UDP PROXY / PIPE,请求的地址在其上下文中无效

时间:2011-09-01 23:25:10

标签: vb.net proxy udp pipe

我收到此错误..我知道ip地址无效!但它是一个服务器,它应该只基于端口。

错误=

  

runProxy @上的错误请求的地址在其上下文中无效   0.0.0.0:7900

有人可以告诉我我做错了吗?

Sub runProxy()
    If serverUdpClient IsNot Nothing Then
        serverUdpClient.Close()
        serverUdpClient = Nothing
    End If
    If clientUdpClient IsNot Nothing Then
        clientUdpClient.Close()
        clientUdpClient = Nothing
    End If

    Try
        'Listen for incoming udp connection request.
        serverUdpClient = New UdpClient(New IPEndPoint(IPAddress.Any, Int32.Parse(Int(txtListeningPort.Text))))
        clientUdpClient = New UdpClient(txtIP.Text, Int32.Parse(Int(txtListeningPort.Text)))

        WriteLog("Server started at: " + txtListeningPort.Text)

        Dim data As Byte() = New Byte(1023) {}
        Dim sender As IPEndPoint = New IPEndPoint(IPAddress.Any, 0)

        While True
            Application.DoEvents()
            If serverUdpClient.Available > 0 Then
                data = serverUdpClient.Receive(sender)

                'Connect to server.
                If clientUdpClient Is Nothing Then
                    clientUdpClient = New UdpClient(txtIP.Text, Int32.Parse(Int(txtListeningPort.Text)))
                    clientUdpClient.Connect(txtIP.Text, Int32.Parse(Int(txtListeningPort.Text)))
                End If

                clientUdpClient.Send(data, data.Length)
            End If

            If clientUdpClient.Available > 0 Then
                data = clientUdpClient.Receive(sender)
                serverUdpClient.Connect(New IPEndPoint(IPAddress.Any, Int32.Parse(Int(txtListeningPort.Text))))
                serverUdpClient.Send(data, data.Length)

            End If

        End While
    Catch ex As Exception
        WriteLog("Errors at runProxy @ " + ex.Message)
    End Try
End Sub

P.S.>我的客户端我连接到127.0.0.1 : 7900 ..

我希望它将连接重新路由到txtIP.text : 7900txtListeningPort.Text

1 个答案:

答案 0 :(得分:0)

这是一个工作 TCP或UDP重定向器/ UDP代理/ UDP管道/ TCP代理/ TCP管道


我创建了许多不同型号的UDP代理连接保镖,它们似乎都使用标准套接字类松散连接,但是使用UDPClient类这个问题完全消失了。

UDP代理只有25行代码,但功耗和稳定性不在图表中

下面是如何在TCP和UDP中执行此操作的示例

C#以下代码

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
using System.Diagnostics;
using System.Net;
using System.Threading;

namespace ConsoleApplication1
{
    class Program
    {
        static void Main(string[] args)
        {
            string Address= "*PUT IP ADDRESS HERE WHERE UDP SERVER IS*";
            int UDPPort = *PUT UDP SERVER PORT HERE*;
            UdpRedirect _UdpRedirect = new UdpRedirect() { _address = Address, _Port = UDPPort};
            Thread _Thread = new Thread(_UdpRedirect.Connect);
            _Thread.Name = "UDP";
            _Thread.Start();

            int TCPPort = *PUT TCP PORT HERE FOR TCP PROXY*;       
            TcpRedirect _TcpRedirect = new TcpRedirect(Address, TCPPort);            
        }
    }
    class UdpRedirect
    {
        public string _address;
        public int _Port;
        public UdpRedirect()
        {
        }

        public void Connect()
        {
            UdpClient _UdpClient = new UdpClient(_Port);
            int? LocalPort = null;
            while (true)
            {
                IPEndPoint _IPEndPoint = null;
                byte[] _bytes = _UdpClient.Receive(ref _IPEndPoint);
                if (LocalPort == null) LocalPort = _IPEndPoint.Port;
                bool Local = IPAddress.IsLoopback(_IPEndPoint.Address);
                string AddressToSend = null;
                int PortToSend = 0;
                if (Local)
                {
                    AddressToSend = _address;
                    PortToSend = _Port;
                }
                else
                {
                    AddressToSend = "127.0.0.1";
                    PortToSend = LocalPort.Value;
                }
                _UdpClient.Send(_bytes, _bytes.Length, AddressToSend, PortToSend);
            }
        }
    }
    class TcpRedirect
    {
        public TcpRedirect(string _address, int _Port)
        {

            TcpListener _TcpListener = new TcpListener(IPAddress.Any, _Port);
            _TcpListener.Start();
            int i = 0;
            while (true)
            {
                i++;
                TcpClient _LocalSocket = _TcpListener.AcceptTcpClient();
                NetworkStream _NetworkStreamLocal = _LocalSocket.GetStream();

                TcpClient _RemoteSocket = new TcpClient(_address, _Port);
                NetworkStream _NetworkStreamRemote = _RemoteSocket.GetStream();
                Console.WriteLine("\n<<<<<<<<<connected>>>>>>>>>>>>>");
                Client _RemoteClient = new Client("remote" + i)
                {
                    _SendingNetworkStream = _NetworkStreamLocal,
                    _ListenNetworkStream = _NetworkStreamRemote,
                    _ListenSocket = _RemoteSocket
                };
                Client _LocalClient = new Client("local" + i)
                {
                    _SendingNetworkStream = _NetworkStreamRemote,
                    _ListenNetworkStream = _NetworkStreamLocal,
                    _ListenSocket = _LocalSocket
                };
            }
        }
        public class Client
        {
            public TcpClient _ListenSocket;
            public NetworkStream _SendingNetworkStream;
            public NetworkStream _ListenNetworkStream;
            Thread _Thread;
            public Client(string Name)
            {
                _Thread = new Thread(new ThreadStart(ThreadStartHander));
                _Thread.Name = Name;
                _Thread.Start();
            }
            public void ThreadStartHander()
            {
                Byte[] data = new byte[99999];
                while (true)
                {
                    if (_ListenSocket.Available > 0)
                    {
                        int _bytesReaded = _ListenNetworkStream.Read(data, 0, _ListenSocket.Available);
                        _SendingNetworkStream.Write(data, 0, _bytesReaded);
                        Console.WriteLine("(((((((" + _bytesReaded + "))))))))))" + _Thread.Name + "\n" + ASCIIEncoding.ASCII.GetString(data, 0, _bytesReaded).Replace((char)7, '?'));
                    }
                    Thread.Sleep(10);
                }
            }

        }
    }
}

VB.NET 以下代码

Imports System.Collections.Generic
Imports System.Linq
Imports System.Text
Imports System.Net.Sockets
Imports System.Diagnostics
Imports System.Net
Imports System.Threading

Namespace ConsoleApplication1
    Class Program
        Private Shared Sub Main(args As String())
            Dim Address As String = "*PUT IP ADDRESS HERE WHERE UDP SERVER IS*"
            Dim UDPPort As Integer = *PUT UDP SERVER PORT HERE*
            Dim _UdpRedirect As New UdpRedirect() With { _
                Key ._address = Address, _
                Key ._Port = UDPPort _
            }
            Dim _Thread As New Thread(AddressOf _UdpRedirect.Connect)
            _Thread.Name = "UDP"
            _Thread.Start()

            Dim TCPPort As Integer = *PUT TCP SERVER PORT HERE*
            Dim _TcpRedirect As New TcpRedirect(Address, TCPPort)
        End Sub
    End Class
    Class UdpRedirect
        Public _address As String
        Public _Port As Integer
        Public Sub New()
        End Sub

        Public Sub Connect()
            Dim _UdpClient As New UdpClient(_Port)
            Dim LocalPort As System.Nullable(Of Integer) = Nothing
            While True
                Dim _IPEndPoint As IPEndPoint = Nothing
                Dim _bytes As Byte() = _UdpClient.Receive(_IPEndPoint)
                If LocalPort Is Nothing Then
                    LocalPort = _IPEndPoint.Port
                End If
                Dim Local As Boolean = IPAddress.IsLoopback(_IPEndPoint.Address)
                Dim AddressToSend As String = Nothing
                Dim PortToSend As Integer = 0
                If Local Then
                    AddressToSend = _address
                    PortToSend = _Port
                Else
                    AddressToSend = "127.0.0.1"
                    PortToSend = LocalPort.Value
                End If
                _UdpClient.Send(_bytes, _bytes.Length, AddressToSend, PortToSend)
            End While
        End Sub
    End Class
    Class TcpRedirect
        Public Sub New(_address As String, _Port As Integer)

            Dim _TcpListener As New TcpListener(IPAddress.Any, _Port)
            _TcpListener.Start()
            Dim i As Integer = 0
            While True
                i += 1
                Dim _LocalSocket As TcpClient = _TcpListener.AcceptTcpClient()
                Dim _NetworkStreamLocal As NetworkStream = _LocalSocket.GetStream()

                Dim _RemoteSocket As New TcpClient(_address, _Port)
                Dim _NetworkStreamRemote As NetworkStream = _RemoteSocket.GetStream()
                Console.WriteLine(vbLf & "<<<<<<<<<connected>>>>>>>>>>>>>")
                Dim _RemoteClient As New Client("remote" + i) With { _
                    Key ._SendingNetworkStream = _NetworkStreamLocal, _
                    Key ._ListenNetworkStream = _NetworkStreamRemote, _
                    Key ._ListenSocket = _RemoteSocket _
                }
                Dim _LocalClient As New Client("local" + i) With { _
                    Key ._SendingNetworkStream = _NetworkStreamRemote, _
                    Key ._ListenNetworkStream = _NetworkStreamLocal, _
                    Key ._ListenSocket = _LocalSocket _
                }
            End While
        End Sub
        Public Class Client
            Public _ListenSocket As TcpClient
            Public _SendingNetworkStream As NetworkStream
            Public _ListenNetworkStream As NetworkStream
            Private _Thread As Thread
            Public Sub New(Name As String)
                _Thread = New Thread(New ThreadStart(AddressOf ThreadStartHander))
                _Thread.Name = Name
                _Thread.Start()
            End Sub
            Public Sub ThreadStartHander()
                Dim data As [Byte]() = New Byte(99998) {}
                While True
                    If _ListenSocket.Available > 0 Then
                        Dim _bytesReaded As Integer = _ListenNetworkStream.Read(data, 0, _ListenSocket.Available)
                        _SendingNetworkStream.Write(data, 0, _bytesReaded)
                        Console.WriteLine("(((((((" + _bytesReaded + "))))))))))" + _Thread.Name + vbLf + ASCIIEncoding.ASCII.GetString(data, 0, _bytesReaded).Replace(CChar(7), "?"C))
                    End If
                    Thread.Sleep(10)
                End While
            End Sub

        End Class
    End Class
End Namespace