%d days %d hours %d minutes %d seconds",
serverUptimeSeconds / 86400,
( serverUptimeSeconds % 86400) / 3600 ,
((serverUptimeSeconds % 86400) % 3600 ) / 60,
((serverUptimeSeconds % 86400) % 3600 ) % 60
);
Log.v("new its", "miliday"+serverUptimeText);
// tv.setText(days +":"+hours+":"+minutes + ":" + seconds);
tv.setText(serverUptimeText);
}
}
}